2021-02-18 03:28:51 +08:00
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// RUN: npcomp-opt -torch-globalize-object-graph -verify-diagnostics -split-input-file %s
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torch.class_type @c1 {}
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torch.class_type @c2 {}
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// expected-note @+1 {{see other root module here}}
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torch.nn_module {} : !torch.nn.Module<"c1">
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// expected-error @+1 {{found more than one root module (module that is not a child of any other module)}}
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torch.nn_module {} : !torch.nn.Module<"c2">
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// -----
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torch.class_type @child {
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torch.attr "float" : f64
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}
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torch.class_type @parent {
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torch.attr "m" : !torch.nn.Module<"child">
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torch.attr "m2" : !torch.nn.Module<"child">
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}
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%c42 = std.constant 42.0 : f64
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Support multiple instances of a class in GlobalizeObjectGraph.
This happens in practice with e.g. ResNet from torchvision (multiple
instances of the same BatchNorm class).
The key observation is that for this program, and the expected set of
programs, we can convert the program to the same globalized form with a
bit more static analysis and effort to suitably monomorphize the
program. Though what we are doing here is fairly annoying to implement,
it saves any nontrivial later pass from having to do similar analyses
(or worse). E.g. shape inference would need to be object-graph aware,
mutation/lifetime analyses would have to be aware, etc. Additionally, it
would make us front-load what it means to have a !torch.nn.Module type
on an ABI boundary, which we are just not ready to handle.
I'm really, really hoping that in practice we can get away with
this, otherwise it's going to be really rough designing a representation
(and implementing everything to back it) that is convenient to transform
and gracefully scales from full object graph (in the most dynamic case)
down to a fixed set of global slots like we have here (in the most
static case, which we presume a lot of practical programs fall into).
This also involved introducing a
`torch-prepare-for-globalize-object-graph` pass that does a minimal set of
lowerings to simplify the IR into a more orthogonal and analyzable form,
and a `torch-globalize-pipeline` helper.
Recommended review order:
- updated documentation in Passes.td
- new tests in `globalize-object-graph-multiple-instances*.mlir`
- implementation of GlobalizeObjectGraph.cpp
- PrepareForGlobalizeObjectGraph.cpp + prepare-for-globalize-object-graph.mlir
- misc stuff like torch-globalize-pipeline pipeline definition.
With this, we can import, globalize, and inline resnet18 from
torchvision:
https://gist.github.com/silvasean/821586afc19b67d9fb72030b2e0adeb8
2021-03-10 12:33:21 +08:00
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// expected-error @+1 {{reachable by multiple paths from root object: '<root>.m' and '<root>.m2'}}
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2021-02-18 03:28:51 +08:00
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%child = torch.nn_module {
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torch.slot "float", %c42 : f64
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} : !torch.nn.Module<"child">
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%parent = torch.nn_module {
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torch.slot "m", %child : !torch.nn.Module<"child">
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torch.slot "m2", %child : !torch.nn.Module<"child">
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} : !torch.nn.Module<"parent">
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2021-02-26 07:54:51 +08:00
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// -----
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torch.class_type @c {
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Introduce `!torch.tensor` / `!torch.vtensor` types.
This removes our reliance on the numpy dialect and avoids our off-label
use of the builtin tnesor type for modeling unknown dtypes. The
`!torch.vtensor` (`ValueTensorType`) type is a value-semantic tensor.
The `!torch.tensor` (`NonValueTensorType`) type is a non-value-semantic
tensor. The new types look as follows syntactically:
```
// Least-static-information, non-value-semantic tensor.
!torch.tensor
// Explicit form of least-static-information variant.
!torch.tensor<*,unk>
// Least-static-information, value-semantic tensor.
!torch.vtensor
// Explicit form of least-static-information variant.
!torch.vtensor<*,unk>
// Fixed-set of allowable element types, with first-class support for
// Torch's frontend signedness semantics.
!torch.tensor<*,si32>
// First-class support for unknown dtypes.
!torch.tensor<[?,?,?],unk>
// Standard MLIR representation of `?` for unknown dimensions.
!torch.tensor<[?,2,?,4],unk>
// Statically shaped / dtyped example.
!torch.vtensor<[1,2,3,4],f32>
```
This required fairly significant changes throughout the compiler, but
overall it is a big cleanup. We now have a much clearer layering of "the
Torch frontend lowering" vs "lowering to std + linalg + etc.".
At the C++ level, there is `ValueTensorType`, `NonValueTensorType`.
We also have a helper `BaseTensorType` (kind of like ShapedType) which
interoperates with those two.
Included changes:
- New `torch.tensor(dense<0.0> : tensor<5xf32>) : !torch.tensor` op for
creating torch tensor literals in the frontend.
- Consistently use signedness for the types (except i1 which I didn't
touch -- we need to sort out the situation with !basicpy.BoolType
there anyway so will be attending to that soon)
- Frontend can annotate whether an argument to the function has value
semantics. We currently require this, as our backend contract does not
currently allow us to even model the non-value-semantic case. Before,
the value-semantic assumption was randomly injected in the middle of
the pass pipeline.
- Move ArrayToTensor (now called MaximizeValueSemantics) and
RefinePublicReturn passes to torch dialect.
- The TorchToStd and TorchToLinalg passes are now type conversions from
`!torch.vtensor` to `tensor` and use the dialect conversion infra.
The overall conversion pipeline is set up following the best practices
of the "Type Conversions the Not-So-Hard Way" talk. This required
introducing `torch-func-builtin-tensorize` and
`torch-finalizing-builtin-tensorize` passes analogous to the upstream
bufferization passes with the corresponding names (mostly just
copypasta from there).
- Misc Torch-level canonicalizations -- we now cleanly layer the
lowering to std later in the pipeline, so we are gradually lessening
our reliance on random std constant folding before we get to that
point.
Recommended review order:
- New types in TorchTypes.td/TorchTypes.h/TorchDialect.cpp
- New ops in TorchOps.td / TorchOps.cpp
- Less important / more mechanical stuff
- Frontend changes.
- Pass changes/additions in `Torch/Transforms` and `Conversion/`
2021-05-21 08:07:18 +08:00
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torch.attr "t1" : !torch.tensor
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torch.attr "t2" : !torch.tensor
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2021-02-26 07:54:51 +08:00
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}
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// expected-error @+1 {{potentially-aliased value used to initialize multiple slots}}
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Introduce `!torch.tensor` / `!torch.vtensor` types.
This removes our reliance on the numpy dialect and avoids our off-label
use of the builtin tnesor type for modeling unknown dtypes. The
`!torch.vtensor` (`ValueTensorType`) type is a value-semantic tensor.
The `!torch.tensor` (`NonValueTensorType`) type is a non-value-semantic
tensor. The new types look as follows syntactically:
```
// Least-static-information, non-value-semantic tensor.
!torch.tensor
// Explicit form of least-static-information variant.
!torch.tensor<*,unk>
// Least-static-information, value-semantic tensor.
!torch.vtensor
// Explicit form of least-static-information variant.
!torch.vtensor<*,unk>
// Fixed-set of allowable element types, with first-class support for
// Torch's frontend signedness semantics.
!torch.tensor<*,si32>
// First-class support for unknown dtypes.
!torch.tensor<[?,?,?],unk>
// Standard MLIR representation of `?` for unknown dimensions.
!torch.tensor<[?,2,?,4],unk>
// Statically shaped / dtyped example.
!torch.vtensor<[1,2,3,4],f32>
```
This required fairly significant changes throughout the compiler, but
overall it is a big cleanup. We now have a much clearer layering of "the
Torch frontend lowering" vs "lowering to std + linalg + etc.".
At the C++ level, there is `ValueTensorType`, `NonValueTensorType`.
We also have a helper `BaseTensorType` (kind of like ShapedType) which
interoperates with those two.
Included changes:
- New `torch.tensor(dense<0.0> : tensor<5xf32>) : !torch.tensor` op for
creating torch tensor literals in the frontend.
- Consistently use signedness for the types (except i1 which I didn't
touch -- we need to sort out the situation with !basicpy.BoolType
there anyway so will be attending to that soon)
- Frontend can annotate whether an argument to the function has value
semantics. We currently require this, as our backend contract does not
currently allow us to even model the non-value-semantic case. Before,
the value-semantic assumption was randomly injected in the middle of
the pass pipeline.
- Move ArrayToTensor (now called MaximizeValueSemantics) and
RefinePublicReturn passes to torch dialect.
- The TorchToStd and TorchToLinalg passes are now type conversions from
`!torch.vtensor` to `tensor` and use the dialect conversion infra.
The overall conversion pipeline is set up following the best practices
of the "Type Conversions the Not-So-Hard Way" talk. This required
introducing `torch-func-builtin-tensorize` and
`torch-finalizing-builtin-tensorize` passes analogous to the upstream
bufferization passes with the corresponding names (mostly just
copypasta from there).
- Misc Torch-level canonicalizations -- we now cleanly layer the
lowering to std later in the pipeline, so we are gradually lessening
our reliance on random std constant folding before we get to that
point.
Recommended review order:
- New types in TorchTypes.td/TorchTypes.h/TorchDialect.cpp
- New ops in TorchOps.td / TorchOps.cpp
- Less important / more mechanical stuff
- Frontend changes.
- Pass changes/additions in `Torch/Transforms` and `Conversion/`
2021-05-21 08:07:18 +08:00
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%t = torch.tensor(dense<1.000000e+00> : tensor<1xf32>) : !torch.tensor
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2021-02-26 07:54:51 +08:00
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torch.nn_module {
|
Introduce `!torch.tensor` / `!torch.vtensor` types.
This removes our reliance on the numpy dialect and avoids our off-label
use of the builtin tnesor type for modeling unknown dtypes. The
`!torch.vtensor` (`ValueTensorType`) type is a value-semantic tensor.
The `!torch.tensor` (`NonValueTensorType`) type is a non-value-semantic
tensor. The new types look as follows syntactically:
```
// Least-static-information, non-value-semantic tensor.
!torch.tensor
// Explicit form of least-static-information variant.
!torch.tensor<*,unk>
// Least-static-information, value-semantic tensor.
!torch.vtensor
// Explicit form of least-static-information variant.
!torch.vtensor<*,unk>
// Fixed-set of allowable element types, with first-class support for
// Torch's frontend signedness semantics.
!torch.tensor<*,si32>
// First-class support for unknown dtypes.
!torch.tensor<[?,?,?],unk>
// Standard MLIR representation of `?` for unknown dimensions.
!torch.tensor<[?,2,?,4],unk>
// Statically shaped / dtyped example.
!torch.vtensor<[1,2,3,4],f32>
```
This required fairly significant changes throughout the compiler, but
overall it is a big cleanup. We now have a much clearer layering of "the
Torch frontend lowering" vs "lowering to std + linalg + etc.".
At the C++ level, there is `ValueTensorType`, `NonValueTensorType`.
We also have a helper `BaseTensorType` (kind of like ShapedType) which
interoperates with those two.
Included changes:
- New `torch.tensor(dense<0.0> : tensor<5xf32>) : !torch.tensor` op for
creating torch tensor literals in the frontend.
- Consistently use signedness for the types (except i1 which I didn't
touch -- we need to sort out the situation with !basicpy.BoolType
there anyway so will be attending to that soon)
- Frontend can annotate whether an argument to the function has value
semantics. We currently require this, as our backend contract does not
currently allow us to even model the non-value-semantic case. Before,
the value-semantic assumption was randomly injected in the middle of
the pass pipeline.
- Move ArrayToTensor (now called MaximizeValueSemantics) and
RefinePublicReturn passes to torch dialect.
- The TorchToStd and TorchToLinalg passes are now type conversions from
`!torch.vtensor` to `tensor` and use the dialect conversion infra.
The overall conversion pipeline is set up following the best practices
of the "Type Conversions the Not-So-Hard Way" talk. This required
introducing `torch-func-builtin-tensorize` and
`torch-finalizing-builtin-tensorize` passes analogous to the upstream
bufferization passes with the corresponding names (mostly just
copypasta from there).
- Misc Torch-level canonicalizations -- we now cleanly layer the
lowering to std later in the pipeline, so we are gradually lessening
our reliance on random std constant folding before we get to that
point.
Recommended review order:
- New types in TorchTypes.td/TorchTypes.h/TorchDialect.cpp
- New ops in TorchOps.td / TorchOps.cpp
- Less important / more mechanical stuff
- Frontend changes.
- Pass changes/additions in `Torch/Transforms` and `Conversion/`
2021-05-21 08:07:18 +08:00
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torch.slot "t1", %t : !torch.tensor
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torch.slot "t2", %t : !torch.tensor
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2021-02-26 07:54:51 +08:00
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} : !torch.nn.Module<"c">
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