torch-mlir/include/npcomp/Conversion/Passes.td

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//===-- Passes.td - Pass definition file -------------------*- tablegen -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef NPCOMP_CONVERSION_PASSES
#define NPCOMP_CONVERSION_PASSES
include "mlir/Pass/PassBase.td"
//===----------------------------------------------------------------------===//
Significantly restructure torch/aten import design. This is a really major and invasive restructuring of the way we get torch operators (`torch::jit::Operator` / `c10::OperatorHandle`) into MLIR. Please forgive the challenging review, but due to the sheer invasiveness, it wasn't really practical do do it in sane smaller pieces. This fully replaces everything that was already working on the TorchScript path (actually, more -- we added tanh support to TorchToLinalg in order to delete the older code paths). Additionally, I've kept the lights on for the acap path too, including what little e2e stuff was working before (for expediency I made a few tiny compromises along the way that will be easy to undo when we give that path proper attention). Overview of the new design: - The torch operator `somens::someunqualname.someoverloadname` is imported as `torch.somens.someunqualname.someoverloadname` (skip the last dotted part if the overload name is empty), OR, if we don't have such an op registered, it is imported as `torch.operator "somens.someunqualname.someoverloadname" (...) : ...`. - The addition of the "overload name" is a critical element here, as the `(ns,unqual,overload)` triple is unique, which solves a lot of problems we were having. - This involves having separate MLIR ops for the `trailing_` and `.out` variants and all the different overloads. This seemed necessary, because the set of overloads is so wild and varied and unstructured. The previous design was leaning into some underlying structure that just isn't there -- the default situation is the "random overload that we want to manage on the MLIR side", rather than that being an exception. E.g. `aten::ne` (not-equal) has 21 overloads, only 4 of which are c10 dispatcher ops see [gist](https://gist.github.com/silvasean/190ba918c550c956260e21254e1b8aa1), and the "out" variant is really called `.Tensor_out` instead of `.out` as it frequently is for other ops. - Rationale for all being in `torch` namespace: the set of operators are so varied and unstructured that "dialect per namespace" doesn't result in anything resembling the typical MLIR dialect boundary expectations. We could maybe draw the boundary at dispatcher ops vs non-dispatcher ops, but that doesn't seem to really result in very much useful structure at this point in time. - Note: within the torch operator registry, we effectively have a mini-basicpy subdialect (already type-resolved), which is reasonably structured. - The existing Torch op interfaces are also removed -- now that we track the overload name, we can losslessly find the original operator. - Instead of `ATenRecognizeKernelsPass`, we now have a `ReduceOpVariantsPass` that keys off certain traits (and perhaps eventually interfaces) to reduce variants of ops to a smaller set, ideally operating on immutable tensors and using surrounding ops to model the mutability/aliasing aspects. - Note: `torch.ns.unqual.overload` ops allow both immutable and mutable tensors (unlike the previous hard distinction in the common case). This is a premonition for a future change that will introduce a bona fide `!torch.tensor` type that will clean up a bunch of stuff. - `TorchToLinalg` / `TorchToStd` supercede the existing "ATen->TCF->TCP->Linalg" path. - The new `torch_ods_gen.py` supercedes `torch_signature_ods_gen.py`. It should look somewhat familiar, but the benefit of hindsight has allowed a lot of simplifications. The overall trend seems to be to make the `torch` dialect a nice layer independent of anything else. It feels like as a natural result of various future changes we will be removing the reliance on basicpy+numpy dialects and have a nice self-contained type system too that properly models the TorchScript type system (including proper subtyping, mutable/immutable tensors, optional dtype, etc.). Recommended review order: - Start at some of the new import IR, e.g. in `frontends/pytorch/test/node_import/prim.py`, `frontends/pytorch/test/acap_export/test_export_add3.py`, and other tests. - `frontends/pytorch/python/torch_mlir_utils/codegen/torch_ods_gen.py` and associated generated files: - `include/npcomp/Dialect/Torch/IR/GeneratedAtenOps.td` - `include/npcomp/Dialect/Torch/IR/GeneratedPrimOps.td` - Inspect `ReduceOpVariants.cpp` / `reduce-op-variants.mlir` and the new traits in `include/npcomp/Dialect/Torch/IR/TorchTraits.h` - Various code changes in the import path in `frontends/pytorch/csrc/builder`. Probably most interesting is the new code in `torch_to_mlir_utils.cpp` that has the logic to create the `torch.operator` ops or `torch.ns.unqual.overload` ops. This is the [new ResNet IR](https://gist.github.com/silvasean/5407aafb710d07612b7b5b92eabecebe), just to be able to look at a substantial sample of IR in the new style.
2021-05-05 05:42:50 +08:00
// Torch conversions
//===----------------------------------------------------------------------===//
Significantly restructure torch/aten import design. This is a really major and invasive restructuring of the way we get torch operators (`torch::jit::Operator` / `c10::OperatorHandle`) into MLIR. Please forgive the challenging review, but due to the sheer invasiveness, it wasn't really practical do do it in sane smaller pieces. This fully replaces everything that was already working on the TorchScript path (actually, more -- we added tanh support to TorchToLinalg in order to delete the older code paths). Additionally, I've kept the lights on for the acap path too, including what little e2e stuff was working before (for expediency I made a few tiny compromises along the way that will be easy to undo when we give that path proper attention). Overview of the new design: - The torch operator `somens::someunqualname.someoverloadname` is imported as `torch.somens.someunqualname.someoverloadname` (skip the last dotted part if the overload name is empty), OR, if we don't have such an op registered, it is imported as `torch.operator "somens.someunqualname.someoverloadname" (...) : ...`. - The addition of the "overload name" is a critical element here, as the `(ns,unqual,overload)` triple is unique, which solves a lot of problems we were having. - This involves having separate MLIR ops for the `trailing_` and `.out` variants and all the different overloads. This seemed necessary, because the set of overloads is so wild and varied and unstructured. The previous design was leaning into some underlying structure that just isn't there -- the default situation is the "random overload that we want to manage on the MLIR side", rather than that being an exception. E.g. `aten::ne` (not-equal) has 21 overloads, only 4 of which are c10 dispatcher ops see [gist](https://gist.github.com/silvasean/190ba918c550c956260e21254e1b8aa1), and the "out" variant is really called `.Tensor_out` instead of `.out` as it frequently is for other ops. - Rationale for all being in `torch` namespace: the set of operators are so varied and unstructured that "dialect per namespace" doesn't result in anything resembling the typical MLIR dialect boundary expectations. We could maybe draw the boundary at dispatcher ops vs non-dispatcher ops, but that doesn't seem to really result in very much useful structure at this point in time. - Note: within the torch operator registry, we effectively have a mini-basicpy subdialect (already type-resolved), which is reasonably structured. - The existing Torch op interfaces are also removed -- now that we track the overload name, we can losslessly find the original operator. - Instead of `ATenRecognizeKernelsPass`, we now have a `ReduceOpVariantsPass` that keys off certain traits (and perhaps eventually interfaces) to reduce variants of ops to a smaller set, ideally operating on immutable tensors and using surrounding ops to model the mutability/aliasing aspects. - Note: `torch.ns.unqual.overload` ops allow both immutable and mutable tensors (unlike the previous hard distinction in the common case). This is a premonition for a future change that will introduce a bona fide `!torch.tensor` type that will clean up a bunch of stuff. - `TorchToLinalg` / `TorchToStd` supercede the existing "ATen->TCF->TCP->Linalg" path. - The new `torch_ods_gen.py` supercedes `torch_signature_ods_gen.py`. It should look somewhat familiar, but the benefit of hindsight has allowed a lot of simplifications. The overall trend seems to be to make the `torch` dialect a nice layer independent of anything else. It feels like as a natural result of various future changes we will be removing the reliance on basicpy+numpy dialects and have a nice self-contained type system too that properly models the TorchScript type system (including proper subtyping, mutable/immutable tensors, optional dtype, etc.). Recommended review order: - Start at some of the new import IR, e.g. in `frontends/pytorch/test/node_import/prim.py`, `frontends/pytorch/test/acap_export/test_export_add3.py`, and other tests. - `frontends/pytorch/python/torch_mlir_utils/codegen/torch_ods_gen.py` and associated generated files: - `include/npcomp/Dialect/Torch/IR/GeneratedAtenOps.td` - `include/npcomp/Dialect/Torch/IR/GeneratedPrimOps.td` - Inspect `ReduceOpVariants.cpp` / `reduce-op-variants.mlir` and the new traits in `include/npcomp/Dialect/Torch/IR/TorchTraits.h` - Various code changes in the import path in `frontends/pytorch/csrc/builder`. Probably most interesting is the new code in `torch_to_mlir_utils.cpp` that has the logic to create the `torch.operator` ops or `torch.ns.unqual.overload` ops. This is the [new ResNet IR](https://gist.github.com/silvasean/5407aafb710d07612b7b5b92eabecebe), just to be able to look at a substantial sample of IR in the new style.
2021-05-05 05:42:50 +08:00
def ConvertTorchToStd : Pass<"convert-torch-to-std", "FuncOp"> {
let summary = "Convert recognized Torch ops to Std ops";
let constructor = "mlir::NPCOMP::createConvertTorchToStdPass()";
}
def ConvertTorchToSCF: Pass<"convert-torch-to-scf", "FuncOp"> {
let summary = "Convert recognized Torch ops to SCF ops";
let constructor = "mlir::NPCOMP::createConvertTorchToSCFPass()";
}
Significantly restructure torch/aten import design. This is a really major and invasive restructuring of the way we get torch operators (`torch::jit::Operator` / `c10::OperatorHandle`) into MLIR. Please forgive the challenging review, but due to the sheer invasiveness, it wasn't really practical do do it in sane smaller pieces. This fully replaces everything that was already working on the TorchScript path (actually, more -- we added tanh support to TorchToLinalg in order to delete the older code paths). Additionally, I've kept the lights on for the acap path too, including what little e2e stuff was working before (for expediency I made a few tiny compromises along the way that will be easy to undo when we give that path proper attention). Overview of the new design: - The torch operator `somens::someunqualname.someoverloadname` is imported as `torch.somens.someunqualname.someoverloadname` (skip the last dotted part if the overload name is empty), OR, if we don't have such an op registered, it is imported as `torch.operator "somens.someunqualname.someoverloadname" (...) : ...`. - The addition of the "overload name" is a critical element here, as the `(ns,unqual,overload)` triple is unique, which solves a lot of problems we were having. - This involves having separate MLIR ops for the `trailing_` and `.out` variants and all the different overloads. This seemed necessary, because the set of overloads is so wild and varied and unstructured. The previous design was leaning into some underlying structure that just isn't there -- the default situation is the "random overload that we want to manage on the MLIR side", rather than that being an exception. E.g. `aten::ne` (not-equal) has 21 overloads, only 4 of which are c10 dispatcher ops see [gist](https://gist.github.com/silvasean/190ba918c550c956260e21254e1b8aa1), and the "out" variant is really called `.Tensor_out` instead of `.out` as it frequently is for other ops. - Rationale for all being in `torch` namespace: the set of operators are so varied and unstructured that "dialect per namespace" doesn't result in anything resembling the typical MLIR dialect boundary expectations. We could maybe draw the boundary at dispatcher ops vs non-dispatcher ops, but that doesn't seem to really result in very much useful structure at this point in time. - Note: within the torch operator registry, we effectively have a mini-basicpy subdialect (already type-resolved), which is reasonably structured. - The existing Torch op interfaces are also removed -- now that we track the overload name, we can losslessly find the original operator. - Instead of `ATenRecognizeKernelsPass`, we now have a `ReduceOpVariantsPass` that keys off certain traits (and perhaps eventually interfaces) to reduce variants of ops to a smaller set, ideally operating on immutable tensors and using surrounding ops to model the mutability/aliasing aspects. - Note: `torch.ns.unqual.overload` ops allow both immutable and mutable tensors (unlike the previous hard distinction in the common case). This is a premonition for a future change that will introduce a bona fide `!torch.tensor` type that will clean up a bunch of stuff. - `TorchToLinalg` / `TorchToStd` supercede the existing "ATen->TCF->TCP->Linalg" path. - The new `torch_ods_gen.py` supercedes `torch_signature_ods_gen.py`. It should look somewhat familiar, but the benefit of hindsight has allowed a lot of simplifications. The overall trend seems to be to make the `torch` dialect a nice layer independent of anything else. It feels like as a natural result of various future changes we will be removing the reliance on basicpy+numpy dialects and have a nice self-contained type system too that properly models the TorchScript type system (including proper subtyping, mutable/immutable tensors, optional dtype, etc.). Recommended review order: - Start at some of the new import IR, e.g. in `frontends/pytorch/test/node_import/prim.py`, `frontends/pytorch/test/acap_export/test_export_add3.py`, and other tests. - `frontends/pytorch/python/torch_mlir_utils/codegen/torch_ods_gen.py` and associated generated files: - `include/npcomp/Dialect/Torch/IR/GeneratedAtenOps.td` - `include/npcomp/Dialect/Torch/IR/GeneratedPrimOps.td` - Inspect `ReduceOpVariants.cpp` / `reduce-op-variants.mlir` and the new traits in `include/npcomp/Dialect/Torch/IR/TorchTraits.h` - Various code changes in the import path in `frontends/pytorch/csrc/builder`. Probably most interesting is the new code in `torch_to_mlir_utils.cpp` that has the logic to create the `torch.operator` ops or `torch.ns.unqual.overload` ops. This is the [new ResNet IR](https://gist.github.com/silvasean/5407aafb710d07612b7b5b92eabecebe), just to be able to look at a substantial sample of IR in the new style.
2021-05-05 05:42:50 +08:00
def ConvertTorchToLinalg : Pass<"convert-torch-to-linalg", "FuncOp"> {
let summary = "Convert recognized Torch ops to Linalg ops";
let description = [{
Convert ATen ops to linalg ops.
This pass's main responsibility is to bridge the world between ops
that safely terminate the program in case of operand shape mismatches
(ATen) and ops where such mismatches are undefined behavior (linalg).
To model the termination of the program for implementing error guards,
we use the `std.assert` op.
Remove TCF and TCP. These were legacy concepts that are now superceded by direct Torch to linalg-on-tensors lowering. These were based on some very early thinking related to the layering of frontends vs codegen, which is now obsolete because: - We expected a lot more centralization at the frontend (TCF) level. It turns out that frontend needs really vary a lot, and there is no grand unifying TCF dialect plausible. The additional layer isn't worth it. - Linalg-on-tensors obsoletes the primary need for TCP. There are still a few things not representable with linalg-on-tensors, but the support is growing and the whole "not included in linalg-on-tensors" direction needs to be rethought. Our TCP dialect didn't cover any of the actually important things in this space (such as sort, FFT, top-k, etc.). See historical [slides](https://drive.google.com/file/d/1iljcpTQ5NPaMfGpoPDFml1XkYxjK_6A4/view) / [recording](https://drive.google.com/file/d/1jSPa8TwPKUt0WuLquGc8OgSUVYJHMvWZ/view) for more details on the origin story here. Their presence was confusing users too [bug](https://github.com/llvm/mlir-npcomp/issues/248). Also, - Trim down npcomp-run-mlir testing. It was testing TCF to TCP lowering for the most part. The essential stuff is retained and rephrased with linalg-on-tensors. (we should probably rename it "refback-run" or something, as it is just a way to invoke RefBackend) - test/Python/Backend/RefJIT/simple_invoke_numpy.py is XFAIL'ed. Our "anti-framework" direction seems to be the likely future path.
2021-08-03 01:27:16 +08:00
This is a design decision that is at variance from other passes in the
ecosystem, which use the
`shape` dialect's witness system (`shape.cstr_*` family of ops feeding into
`shape.assuming` regions). This is a change in design decisions
from those passes (which will be subsumed by this one). The reasons for this
change are heuristic, but boil down to:
1. The modeling of `shape.assuming` is odd, as it uses a region, which is
not a good fit for modeling error guards. Regions mark a "start" and an
"end" (which is their nesting property). But
modeling assertions in the program doesn't fit into that. For assertions,
only the "start" matters (once tested, a predicate remains true "forever"
-- it doesn't end at the "yield" of the region).
Thus, having regions places arbitrary "end"s that just add IR structure
that has no semantic value for modeling this problem! (and to make things
worse the "end"s, which we don't need, are what require "yielding"
values, which interrupts use-def chains). Consider the different
structural properties of regions:
a. IsolatedFromAbove region:
- "start" interrupts use-def chains,
- "end" interrupts use-def chains
- structurally protects from intra-block upward and downward
code motion
b. Capturing region (like `shape.assuming`):
- "start" does not interrupt use-def chains,
- "end" interrupts use-def chains
- structurally protects from intra-block upward and downward
code motion
c. What we "ideally" want:
- "start" interrupts use-def chains (can be pruned though)
- no "end" IR structure!
- structurally protects from intra-block upward code motion
(but not downward code motion!)
- Observation: We probably can't get all of this, but overall this
problem is much better suited for a "MemorySSA"-like
abstraction, call it "EffectSSA" which is constructed on-demand
based on MLIR's effect modeling system (rather than
`shape.assuming`, which only covers the effects the IR creator
encoded -- with witnesses/`shape.assuming` -- it is easy to forget
to handle effects other than those encoded in the
witness structure).
2. The presence of `shape.assuming` regions tends to create highly nested
IR structures, which don't interoperate well with any other IR
structures, and creates very bulky IR (and IR creation code). In general
if we are going to do anything with anything (e.g. canonicalize) we
end up needing need to either:
a. Flatten the `shape.assuming` IR (defeating the purpose of having
it).
b. Do some sort of shape.assuming "region merging".
c. Have special patterns that handle a subset of special cases (looking
through "yields" and such) and don't generalize.
3. Witnesses tend to encourage non-scalable peephole transformations, which
tend to make analyses/transformations non-robust to the presence of
control flow and side effecting ops (easy to forget to handle side
effects other than those modeled by the witness system).
4. All this code operates on ranked tensors, for which using individual
SSA values for sizes (rather than a "shape type") seems to
work really well at this level of abstraction based on prior experience
in IREE. (unranked code tends to benefit from having a discrete
"shape type" to model shapes).
We will see if we end up needing something like `shape.assuming`, but for
now, it seems likely we can do something simpler and just bypass it. The
design of having an EffectSSA that is constructed on-demand seems very
compelling for modeling effects more broadly.
}];
Significantly restructure torch/aten import design. This is a really major and invasive restructuring of the way we get torch operators (`torch::jit::Operator` / `c10::OperatorHandle`) into MLIR. Please forgive the challenging review, but due to the sheer invasiveness, it wasn't really practical do do it in sane smaller pieces. This fully replaces everything that was already working on the TorchScript path (actually, more -- we added tanh support to TorchToLinalg in order to delete the older code paths). Additionally, I've kept the lights on for the acap path too, including what little e2e stuff was working before (for expediency I made a few tiny compromises along the way that will be easy to undo when we give that path proper attention). Overview of the new design: - The torch operator `somens::someunqualname.someoverloadname` is imported as `torch.somens.someunqualname.someoverloadname` (skip the last dotted part if the overload name is empty), OR, if we don't have such an op registered, it is imported as `torch.operator "somens.someunqualname.someoverloadname" (...) : ...`. - The addition of the "overload name" is a critical element here, as the `(ns,unqual,overload)` triple is unique, which solves a lot of problems we were having. - This involves having separate MLIR ops for the `trailing_` and `.out` variants and all the different overloads. This seemed necessary, because the set of overloads is so wild and varied and unstructured. The previous design was leaning into some underlying structure that just isn't there -- the default situation is the "random overload that we want to manage on the MLIR side", rather than that being an exception. E.g. `aten::ne` (not-equal) has 21 overloads, only 4 of which are c10 dispatcher ops see [gist](https://gist.github.com/silvasean/190ba918c550c956260e21254e1b8aa1), and the "out" variant is really called `.Tensor_out` instead of `.out` as it frequently is for other ops. - Rationale for all being in `torch` namespace: the set of operators are so varied and unstructured that "dialect per namespace" doesn't result in anything resembling the typical MLIR dialect boundary expectations. We could maybe draw the boundary at dispatcher ops vs non-dispatcher ops, but that doesn't seem to really result in very much useful structure at this point in time. - Note: within the torch operator registry, we effectively have a mini-basicpy subdialect (already type-resolved), which is reasonably structured. - The existing Torch op interfaces are also removed -- now that we track the overload name, we can losslessly find the original operator. - Instead of `ATenRecognizeKernelsPass`, we now have a `ReduceOpVariantsPass` that keys off certain traits (and perhaps eventually interfaces) to reduce variants of ops to a smaller set, ideally operating on immutable tensors and using surrounding ops to model the mutability/aliasing aspects. - Note: `torch.ns.unqual.overload` ops allow both immutable and mutable tensors (unlike the previous hard distinction in the common case). This is a premonition for a future change that will introduce a bona fide `!torch.tensor` type that will clean up a bunch of stuff. - `TorchToLinalg` / `TorchToStd` supercede the existing "ATen->TCF->TCP->Linalg" path. - The new `torch_ods_gen.py` supercedes `torch_signature_ods_gen.py`. It should look somewhat familiar, but the benefit of hindsight has allowed a lot of simplifications. The overall trend seems to be to make the `torch` dialect a nice layer independent of anything else. It feels like as a natural result of various future changes we will be removing the reliance on basicpy+numpy dialects and have a nice self-contained type system too that properly models the TorchScript type system (including proper subtyping, mutable/immutable tensors, optional dtype, etc.). Recommended review order: - Start at some of the new import IR, e.g. in `frontends/pytorch/test/node_import/prim.py`, `frontends/pytorch/test/acap_export/test_export_add3.py`, and other tests. - `frontends/pytorch/python/torch_mlir_utils/codegen/torch_ods_gen.py` and associated generated files: - `include/npcomp/Dialect/Torch/IR/GeneratedAtenOps.td` - `include/npcomp/Dialect/Torch/IR/GeneratedPrimOps.td` - Inspect `ReduceOpVariants.cpp` / `reduce-op-variants.mlir` and the new traits in `include/npcomp/Dialect/Torch/IR/TorchTraits.h` - Various code changes in the import path in `frontends/pytorch/csrc/builder`. Probably most interesting is the new code in `torch_to_mlir_utils.cpp` that has the logic to create the `torch.operator` ops or `torch.ns.unqual.overload` ops. This is the [new ResNet IR](https://gist.github.com/silvasean/5407aafb710d07612b7b5b92eabecebe), just to be able to look at a substantial sample of IR in the new style.
2021-05-05 05:42:50 +08:00
let constructor = "mlir::NPCOMP::createConvertTorchToLinalgPass()";
}
Add TorchToIREE and factor out TorchConversion dialect. This converts a basic list op (torch.prim.ListConstruct) to the IREE dialect. ``` def forward(self, x: float): return [x, x] ``` turns into: ``` builtin.func @forward(%arg0: !torch.float) -> !torch.list<!torch.float> { %0 = torch.prim.ListConstruct %arg0, %arg0 : (!torch.float, !torch.float) -> !torch.list<!torch.float> return %0 : !torch.list<!torch.float> } ``` which turns into: ``` builtin.func @forward(%arg0: f64) -> !iree.list<f64> { %c1 = constant 1 : index %c0 = constant 0 : index %c2 = constant 2 : index %0 = iree.list.create %c2 : !iree.list<f64> iree.list.set %0[%c0], %arg0 : !iree.list<f64>, f64 iree.list.set %0[%c1], %arg0 : !iree.list<f64>, f64 return %0 : !iree.list<f64> } ``` As part of doing this, I realized that it was time to formalize the IR form that we reach right before running TorchTo{Linalg,Std,...}. We now call it the "Torch backend contract". We then lower the "Torch backend contract" to the "npcomp backend contract", which involves the new TorchConversion (`torch_c`) dialect, which holds ops that need to operate on both the npcomp backend types (e.g. builtin tensors, i1, IREE list, etc.) and the `!torch` types. This made more sense, as I realized that if I didn't factor out `torch_c` then the Torch dialect would have a dependency on IREE dialect (we previously didn't notice this was an issue because we only depended on `builtin` types), which seemed wrong to me. Recommended review order: - TorchToIREE.cpp / `TorchToIREE/basic.mlir` - Look at the new structure of createTorchScriptToNpcompBackendPipeline. It now lives in TorchConversion/Transforms/Passes.cpp and cleanly calls into `Torch::createTorchScriptToTorchBackendPipeline` for the frontend lowering to the Torch backend contract. - Mechanical change extracting `torch_c.{to,from}_{i1,i64,f64,builtin_tensor,iree_list}` into a new TorchConversion dialect, and a few passes specific to the lowering from the Torch backend contract to the npcomp backend contract. - Minor fixes to TorchToLinalg.cpp to use unconverted operands (now that we convert lists as part of operand materialization, we need to use the original operands). Also added test for AtenMaxPool2dOp and fixed m_TorchConstantIntList. - TmpDeleteDeadIREELists pass. Temporary pass for deleting dead IREE lists that are created as part of operand materialization for conv/max pool/avg pool ops in TorchToLinalg.
2021-08-12 05:40:08 +08:00
def ConvertTorchToIREE : Pass<"convert-torch-to-iree", "FuncOp"> {
let summary = "Convert recognized Torch ops to IREE ops";
let description = [{
TODO
}];
let constructor = "mlir::NPCOMP::createConvertTorchToIREEPass()";
}
//===----------------------------------------------------------------------===//
// Basicpy conversions
//===----------------------------------------------------------------------===//
def ConvertBasicpyToStd : Pass<"convert-basicpy-to-std", "FuncOp"> {
let summary = "Convert representable Basicpy ops to std";
let constructor = "mlir::NPCOMP::createConvertBasicpyToStdPass()";
}
#endif // NPCOMP_CONVERSION_PASSES