Before this patch, the update_shape_lib.sh and update_torch_ods.sh
scripts only worked on in-tree builds, which implied that the
RollPyTorch action was forced to run the longer-running in-tree build.
As a result of this patch, we should be able to run through the basic
checks in the RollPyTorch action faster, while running the full suite of
tests off the critical path.
The key change in this patch is that the update scripts now look for the
directory that is most recently modified between in-tree or out-of-tree
build directories. The change also correctly handles the case when only
one of the two directories exists.
The new logic has the following benefits:
1. It does not clobber the working tree state. We expect testing to not
change the work tree.
2. It correctly handles the case where a user has changes to the
generated files, but hasn't checked them in yet (this happens
frequently when adding new ops).
On my local machine, `unzip` didn't exist (producing a "command not
found" error), but CMake ignored the error. Although the build did
succeed (because it found a previously-built version of libtorch), it
seems better to abort builds on such failures, so this patch checks the
return code of all external process invocations.
Along similar lines, this patch also updates the shell scripts in
`build_tools` to extensively use double-quoting to prevent unintentional
word splitting or globbing. Since some of the scripts execute `rm`
while using shell variables, this patch also adds the preamble `set -u`
to abort execution if an undefined variable is referenced, so that we
reduce the chances of executing `rm -rf /` if the path expression
happens to refer to an undefined variable.
The MacOS builders are having linking trouble with the extension library.
Until it's fixed, all support for op extensions is disabled. It should be
easy to restore once the issue is resolved.
PyTorch allows new operators to be registered dynamically in modules.
Torch-mlir already makes it fairly straightforward to add support for
new operators, and this commit just extends that support to allow new
PyTorch ops to come from a external module.
This does *not* allow ops to be dynamically loaded into torch-mlir.
Torch-mlir must still be compiled with support built-in.
Add a `_torch_mlir_custom_op_example` subpackage to `torch_mlir` which
registers an demonstration op. It will not be imported by default when
importing torch_mlir. It's strictly for testing and documentation.
Adds an end-to-end test for the `torch_mlir_custom_op_example::identity` op.
With all these changes, we should now be actively testing PyTorch extension
support with all future patches.
The `assemblyFormat` stuff (which generates unrolled, per-op C++ code)
was taking up a lot of compile time, and all the ops are essentially
printed with the same logic. So this PR makes them all call the same
helper function. This is done by using
`let hasCustomAssemblyFormat = 1` and then implementing `FooOp::parse`
and `FooOp::print`.
Additionally, the `Generated*Ops.td` files are all collapsed into just
`GeneratedTorchOps.td` (there is no reason to have the files separate,
since the files are very large anyway so one is always having to search
within them -- editors don't care that the file to search is now a bit
bigger :) ).
This reduces TorchOpsODSGenerated.cpp compile time (which is now
GeneratedTorchOps.cpp) from 39 to 31 seconds on my machine. This is
actually less than I expected, but this PR is an overall cleanup to the
code anyway. The next step will be to introduce (better) functionality
upstream for sharding the TorchOps.cpp.inc file, so that we can truly
parallelize the O(#ops) costs. This is also necessary, because after
this PR, TorchDialect.cpp is now the slowest file to compile, due to the
`addOperations<... all the ops ...>` call, which needs to be shareded
too.
This moves the bulk of the Python code (including the Torch interop)
from `frontends/pytorch` into `torch-mlir/TorchPlugin`. This also
required reconciling a bunch of other Python-related stuff, like the
`torch` dialects.
As I did this, it was simpler to just remove all the old numpy/basicpy
stuff because we were going to delete it anyway and it was faster than
debugging an intermediate state that would only last O(days) anyway.
torch-mlir has two top-level python packages (built into the
`python_packages` directory):
- `torch_mlir_dialects`: `torch` dialect Python bindings (does not
depend on PyTorch). This also involves building the aggregate CAPI for
`torch-mlir`.
- `torch_mlir`: bindings to the part of the code that links against
PyTorch (or C++ code that transitively does).
Additionally, there remain two more Python packages in npcomp (but
outside `torch-mlir`):
- `npcomp_torch`: Contains the e2e test framework and testing configs
that plug into RefBackend and IREE.
- `npcomp_core`: Contains the low-level interfaces to RefBackend and
IREE that `npcomp_torch` uses, along with its own
`MLIR_PYTHON_PACKAGE_PREFIX=npcomp.` aggregation of the core MLIR
python bindings. (all other functionality has been stripped out)
After all the basicpy/numpy deletions, the `npcomp` C++ code is now very
tiny. It basically just contains RefBackend and the `TorchConversion`
dialect/passes (e.g. `TorchToLinalg.cpp`).
Correspondingly, there are now 4 main testing targets paralleling the
Python layering (which is reflective of the deeper underlying dependency
structure)
- `check-torch-mlir`: checks the `torch-mlir` pure MLIR C++ code.
- `check-torch-mlir-plugin`: checks the code in `TorchPlugin` (e.g.
TorchScript import)
- `check-frontends-pytorch`: Checks the little code we have in
`frontends/pytorch` -- mainly things related to the e2e framework
itself.
- `check-npcomp`: Checks the pure MLIR C++ code inside npcomp.
There is a target `check-npcomp-all` that runs all of them.
The `torch-mlir/build_standalone.sh` script does a standalone build of
`torch-mlir`.
The e2e tests (`tools/torchscript_e2e_test.sh`) are working too.
The update_torch_ods script now lives in
`torch-mlir/build_tools/update_torch_ods.sh` and expects a standalone
build.
This change also required a fix upstream related to cross-shlib Python
dependencies, so we also update llvm-project to
8dca953dd39c0cd8c80decbeb38753f58a4de580 to get
https://reviews.llvm.org/D109776 (no other fixes were needed for the
integrate, thankfully).
This completes most of the large source code changes. Next will be
bringing the CI/packaging/examples back to life.
This includes the following changes to import MT model into MLIR. There
are still a lot of work to for actual compilation.
- Add `torch.dict<>`, `torch.any`, `torch.number` types
- Add `torch.prim.DictConstruct` op
- Fix `torch.prim.TupleConstruct` op assembly format to include resulting types
This is a really major and invasive restructuring of the way we get
torch operators (`torch::jit::Operator` / `c10::OperatorHandle`) into
MLIR. Please forgive the challenging review, but due to the sheer
invasiveness, it wasn't really practical do do it in sane smaller
pieces.
This fully replaces everything that was already working on the
TorchScript path (actually, more -- we added tanh support to
TorchToLinalg in order to delete the older code paths). Additionally,
I've kept the lights on for the acap path too, including what little e2e
stuff was working before (for expediency I made a few tiny compromises
along the way that will be easy to undo when we give that path proper
attention).
Overview of the new design:
- The torch operator `somens::someunqualname.someoverloadname` is
imported as `torch.somens.someunqualname.someoverloadname` (skip the
last dotted part if the overload name is empty), OR, if we don't have
such an op registered, it is imported as
`torch.operator "somens.someunqualname.someoverloadname" (...) : ...`.
- The addition of the "overload name" is a critical element here, as
the `(ns,unqual,overload)` triple is unique, which solves a lot of
problems we were having.
- This involves having separate MLIR ops for the `trailing_` and
`.out` variants and all the different overloads. This seemed
necessary, because the set of overloads is so wild and varied and
unstructured. The previous design was leaning into some underlying
structure that just isn't there -- the default situation is
the "random overload that we want to manage on the MLIR side",
rather than that being an exception. E.g. `aten::ne` (not-equal)
has 21 overloads, only 4 of which are c10 dispatcher ops see
[gist](https://gist.github.com/silvasean/190ba918c550c956260e21254e1b8aa1),
and the "out" variant is really called `.Tensor_out` instead of
`.out` as it frequently is for other ops.
- Rationale for all being in `torch` namespace: the set of operators
are so varied and unstructured that "dialect per namespace"
doesn't result in anything resembling the typical MLIR dialect
boundary expectations. We could maybe draw the boundary at
dispatcher ops vs non-dispatcher ops, but that doesn't seem to
really result in very much useful structure at this point in time.
- Note: within the torch operator registry, we effectively have a
mini-basicpy subdialect (already type-resolved), which is reasonably
structured.
- The existing Torch op interfaces are also removed -- now that we
track the overload name, we can losslessly find the original
operator.
- Instead of `ATenRecognizeKernelsPass`, we now have a
`ReduceOpVariantsPass` that keys off certain traits (and perhaps
eventually interfaces) to reduce variants of ops to a smaller set,
ideally operating on immutable tensors and using surrounding ops to
model the mutability/aliasing aspects.
- Note: `torch.ns.unqual.overload` ops allow both immutable and
mutable tensors (unlike the previous hard distinction in the common
case). This is a premonition for a future change that will introduce a
bona fide `!torch.tensor` type that will clean up a bunch of stuff.
- `TorchToLinalg` / `TorchToStd` supercede the existing
"ATen->TCF->TCP->Linalg" path.
- The new `torch_ods_gen.py` supercedes `torch_signature_ods_gen.py`.
It should look somewhat familiar, but the benefit of hindsight has
allowed a lot of simplifications.
The overall trend seems to be to make the `torch` dialect a nice layer
independent of anything else. It feels like as a natural result of
various future changes we will be removing the reliance on basicpy+numpy
dialects and have a nice self-contained type system too that properly
models the TorchScript type system (including proper subtyping,
mutable/immutable tensors, optional dtype, etc.).
Recommended review order:
- Start at some of the new import IR, e.g. in
`frontends/pytorch/test/node_import/prim.py`,
`frontends/pytorch/test/acap_export/test_export_add3.py`, and other
tests.
- `frontends/pytorch/python/torch_mlir_utils/codegen/torch_ods_gen.py`
and associated generated files:
- `include/npcomp/Dialect/Torch/IR/GeneratedAtenOps.td`
- `include/npcomp/Dialect/Torch/IR/GeneratedPrimOps.td`
- Inspect `ReduceOpVariants.cpp` / `reduce-op-variants.mlir` and the new
traits in `include/npcomp/Dialect/Torch/IR/TorchTraits.h`
- Various code changes in the import path in
`frontends/pytorch/csrc/builder`. Probably most interesting is the new
code in `torch_to_mlir_utils.cpp` that has the logic to create the
`torch.operator` ops or `torch.ns.unqual.overload` ops.
This is the [new ResNet IR](https://gist.github.com/silvasean/5407aafb710d07612b7b5b92eabecebe),
just to be able to look at a substantial sample of IR in the new style.