Currently implemented as a simple intraprocedural dataflow analysis over
a standard ShapedType lattice (hasRank, sizes, and elementType).
It currently hardcodes a few key pieces of information:
- shape transfer functions
- whether it is legal to update the operand type of an op
This needs to be made pluggable obviously and the core propagation logic
moved somewhere agnostic.
This pass incorporates torch.type_bound info and also removes NoneType
returns (eventually it will rewrite tuple types too, but can't yet
because !basicpy.TupleType doesn't track element types).
Recommend looking at adjust-calling-conventions.mlir first to see what
it is doing, and holding your nose for the implementation of the pass.
I decided to implement this with the conversion framework, because it
gives us *some* goodies for type conversion -- mainly avoiding large
amounts of tricky RAUW dances. Unfortunately, the conversion framework
isn't a perfect fit for a couple reasons:
- the incorporation of torch.type_bound is a context-sensitive rewrite
(requires looking at the arg attr, not just the type).
- NoneType conversion is 1->0, which requires some special handling
- (not implemented yet) 1->N tuple type conversions require special
handling.
It's a little bit scary, but on balance doing it the other way would
have its own downsides.
- renames of OwningRewritePatternList -> RewritePatternSet
- also `insert` to `add`
- RewritePatternSet holds a context now
- memref dialect split from std
This happens in practice with e.g. ResNet from torchvision (multiple
instances of the same BatchNorm class).
The key observation is that for this program, and the expected set of
programs, we can convert the program to the same globalized form with a
bit more static analysis and effort to suitably monomorphize the
program. Though what we are doing here is fairly annoying to implement,
it saves any nontrivial later pass from having to do similar analyses
(or worse). E.g. shape inference would need to be object-graph aware,
mutation/lifetime analyses would have to be aware, etc. Additionally, it
would make us front-load what it means to have a !torch.nn.Module type
on an ABI boundary, which we are just not ready to handle.
I'm really, really hoping that in practice we can get away with
this, otherwise it's going to be really rough designing a representation
(and implementing everything to back it) that is convenient to transform
and gracefully scales from full object graph (in the most dynamic case)
down to a fixed set of global slots like we have here (in the most
static case, which we presume a lot of practical programs fall into).
This also involved introducing a
`torch-prepare-for-globalize-object-graph` pass that does a minimal set of
lowerings to simplify the IR into a more orthogonal and analyzable form,
and a `torch-globalize-pipeline` helper.
Recommended review order:
- updated documentation in Passes.td
- new tests in `globalize-object-graph-multiple-instances*.mlir`
- implementation of GlobalizeObjectGraph.cpp
- PrepareForGlobalizeObjectGraph.cpp + prepare-for-globalize-object-graph.mlir
- misc stuff like torch-globalize-pipeline pipeline definition.
With this, we can import, globalize, and inline resnet18 from
torchvision:
https://gist.github.com/silvasean/821586afc19b67d9fb72030b2e0adeb8
This primarily unlocks proper handling of free functions (that is,
functions that are not methods of any torch.nn.Module).
Recommended review order:
- `ivalue_importer.cpp` + `ivalue_import/functions*.py`
- `GlobalizeObjectGraph.cpp` + test case
- misc other stuff
The `torch::jit::CompilationUnit` is basically a backing store or
"context" holding all the possible functions in the program. The
previous code was not explicitly accessing this data structure, since it
just imported the `torch::jit::Function`'s that it saw attached to
methods.
Subtly, any time a TorchScript module called into a free function, the
free function gets incorporated into the torch::jit::CompilationUnit,
but doesn't show up anywhere when dumping the module, except in the
curious pattern:
```
%5 : Function = prim::Constant[name="adaptive_avg_pool2d"]()
%6 : Tensor = prim::CallFunction(%5, %input.1, %4)
```
That is, calls are indirect calls, and are accessed via `prim::Constant`
materializing a function object. Even stranger, the `name` attribute here
doesn't really even tell the full story -- it doesn't correspond to
anything. It turns out that the c10::FunctionType itself actually holds
a pointer to the `torch::jit::Function` in the compilation unit
directly (so there is actually no indirection in prim::CallMethod,
because any two values of the same FunctionType call the same
function!). E.g. when converting the IR to bytecode, the "name" is
ignored [code link](1d6bd15790/torch/csrc/jit/runtime/interpreter.cpp (L937)).
We do import `prim::CallFunction` as a `std.call_indirect` though
because it's more braindead to do it that way (it gets canonicalized to
a direct call easily).
This is a much simpler representation than the ad-hoc initializer
function we had before. It is also less general, but given the rationale
in Passes.td it seems like the right tradeoff right now.
We can probably carry this representation for quite a while, and when we
can't, it likely means that TorchScript has fixed their object identity
bug and we probably need to just upgrade to a more general object graph
modeling (more general than GlobalizeObjectGraph).
In particular, we don't want to deal with defining and carrying around
this initializer function concept until we need it. For example, if we
want to constant-fold the global slots into uses, this is a much better
representation, and it plays better with symbol-dce (the initializer
function counts as a "use" of the symbol).
(the alternative would have been to write a pass that converts the
initializer function to this form when possible, but I realized that
lots of information had been lost which made that fairly annoying -- it
was all self-inflicted anyway, so best to just go to the source
(GlobalizeObjectGraph) before the information is lost)
Now symbol-dce works nicely (no more "training" bools)
```
pt_util ~/tmp/classifier.pt --import --exported-name forward \
| npcomp-opt -torch-globalize-object-graph -inline -symbol-dce
```
IR: https://gist.github.com/silvasean/8abe63d70d24e29d6db9170ccc8d512b
The first use case is to annotate certain program constructs as either
exported or private. In this commit we plumb it down to
GlobalizeObjectGraph which makes use of this information.
Recommended review order:
1. class_annotator.h/.cpp + `test/module_import/annotations/*`
- New abstractions to communicate with Python code and annotate.
2. IR changes in TorchOps.td
- Adding "private" attribute to various things.
3. ivalue_import.cpp changes
- Module + ClassAnnotator = annotated IR
4. GlobalizeObjectGraph.cpp + tests
- use new "private" attributes to create "private" IR.
- also, tweak some of the op deleting mechanics, which was triggering
some memory errors / assertions
With this, we can run the classifier through and inline it as follows:
```
frontends/pytorch/utils/pt_util.py --import --exported-name forward ~/tmp/classifier.pt \
| npcomp-opt -torch-globalize-object-graph -inline
```
IR: https://gist.github.com/silvasean/32dcad9f6270557f412094a77cecdd69
This required restructuring of how we model TorchScript on import. The
main difference is that now we split out a `torch.class_type` that holds
methods and declarations of the types of each slot. This is more
consistent with TorchScript (our previous representation was
"denormalized").
Recommended reading order:
1. check out the description of `torch.class_type` in `TorchOps.td` and
look at `test/Dialect/Torch/ops.mlir` and
`frontends/pytorch/test/module_import/` to familiarize with the new
representation.
- Just look at the new IR. The diff between the old names and new
names is confusing.
2. check out `test/Dialect/Torch/globalize-object-graph*.mlir`
and read along with the pass description in
`include/npcomp/Dialect/Torch/Transforms/Passes.td`
3. Read the code in `GlobalizeObjectGraph.cpp` and miscellaneous changes
in `ivalue_importer.cpp`, `TorchOps.cpp`, etc.