I'm trying to build python wheel for windows similar to as done for
linux in https://github.com/llvm/torch-mlir-release/ however turns out
the build process on windows is broken without the following fixes:
1. Building stablehlo for windows fails due to
https://github.com/openxla/stablehlo/issues/1772 -- so disabling
stablehlo in `build_windows_ci.sh` that will be used for building the
python wheels.
2. Add `USE_MATH_DEFINES` to resolve
`torch-mlir\lib\Conversion\TorchOnnxToTorch\DefaultDomainGtoP.cpp(709):
error C2065: 'M_LOG10E': undeclared identifier`
Without `--no-build-isolation` pip invokes `setup.py` in fresh
environment, which doesn't have `torch` installed. But `setup.py` does
`import torch` to check PyTorch version, so the build crashes. At the
same time the script creates a disposable virtual environment with all
required dependencies specifically to run wheel build. Note that Linux
package build also runs with this option.
15cf7106c4/setup.py (L230)
This was introduced by this commit:
74f7a0c9d6
And looks like macOS builds were not running in CI ever since.
I also updated Python versions in `install_macos_deps.sh`.
Fixes https://github.com/llvm/torch-mlir/issues/3258
In addition disabling the LTC builds since they are already covered in
CI (build_posix.sh) and I am not aware of a consumer of this flow in the
binary releases of torch-mlir (the main dependency there is from
source).
This is a large change because prior to this point, Python files in the
project were not consistently formatted. This reformats them all with
black defaults.
Based on experience with prior projects, if you have a dev/long-term
branch with Python patches, you can minimize merge conflicts prior to
rebasing to include this commit by running `black` on your modified
Python files, squashing, and then rebasing/merging.
This is part 1 of ~3, formatting all miscellaneous text files and CPP files matched by a first run of pre-commit. These tend to be low change-traffic and are likely not disruptive.
Subsequent patches will format Python files and remaining CPP files.
They replaced all `c10::optional` usages with `std::optional` in
torchgen'd code in
fb90b4d4b2
causing the LTC build to break.
Replacing all usages of `c10::optional` with `std::optional` in
`projects/ltc` has fixed the issue
Issue: #3120
We can route the torch tests via `onnx` using the `torch.onnx.export`
tooling. We can then reimport, lower to torch, and compile to linalg to
validate the onnx path is working correctly.
The current implementation exposes some failures in the `onnx` path so
we cannot enable the onnx test suite yet due to segmentation faults.
Required some massaging of LTC to make it warning clean, and I had to
manually disable some warnings on the generated source files (which we
don't control).
The project is warning clean now.
The `-Werror` flag is disabled by default as we can't control everywhere
people will try to build/install. The CI enables it via
-DTORCH_MLIR_ENABLE_WERROR_FLAG=ON.
Per the RFC and numerous conversations on Discord, this rebuilds the
torch-mlir CI and discontinues the infra and coupling to the binary
releases
(https://discourse.llvm.org/t/rfc-discontinuing-pytorch-1-binary-releases/76371).
I iterated on this to get latency back to about what it was with the old
(much larger and non-ephemeral) runners: About 4m - 4.5m for an
incremental change.
Behind the scenes changes:
* Uses a new runner pool operated by AMD. It is currently set to manual
scaling and has two runners (32-core, 64GiB RAM) while we get some
traction. We can either fiddle with some auto-scaling or use a schedule
to give it an increase during certain high traffic hours.
* Builds are now completely isolated and cannot have run-to-run
interference like we were getting before (i.e. lock file/permissions
stuff).
* The GHA runner is installed directly into a manylinux 2.28 container
with upgraded dev tools. This eliminates the need to do sub-invocations
of docker on Linux in order to run on the same OS that is used to build
wheels.
* While not using it now, this setup was cloned from another project
that posts the built artifacts to the job and fans out testing. Might be
useful here later.
* Uses a special git cache that lets us have ephemeral runners and still
check out the repo and deps (incl. llvm) in ~13s.
* Running in an Azure VM Scale Set.
In-repo changes:
* Disables (but does not yet delete):
* Old buildAndTest.yml jobs
* releaseSnapshotPackage.yml
* Adds a new `ci.yml` pipeline and scripts the steps in `build_tools/ci`
(by decomposing the existing `build_linux_packages.sh` for in-tree
builds and modularizing it a bit better).
* Test framework changes:
* Adds a `TORCH_MLIR_TEST_CONCURRENCY` env var that can be used to bound
the multiprocess concurrency. Ended up not using this in the final
version but is useful to have as a knob.
* Changes the default concurrency to `nproc * 0.8 + 1` vs `nproc * 1.1`.
We're running on systems with significantly less virtual memory and I
did a bit of fiddling to find a good tradeoff.
* Changed multiprocess mode to spawn instead of fork. Otherwise, I was
getting instability (as discussed on discord).
* Added MLIR configuration to disable multithreaded contexts globally
for the project. Constantly spawning `nproc * nproc` threads (more than
that actually) was OOM'ing.
* Added a test timeout of 5 minutes. If a multiprocess worker crashes,
the framework can get wedged indefinitely (and then will just be reaped
after multiple hours). We should fix this, but this at least keeps the
CI pool from wedging with stuck jobs.
Functional changes needing followup:
* No matter what I did, I couldn't get the LTC tests to work, and I'm
not 100% sure they were being run in the old setup as the scripts were a
bit twisty. I disabled them and left a comment.
* Dropped out-of-tree build variants. These were not providing much
signal and increase CI needs by 50%.
* Dropped MacOS and Windows builds. Now that we are "just a library" and
not building releases, there is less pressure to test these commit by
commit. Further, since we bump torch-mlir to known good commits on these
platforms, it has been a long time since either of these jobs have
provided much signal (and they take ~an hour+ to run). We can add them
back later post-submit if ever needed.
This is part 1 of 2, which will also include upstreaming the FX
importer. I started with ONNX because it forces some project layout
updates and is more self contained/easier as a first step.
Deviating somewhat from the RFCs on project layout, I made the following
decisions:
* Locating the `onnx_importer.py` into `torch_mlir.extras` as Maks
already has opened up that namespace and it seemed to fit. Better to
have fewer things at that level.
* Setup the build so that the root project only contains MLIR Python and
pure Python deps (like the importers), but this can be augmented with
the `projects/` adding more depending on which features are enabled.
* The default build continues to build everything whereas in
`TORCH_MLIR_ENABLE_ONLY_MLIR_PYTHON_BINDINGS=1` mode, it builds a
`torch-mlir-core` wheel with the pure contents only.
`onnx_importer.py` and `importer_smoke_test.py` are almost verbatim
copies from SHARK-Turbine. I made some minor local alterations to adapt
to paths and generalize the way they interact with the outer project. I
expect I can copy these back to Turbine verbatim from here. I also
updated the license boilerplate (they have the same license but slightly
different project norms for the headers) but retained the correct
copyright.
Other updates:
* Added the ONNX importer unit test (which also can generate test data)
in lit, conditioned on the availability of the Python `onnx` package. In
a followup once I know everything is stable, I'll add another env var
that the CI can set to always enable this so we know conclusively if
tests pass.
* Moved the ONNX conversion readme to `docs/`.
* Renamed CMake option `TORCH_MLIR_ENABLE_ONLY_MLIR_PYTHON_BINDINGS` ->
`TORCH_MLIR_ENABLE_PYTORCH_EXTENSIONS` and inverted the sense. Made the
JitIR importer and LTC options `cmake_dependent_options` for robustness.
Some of docs referred to old file paths that no longer exists. This
patch updates some of the instructions that I happened to notice were
out of date. This is not a full update
This lifts the core of the jit_ir_importer and ltc out of the pt1
project, making them peers to it. As a side-effect of this layering, now
the "MLIR bits" (dialects, etc) are not commingled with the various
parts of the pt1 project, allowing pt1 and ltc to overlay cleanly onto a
more fundamental "just MLIR" Python core. Prior to this, the Python
namespace was polluted to the point that this could not happen.
That "just MLIR" Python core will be introduced in a followup, which
will create the space to upstream the FX and ONNX pure Python importers.
This primary non-NFC change to the API is:
* `torch_mlir.dialects.torch.importer.jit_ir` ->
`torch_mlir.jit_ir_importer`.
The rest is source code layering so that we can make the pt1 project
optional without losing the other features.
Progress on #2546.
This is a first step towards the structure we discussed here:
https://gist.github.com/stellaraccident/931b068aaf7fa56f34069426740ebf20
There are two primary goals:
1. Separate the core project (C++ dialects and conversions) from the
hard PyTorch dependencies. We move all such things into projects/pt1 as
a starting point since they are presently entangled with PT1-era APIs.
Additional work can be done to disentangle components from that
(specifically LTC is identified as likely ultimately living in a
`projects/ltc`).
2. Create space for native PyTorch2 Dynamo-based infra to be upstreamed
without needing to co-exist with the original TorchScript path.
Very little changes in this path with respect to build layering or
options. These can be updated in a followup without commingling
directory structure changes.
This also takes steps toward a couple of other layering enhancements:
* Removes the llvm-external-projects/torch-mlir-dialects sub-project,
collapsing it into the main tree.
* Audits and fixes up the core C++ build to account for issues found
while moving things. This is just an opportunistic pass through but
roughly ~halves the number of build actions for the project from the
high 4000's to the low 2000's.
It deviates from the discussed plan by having a `projects/` tree instead
of `compat/`. As I was thinking about it, this will better accommodate
the follow-on code movement.
Once things are roughly in place and the CI passing, followups will
focus on more in-situ fixes and cleanups.
We just have to do this: I ran into an issue today where I needed to make a one line patch to stablehlo to work around a compiler issue, and it is completely unapparent how to do so given that the mlir-hlo repo is a read-only export and is at the tail end of a multi-week integration chain from the open-source stablehlo repo.
We've discussed this often enough and gotten +1 from everyone that they are ok with taking the e2e testing hit if it becomes necessary: It is necessary as the current situation is unmanageable.
Looking at it, I expect it wouldn't actually be very difficult to build a little runner binary out of the stablehlo interpreter and subprocess call that in order to get the testing coverage back. I leave that as an exercise to the users of this part of the stack and recommend following the breadcrumbs from the deleted python/torch_mlir_e2e_test/stablehlo_backends/linalg_on_tensors.py file and the main.py changes.
Note that I am pointing us at a stablehlo fork for the moment until it is apparent that we don't need to carry any local patches to it. We can update this in a few days if everything is clear.
* Tensor[]? support operands type support using partial codegen
* aten.index.Tensor support via partial codegen
* Add torch.index_put tracing support
* Added optional tensor list type support for LTC/TorchMLIR lowering
* Added comments
Co-authored-by: Gleb Kazantaev <gleb.kazantaev@cerebras.net>
* LTC/TorchMLIR multi-output operations support
* Update torch-mlir jit lowering to support ops with dynamic number of outputs
* Added support for aten::split_copy, aten::split_with_sizes_copy
* Fix native function for aten::split; cleanup code
* Fix TorchMlirTensorList lowering
* Remove xfails
* feat: split pytorch requirements into stable and nightly
* fix: add true to tests to see full output
* refactor: add comments to explain true statement
* feat: move some tests to experimental mode
* refactor: refactor pipeline into more fine grained difference
* feat: add version differentiation for some tests
* feat: activate more configs
* refactor: change implementation to use less requirement files
* refactor: remove contraints used for testing
* fix: revert some requirement file names
* refactor: remove unnecessary ninja install
* fix: fix version parsing
* refactor: remove dependency on torchvision in main requirements file
* refactor: remove index url
* style: remove unnecesary line switch
* fix: readd index url
Creates a build_linux_arm64 job that builds the release on an arm64 self-hosted runner.
Drop Python 3.10 support
Pass TM_TORCH_VERSION to choose the Stable PyTorch version (since arm64 doesn't have nightly builds)
Borrows nightly / stable Pytorch switch from the WIP
https://github.com/llvm/torch-mlir/pull/2038
This patch, by itself, doesn't fix caching on Windows, but once a new
release of ccache is available, caching for Windows builds should start
working again (validated by building ccache from source and using it
with LLVM builds).
Ccache rejects caching when either the `/Zi` or `/ZI` flags are used
during compilation on Windows, since these flags tell the compiler to
embed debug information in a PDB file (separate from the object file
produced by the compiler). In particular, our CI builds add the `/Zi`
flag, making ccache mark these compiler invocations as uncacheable.
But what caused our CI to add debug flags, especially when we specified
`-DCMAKE_BUILD_TYPE=Release`? On Windows, unless we specify the
`--config Release` flag during the CMake build step, CMake assumes a
debug build. So all this while, we had been producing debug builds of
torch-mlir for every PR! No doubt it took so long to build the Windows
binaries.
The reason for having to specify the configuration during the _build_
step (as opposed to the _configure_ step) of CMake on Windows is that
CMake's Visual Studio generators will produce _both_ Release and Debug
profiles during the CMake configure step (thus requiring a build-time
value that tells CMake whether to build in Release or Debug mode).
Luckily, on Linux and macOS, the `--config` flag seems to be simply
ignored, instead of causing build errors.
Strangely, based on cursory tests, it seems like on Windows we need to
specify the Relase configuration as both `-DCMAKE_BUILD_TYPE=Release` as
well as `--config Release`. Dropping either made my build switch to a
Debug configuration.
Additionally, there is a bug in ccache v4.8 (although this is addressed
in trunk) that causes ccache to reject caching if the compiler
invocation includes any flag that starts with `/Z`, including /`Zc`,
which is added by LLVM's HandleLLVMOptions.cmake and which isn't related
to debug info or PDB files. The next release of ccache should include
the fix, which is to reject caching only for `/Zi` and `/ZI` flags and
not all flags that start with `/Z`.
As a side note, debugging this problem was possible because of ccache's
log file, which is enabled by: `ccache --set-config="log_file=log.txt"`.