`aten.select_scatter` op.
This commit adds:
1. Lowering of `aten.slice_scatter` op into `tensor.insert_slice`
op.
2. Decomposes the `aten.select_scatter` op into `aten.slice_scater`
op.
Signed-Off-By: Prateek Gupta <gprateek93@gmail.com>
A previous fix to the handling of size-1 dims in
`aten.view` (https://github.com/llvm/torch-mlir/pull/962) resulted in
the wrong grouping of dimensions when size-1 dims where between two
dims of size greater than 1. This commit fixes that.
This commit lowers `aten.matmul` to `linalg.BatchMatmul` under the
following conditions:
1. The result of matrix multiplication must have batch dimensions,
i.e., rank greater than 2.
2. The resultant matrix must have at most 1 dynamic batch dimension.
It also handles broadcasting of batch dimensions when batch dimensions
of the matrices are broadcastable.
Signed-Off-by: Gaurav Shukla <gaurav@nod-labs.com>
The function `AffineMap::inferFromExprList` does not work if the first
vector of expressions is empty, because it uses these expressions to
obtain the context. This prevented `aten.permute` from working for
inputs of 0-rank. This commit adds support for 0-rank inputs.
This commit adds support for the cases of view op where the rank and
the shapes of the input and result are equal.
Signed-Off By: Vivek Khandelwal <vivek@nod-labs.com>
In order to make sure that the TorchToLinalg conversions leave the
graph in a valid state, the final result of the conversion has to be
casted to the result type of the op. This commit adds this cast to ops
that did not have it.
This commit adds the op `ValsemVariantAtenCopyOp` that represents
`AtenCopy_Op` without the underscore. This is needed to make sure
that the `ReduceOpVariants` pass turns the in-place op into an op
that takes value tensors as inputs, otherwise the
`MaximizeValueSemantics` pass will not be able to add value
semantics correctly.
This commit also adds the lowering of `ValsemVariantAtenCopyOp`.
Signed-Off By: Vivek Khandelwal <vivek@nod-labs.com>
This helps keep things organized and also exposes more parallelism to
the build system. It seems though that most of the compile time is
actually spent in the headers though, so the wall time doesn't decrease
as much as I had hoped (and now that the headers are being included
multiple times, the cpu time actually increases a lot, sadly -- will try
to dig into this).