This is part 1 of 2, which will also include upstreaming the FX
importer. I started with ONNX because it forces some project layout
updates and is more self contained/easier as a first step.
Deviating somewhat from the RFCs on project layout, I made the following
decisions:
* Locating the `onnx_importer.py` into `torch_mlir.extras` as Maks
already has opened up that namespace and it seemed to fit. Better to
have fewer things at that level.
* Setup the build so that the root project only contains MLIR Python and
pure Python deps (like the importers), but this can be augmented with
the `projects/` adding more depending on which features are enabled.
* The default build continues to build everything whereas in
`TORCH_MLIR_ENABLE_ONLY_MLIR_PYTHON_BINDINGS=1` mode, it builds a
`torch-mlir-core` wheel with the pure contents only.
`onnx_importer.py` and `importer_smoke_test.py` are almost verbatim
copies from SHARK-Turbine. I made some minor local alterations to adapt
to paths and generalize the way they interact with the outer project. I
expect I can copy these back to Turbine verbatim from here. I also
updated the license boilerplate (they have the same license but slightly
different project norms for the headers) but retained the correct
copyright.
Other updates:
* Added the ONNX importer unit test (which also can generate test data)
in lit, conditioned on the availability of the Python `onnx` package. In
a followup once I know everything is stable, I'll add another env var
that the CI can set to always enable this so we know conclusively if
tests pass.
* Moved the ONNX conversion readme to `docs/`.
* Renamed CMake option `TORCH_MLIR_ENABLE_ONLY_MLIR_PYTHON_BINDINGS` ->
`TORCH_MLIR_ENABLE_PYTORCH_EXTENSIONS` and inverted the sense. Made the
JitIR importer and LTC options `cmake_dependent_options` for robustness.
This is a first step towards the structure we discussed here:
https://gist.github.com/stellaraccident/931b068aaf7fa56f34069426740ebf20
There are two primary goals:
1. Separate the core project (C++ dialects and conversions) from the
hard PyTorch dependencies. We move all such things into projects/pt1 as
a starting point since they are presently entangled with PT1-era APIs.
Additional work can be done to disentangle components from that
(specifically LTC is identified as likely ultimately living in a
`projects/ltc`).
2. Create space for native PyTorch2 Dynamo-based infra to be upstreamed
without needing to co-exist with the original TorchScript path.
Very little changes in this path with respect to build layering or
options. These can be updated in a followup without commingling
directory structure changes.
This also takes steps toward a couple of other layering enhancements:
* Removes the llvm-external-projects/torch-mlir-dialects sub-project,
collapsing it into the main tree.
* Audits and fixes up the core C++ build to account for issues found
while moving things. This is just an opportunistic pass through but
roughly ~halves the number of build actions for the project from the
high 4000's to the low 2000's.
It deviates from the discussed plan by having a `projects/` tree instead
of `compat/`. As I was thinking about it, this will better accommodate
the follow-on code movement.
Once things are roughly in place and the CI passing, followups will
focus on more in-situ fixes and cleanups.