Commit Graph

2 Commits (2dbab50444e9c30eabbd3355a47545c0650fd100)

Author SHA1 Message Date
Sean Silva 784156a998 Add `!torch.bool` type.
This finishes removing the dependence on the basicpy dialect!

Changes:
- Add `!torch.bool` type and replace use of `!basicpy.BoolType` in
  Torch-related code.
- Rename BuiltinTensorize to BackendTypeConversion since now it handles
  bool conversions (and, when we add !torch.int and !torch.float, it
  will handle those as well), and generalize the related utilities (I
  also moved them to Torch/Transforms since they aren't really part of
  Torch/IR).
  - Add `torch.to_i1` and `torch.from_i1` ops for materializations
- [cleanup] Reorganize `torch.constant.*` ops in TorchOps.td
- Remove dependency of `torch` dialect on `basicpy` dialect and also
  `std` dialect. For `std`, we use some call related ops, but the
  `torch` dialect itself never produces them (we have passes that do
  though).

This is fairly mechanical. Recommended review order:
- New stuff in Torch/IR
- New BuiltinTypeConversion files.
- Mechnical fixups elsewhere.
2021-06-16 13:22:00 -07:00
Sean Silva 9ba77c6e13 Add InlineGlobalSlots pass.
This inlines global slots if possible. This allows them to participate
in folding, canonicalization, shape inference, etc.

Example use cases:
- inlining weights and biases that are readonly during inference
- inlining the "training" bool to allow stuff to fold away

For training use cases (especially internal training loop), we will need
something smarter to get good performance. That would look like an "SSA
formation" which promotes the global slots to tensors in the program,
flushing them back to the slots at the minimal number of necessary
places. We might want to let backends do that transformation though.
This also interacts with shape inference (type bounds on the slots to
even lower them to backends in the first place).
2021-04-27 12:18:54 -07:00