Commit Graph

21 Commits (2dbab50444e9c30eabbd3355a47545c0650fd100)

Author SHA1 Message Date
Sean Silva 49b5b7272b Handle rank-0 annotations properly. 2021-06-23 12:24:51 -07:00
Sean Silva 333e07a74e Add `torch.vtensor.literal` op.
This op is much better behaved than the `torch.tensor.literal` op
(which is the new name of the `torch.tensor` op). In particular
`torch.tensor.literal`:
- always has a maximally refined type.
- always has value semantics.
- can be constant folded / CSE'd.

ReduceOpVariants is changed to perform the transformation from
`torch.tensor.literal` to `torch.vtensor.literal` (which in general
involves static information casts and copies.

This new op also allowed tightening up `torch.tensor.literal` to only
accept NonValueTensorType (instead of any tensor type).

This new ".literal" name is more descriptive. It was getting too
confusing seeing an op called just `torch.tensor` (we originally called
it that because that's the name of the similar function in the Torch
Python API, but it just doesn't fit here).
2021-06-17 14:37:04 -07:00
Sean Silva 4a0eb44d17 Add a !torch.float type.
This removes the dependence of the `torch` dialect on the low-level
builtin types.
Now the `torch` dialect is a standalone layer, suitable for targeting
from higher-level Python abstractions without any premature lowering to
primitive types.
2021-06-17 09:24:18 -07:00
Sean Silva f49ebf1690 Add `!torch.int` type.
This replaces the ad-hoc use of `i64` throughout the Torch layer, and
helps to keep it crystal clear the distinction between `!torch.int`
(which is modeling the Python `int` type) and the various types that
serve as dtypes of tensors, which are a totally different type universe.

Changes:
- `!torch.int` type and C bindings.
- Change `torch.constant.int` parser to not need the `: i64` at the end.
- `m_TorchConstantInt` matcher to aid with matching constants.
- BackendTypeConversion changes for `!torch.int` -> `i64` type
  conversion.
- Refactor finalizing patterns in FinalizingBackendTypeConversionPass
  (they were getting very repetitive).
- Mechanical rewriting of `!torch.int` to `i64` in all the tests, and
  `AnyTorchIntType` to `Torch_IntType` in the `.td` files.
2021-06-17 07:28:23 -07:00
Sean Silva 8860b5c55d Add `torch.prim.If`
This removes the use of `scf.if`, which required laundering back and
forth between `i1` and `!torch.bool` in the frontend. We will eventually
lower this op to `scf.if`, but this results in a cleaner IR and layering
at the frontend.
2021-06-16 14:04:31 -07:00
Sean Silva 784156a998 Add `!torch.bool` type.
This finishes removing the dependence on the basicpy dialect!

Changes:
- Add `!torch.bool` type and replace use of `!basicpy.BoolType` in
  Torch-related code.
- Rename BuiltinTensorize to BackendTypeConversion since now it handles
  bool conversions (and, when we add !torch.int and !torch.float, it
  will handle those as well), and generalize the related utilities (I
  also moved them to Torch/Transforms since they aren't really part of
  Torch/IR).
  - Add `torch.to_i1` and `torch.from_i1` ops for materializations
- [cleanup] Reorganize `torch.constant.*` ops in TorchOps.td
- Remove dependency of `torch` dialect on `basicpy` dialect and also
  `std` dialect. For `std`, we use some call related ops, but the
  `torch` dialect itself never produces them (we have passes that do
  though).

This is fairly mechanical. Recommended review order:
- New stuff in Torch/IR
- New BuiltinTypeConversion files.
- Mechnical fixups elsewhere.
2021-06-16 13:22:00 -07:00
Sean Silva 3ccf6002af Add `torch.constant.int` and `torch.constant.float`.
- This removes reliance on basicpy.numeric_constant.
- Also, add OpAsmOpInterface to the `torch.constant.none` and
  `torch.constant.str` ops.
2021-06-15 15:29:42 -07:00
Sean Silva 2e850ecb72 Add !torch.str type.
- Remove dependence on `!basicpy.BytesType`.
- Add `torch.constant.str "s"` analogous to `torch.constant.none`.
2021-06-15 10:10:59 -07:00
Sean Silva 92ee0fa98f Add `!torch.tuple<T1, T2>` type.
This further eliminates the need for the `basicpy` dependency.

This required adding `torch.prim.TupleConstruct` to replace
`basicpy.build_tuple`.
2021-06-15 08:15:22 -07:00
Sean Silva db282fd1b4 Introduce native `!torch.none` type.
- Add `torch.constant.none` op to construct it (naming is chosen to be
  analogous to Torch's representation of a prim::Constant with
  NoneType, rather than using the "singleton" terminology of Basicpy).
2021-06-14 13:30:58 -07:00
Yi Zhang e0ff5248fb Add TorchList type and prim::ListConstruct #218 2021-06-10 14:31:35 -07:00
Sean Silva 370e3270ab Introduce `!torch.tensor` / `!torch.vtensor` types.
This removes our reliance on the numpy dialect and avoids our off-label
use of the builtin tnesor type for modeling unknown dtypes.  The
`!torch.vtensor` (`ValueTensorType`) type is a value-semantic tensor.
The `!torch.tensor` (`NonValueTensorType`) type is a non-value-semantic
tensor. The new types look as follows syntactically:

```
// Least-static-information, non-value-semantic tensor.
!torch.tensor
// Explicit form of least-static-information variant.
!torch.tensor<*,unk>
// Least-static-information, value-semantic tensor.
!torch.vtensor
// Explicit form of least-static-information variant.
!torch.vtensor<*,unk>
// Fixed-set of allowable element types, with first-class support for
// Torch's frontend signedness semantics.
!torch.tensor<*,si32>
// First-class support for unknown dtypes.
!torch.tensor<[?,?,?],unk>
// Standard MLIR representation of `?` for unknown dimensions.
!torch.tensor<[?,2,?,4],unk>
// Statically shaped / dtyped example.
!torch.vtensor<[1,2,3,4],f32>
```

This required fairly significant changes throughout the compiler, but
overall it is a big cleanup. We now have a much clearer layering of "the
Torch frontend lowering" vs "lowering to std + linalg + etc.".

At the C++ level, there is `ValueTensorType`, `NonValueTensorType`.
We also have a helper `BaseTensorType` (kind of like ShapedType) which
interoperates with those two.

Included changes:
- New `torch.tensor(dense<0.0> : tensor<5xf32>) : !torch.tensor` op for
  creating torch tensor literals in the frontend.
- Consistently use signedness for the types (except i1 which I didn't
  touch -- we need to sort out the situation with !basicpy.BoolType
  there anyway so will be attending to that soon)
- Frontend can annotate whether an argument to the function has value
  semantics. We currently require this, as our backend contract does not
  currently allow us to even model the non-value-semantic case. Before,
  the value-semantic assumption was randomly injected in the middle of
  the pass pipeline.
- Move ArrayToTensor (now called MaximizeValueSemantics) and
  RefinePublicReturn passes to torch dialect.
- The TorchToStd and TorchToLinalg passes are now type conversions from
  `!torch.vtensor` to `tensor` and use the dialect conversion infra.
  The overall conversion pipeline is set up following the best practices
  of the "Type Conversions the Not-So-Hard Way" talk. This required
  introducing `torch-func-builtin-tensorize` and
  `torch-finalizing-builtin-tensorize` passes analogous to the upstream
  bufferization passes with the corresponding names (mostly just
  copypasta from there).
- Misc Torch-level canonicalizations -- we now cleanly layer the
  lowering to std later in the pipeline, so we are gradually lessening
  our reliance on random std constant folding before we get to that
  point.

Recommended review order:
- New types in TorchTypes.td/TorchTypes.h/TorchDialect.cpp
- New ops in TorchOps.td / TorchOps.cpp
- Less important / more mechanical stuff
  - Frontend changes.
  - Pass changes/additions in `Torch/Transforms` and `Conversion/`
2021-06-10 10:56:48 -07:00
Sean Silva d66e8fe1f8 Get simple quantized model importing.
This is enough to import the program and get it through the compilation
pipeline. It of course fails at the VerifyBackendContract pass since
there is a lot missing, but the final IR for a simple quantized MLP is
looking pretty decent already:
[IR](https://gist.github.com/silvasean/f76bccd76e9b193d396cfb2f9a11f54d)

Main changes:
- Add support for importing torch quantized tensors, including
  `torch.per_tensor_affine.create` op and `!torch.qint8` element type.
- Add support for importing `LinearPackedParamsBase` (basically a weight
  + optional bias, but requires `torch.linear_params.create` op +
  `!torch.LinearParams` type to model it). This was less painful than I
  expected, as it has the necessary methods to opaquely unpack itself. I
  factored things so it should be easy to extend to other custom classes
  like `ConvPackedParamsBase`.
- Add minimal boilerplate for importing `quantized::*` ops, with
  `quantized::linear` being a motivating example.
- Add e2e test with simple quantized MLP (courtesy of @phoenix-meadowlark).

This is somewhat of an abuse of `!numpy.ndarray` / `tensor`, as
really the proper semantics of `!torch.qint8` dtype on a Torch tensor is
"check the quantizer object of the tensor for side data (scale/offset,
possibly per-channel) that defines the full semantics of the tensor". We
don't have any such notion of "side data" for `!numpy.ndarray` /
`tensor`, let alone anything that would have the associated behavior of
keying off the dtype to determine if the side data is present.
This will be fixed by a proper `!torch.tensor` type.
2021-05-20 11:28:20 -07:00
Sean Silva 179105ca3e Add basic MLP's to the e2e curriculum.
These tests pass on the reference backend.

- Add aten.linear op + shape xfer function + ATen->Linalg lowering.
 - Note: this needs to be more automated, and needs to cover more cases.
 - Current not implemented caveats:
  - size-1 broadcasting for bias vector (either static-size-1 or ? case)
  - higher-rank aten.linear ops (not produced by torch.nn.Linear though)
  - type promotion (still don't even know the exact rules here)
- Add folder for torch.derefine op. Now the inliner can clean it up as
  it inlines. (call boundaries are a main place we need to insert
  torch.derefine) This is brittle -- the other important case is control
  flow which will need to be handled via an extension to
  RefineTypes.cpp (as will more robust call handling). River has an
  in-flight patch to update it to the new dataflow framework so I didn't
  want to do anything intrusive here.
    - Also adjust torch.derefine syntax to use the keyword `to` instead of
      `->`, as most type-only, cast-like ops do.
2021-04-27 12:18:54 -07:00
Sean Silva 39d50ccf0d Add end-to-end testing framework for TorchScript.
The E2E tests can be run with
```
npcpy frontends/pytorch/e2e_testing/torchscript/main.py
```

This commit adds a couple items supporting that end, including new sugar
for annotations (no more raw use of ClassAnnotator!).

Recommended review order:

1. `frontends/pytorch/e2e_testing/torchscript/main.py` for
   the harness + `basic.py` in that directory for examples of tests.
2. Annotation sugar in `frontends/pytorch/python/torch_mlir/torchscript/annotations.py`
   and unittest in `frontends/pytorch/test/ivalue_import/annotations/sugar.py`
3. Global test registry / sugar in
   `frontends/pytorch/python/torch_mlir/torchscript/e2e_test/registry.py`
4. `frontends/pytorch/python/torch_mlir/torchscript/e2e_test/framework.py`
   for the meat of the testing framework (start at `run_tests`), and
   looking at the backend configs in
   `frontends/pytorch/python/torch_mlir/torchscript/e2e_test/configs`
   for examples of backends. This is likely the bulk of review time.
5. Unit tests of the framework logic in `frontends/pytorch/test/torchscript_e2e_test`

There's TODO's scattered throughout, but this seems functional enough to
start pulling stuff into and kicking the tires. A few missing pieces:

1. Marking test expected pass/fail per backend.
2. Figuring out how best to fit this into dev workflows.
3. IREE TestConfig.

Also, forgive this Python newbie... Any advice on Python code structure
/ library design would be much appreciated.
2021-04-20 12:00:35 -07:00
Sean Silva c3f1f8ebf4 [cleanup] Put the root class type for exportPath first.
This is more consistent and intuitive -- usually the object being
"indexed" or used as a "context" for a later parameter goes first.
2021-04-01 18:40:03 -07:00
Sean Silva e749074bae Basic infra for annotate shapes and dtypes on arguments.
These allow users to annotate a known "type bound" on the argument,
which can seed shape/dtype inference. We don't rewrite the function
types as part of the import process (it will happen in a
yet-to-be-written pass) because:

1. We would need to interprocedurally rewrite all calls to keep the IR
   consistent. Currently, we have a place after GlobalizeObjectGraph but
   before we convert to tensors where this is convenient to do. Ideally,
   we would do this on the object graph representation.

1. We don't necessarily know that adjusting the function type is a legal
   calling convention change. The pass will have blessed knowledge (by
   the pass pipeline author) that adjusting the argument type based on
   the type bound is safe (which it frequently is).

2. Note that in principle, a type bound could be a fairly general thing
   (such as maximum sizes of dimensions, unions of multiple concrete
   types, etc.). The pass will in principle have logic to interpret the
   type bounds and to determine a suitable "best" (and legal) argument
   type.
2021-04-01 18:40:03 -07:00
Sean Silva 2750d2084c Add prim::device and handle derefining for prim::CallMethod 2021-03-11 14:10:09 -08:00
Bryce Arden b94a859e03
[torch] Add import support for IValue string Type(s) (#179)
* [torch] Add import support for IValue string Type(s)

* [test] Add test for Strings import
2021-03-04 13:08:50 -08:00
Sean Silva c837dbb077 Properly import the entire torch::jit::CompilationUnit
This primarily unlocks proper handling of free functions (that is,
functions that are not methods of any torch.nn.Module).

Recommended review order:
- `ivalue_importer.cpp` + `ivalue_import/functions*.py`
- `GlobalizeObjectGraph.cpp` + test case
- misc other stuff

The `torch::jit::CompilationUnit` is basically a backing store or
"context" holding all the possible functions in the program. The
previous code was not explicitly accessing this data structure, since it
just imported the `torch::jit::Function`'s that it saw attached to
methods.

Subtly, any time a TorchScript module called into a free function, the
free function gets incorporated into the torch::jit::CompilationUnit,
but doesn't show up anywhere when dumping the module, except in the
curious pattern:

```
%5 : Function = prim::Constant[name="adaptive_avg_pool2d"]()
%6 : Tensor = prim::CallFunction(%5, %input.1, %4)
```

That is, calls are indirect calls, and are accessed via `prim::Constant`
materializing a function object. Even stranger, the `name` attribute here
doesn't really even tell the full story -- it doesn't correspond to
anything. It turns out that the c10::FunctionType itself actually holds
a pointer to the `torch::jit::Function` in the compilation unit
directly (so there is actually no indirection in prim::CallMethod,
because any two values of the same FunctionType call the same
function!). E.g. when converting the IR to bytecode, the "name" is
ignored [code link](1d6bd15790/torch/csrc/jit/runtime/interpreter.cpp (L937)).
We do import `prim::CallFunction` as a `std.call_indirect` though
because it's more braindead to do it that way (it gets canonicalized to
a direct call easily).
2021-03-01 12:08:01 -08:00
Sean Silva 7b6fa27838 Rename tests to match the code they test
- `module_import -> ivalue_import`, as it mainly tests ivalue_importer.cpp
- `graph_import -> node_import`, as it mainly tests node_importer.cpp
 - graph_importer.cpp does call into node_importer.cpp, but doesn't do
 much.

This was getting pretty confusing. Also add README.md's in each
directory for more clarity.
2021-02-25 13:31:33 -08:00