Commit Graph

465 Commits (2e5d65064c6284d683d4c3d87ecf08647625bda1)

Author SHA1 Message Date
Sean Silva 544cb4ef54 Bump llvm-project to 484b6648fdd4b104eaf7a2504dd07b60af2c9f8d
- add_mlir_doc arg order
- fix some dependent dialects on passes that were now causing errors
- "encoding" attribute on mlirRankedTensorTypeGetChecked
2021-04-22 18:12:55 -07:00
Sean Silva fef1733e12 Fix issue with unused functions in torch::jit::CompilationUnit
As described in the code comment:

```
When we import TorchScript IR, we import their entire "compilation unit",
which can contain numerous functions unrelated to the current program,
which breaks torch-globalization-pipeline; for example, there can be
random functions referencing types that haven't been imported
as part of the root `torch.nn.Module` we imported. Those will
be unreferenced private functions which symbol-dce will clean up nicely.
```

This situation is really easy to hit in jupyter notebooks, where the
same cell is evaluated multiple times. That results in the same
class name (at the Python level, e.g. class `Foo` in the top-level
main module). Internally to PyTorch, it handles this situation by
mangling in a unique number to the names of ClassType's and such. When
we import the new ClassType's, we see not just the new
torch::jit::Function's in the CompilationUnit, but, also all the old
ones, which reference ClassType's that are not reachable from the
`torch.nn.Module` that we imported.

Note: there is no way to avoid importing the whole CompilationUnit
(including these old remnants) without doing a fairly complicated call
graph reachability analysis of which functions are reachable from the
methods of the ClassType's we imported. It turns out that once we are
inside MLIR, we model visibility correctly so that `symbol-dce`
"Just Works" for this use case. That is to say, this is not a quick
hack, but rather seems like a totally palatable long-term solution.
2021-04-20 12:00:35 -07:00
Sean Silva f5dfa02523 Add `aten.mm` to linalg lowering.
This is our first op with error semantics, and stresses the system.

There are a few design notes of special interest:
- RefineTypes.cpp's note about shape inference in the presence of code
  that dynamically produces and error, and it is provable statically.
- ATenToLinalg.cpp's notes about future automation of the ATen->linalg
  path.
- The notes in Passes.td about using low-tech `std.assert` ops instead
  of `shape.assuming`.

Note: Doesn't work on IREE yet due to the `std.assert` op (needs to be
lowered to `vm.fail` on the IREE side).
2021-04-16 12:03:31 -07:00
Sean Silva 1e357ae680 Add simple type refinement pass.
Currently implemented as a simple intraprocedural dataflow analysis over
a standard ShapedType lattice (hasRank, sizes, and elementType).

It currently hardcodes a few key pieces of information:
- shape transfer functions
- whether it is legal to update the operand type of an op

This needs to be made pluggable obviously and the core propagation logic
moved somewhere agnostic.
2021-04-07 11:06:34 -07:00
Sean Silva 30356c41c8 Add torch-adjust-calling-conventions pass.
This pass incorporates torch.type_bound info and also removes NoneType
returns (eventually it will rewrite tuple types too, but can't yet
because !basicpy.TupleType doesn't track element types).

Recommend looking at adjust-calling-conventions.mlir first to see what
it is doing, and holding your nose for the implementation of the pass.
I decided to implement this with the conversion framework, because it
gives us *some* goodies for type conversion -- mainly avoiding large
amounts of tricky RAUW dances. Unfortunately, the conversion framework
isn't a perfect fit for a couple reasons:
- the incorporation of torch.type_bound is a context-sensitive rewrite
  (requires looking at the arg attr, not just the type).
- NoneType conversion is 1->0, which requires some special handling
- (not implemented yet) 1->N tuple type conversions require special
  handling.
It's a little bit scary, but on balance doing it the other way would
have its own downsides.
2021-04-05 17:56:35 -07:00
Sean Silva 464feacba9 Bump llvm-project to 223dcdcfbe23affdf17ada7f023ee1872fd76160
- ModuleOp no longer has a terminator.
2021-04-05 17:56:35 -07:00
Sean Silva 99178a167d Bump llvm-project to 0524a09cc7e1a0797982feacf505825231efbee7
- renames of OwningRewritePatternList -> RewritePatternSet
  - also `insert` to `add`
- RewritePatternSet holds a context now
- memref dialect split from std
2021-03-23 14:29:05 -07:00
Sean Silva 58c7030104 Support multiple instances of a class in GlobalizeObjectGraph.
This happens in practice with e.g. ResNet from torchvision (multiple
instances of the same BatchNorm class).

The key observation is that for this program, and the expected set of
programs, we can convert the program to the same globalized form with a
bit more static analysis and effort to suitably monomorphize the
program. Though what we are doing here is fairly annoying to implement,
it saves any nontrivial later pass from having to do similar analyses
(or worse). E.g. shape inference would need to be object-graph aware,
mutation/lifetime analyses would have to be aware, etc. Additionally, it
would make us front-load what it means to have a !torch.nn.Module type
on an ABI boundary, which we are just not ready to handle.

I'm really, really hoping that in practice we can get away with
this, otherwise it's going to be really rough designing a representation
(and implementing everything to back it) that is convenient to transform
and gracefully scales from full object graph (in the most dynamic case)
down to a fixed set of global slots like we have here (in the most
static case, which we presume a lot of practical programs fall into).

This also involved introducing a
`torch-prepare-for-globalize-object-graph` pass that does a minimal set of
lowerings to simplify the IR into a more orthogonal and analyzable form,
and a `torch-globalize-pipeline` helper.

Recommended review order:
- updated documentation in Passes.td
- new tests in `globalize-object-graph-multiple-instances*.mlir`
- implementation of GlobalizeObjectGraph.cpp
- PrepareForGlobalizeObjectGraph.cpp + prepare-for-globalize-object-graph.mlir
- misc stuff like torch-globalize-pipeline pipeline definition.

With this, we can import, globalize, and inline resnet18 from
torchvision:
https://gist.github.com/silvasean/821586afc19b67d9fb72030b2e0adeb8
2021-03-11 19:21:07 -08:00
Bairen Yi 53b01cb9ba Bump llvm-project to e31c77b1827fa4dd3511f21af11cfab18ecf6d38
Signed-off-by: Bairen Yi <yibairen.byron@bytedance.com>
2021-03-10 11:01:16 -08:00
Sean Silva c837dbb077 Properly import the entire torch::jit::CompilationUnit
This primarily unlocks proper handling of free functions (that is,
functions that are not methods of any torch.nn.Module).

Recommended review order:
- `ivalue_importer.cpp` + `ivalue_import/functions*.py`
- `GlobalizeObjectGraph.cpp` + test case
- misc other stuff

The `torch::jit::CompilationUnit` is basically a backing store or
"context" holding all the possible functions in the program. The
previous code was not explicitly accessing this data structure, since it
just imported the `torch::jit::Function`'s that it saw attached to
methods.

Subtly, any time a TorchScript module called into a free function, the
free function gets incorporated into the torch::jit::CompilationUnit,
but doesn't show up anywhere when dumping the module, except in the
curious pattern:

```
%5 : Function = prim::Constant[name="adaptive_avg_pool2d"]()
%6 : Tensor = prim::CallFunction(%5, %input.1, %4)
```

That is, calls are indirect calls, and are accessed via `prim::Constant`
materializing a function object. Even stranger, the `name` attribute here
doesn't really even tell the full story -- it doesn't correspond to
anything. It turns out that the c10::FunctionType itself actually holds
a pointer to the `torch::jit::Function` in the compilation unit
directly (so there is actually no indirection in prim::CallMethod,
because any two values of the same FunctionType call the same
function!). E.g. when converting the IR to bytecode, the "name" is
ignored [code link](1d6bd15790/torch/csrc/jit/runtime/interpreter.cpp (L937)).
We do import `prim::CallFunction` as a `std.call_indirect` though
because it's more braindead to do it that way (it gets canonicalized to
a direct call easily).
2021-03-01 12:08:01 -08:00
Sean Silva 79a3f639bf Give torch.global_slot an initializer region.
This is a much simpler representation than the ad-hoc initializer
function we had before. It is also less general, but given the rationale
in Passes.td it seems like the right tradeoff right now.

We can probably carry this representation for quite a while, and when we
can't, it likely means that TorchScript has fixed their object identity
bug and we probably need to just upgrade to a more general object graph
modeling (more general than GlobalizeObjectGraph).

In particular, we don't want to deal with defining and carrying around
this initializer function concept until we need it. For example, if we
want to constant-fold the global slots into uses, this is a much better
representation, and it plays better with symbol-dce (the initializer
function counts as a "use" of the symbol).

(the alternative would have been to write a pass that converts the
initializer function to this form when possible, but I realized that
lots of information had been lost which made that fairly annoying -- it
was all self-inflicted anyway, so best to just go to the source
(GlobalizeObjectGraph) before the information is lost)

Now symbol-dce works nicely (no more "training" bools)
```
pt_util ~/tmp/classifier.pt --import --exported-name forward \
| npcomp-opt -torch-globalize-object-graph -inline -symbol-dce
```
IR: https://gist.github.com/silvasean/8abe63d70d24e29d6db9170ccc8d512b
2021-02-26 16:24:19 -08:00
Sean Silva a375ccf9da Add ability to annotate TorchScript classes.
The first use case is to annotate certain program constructs as either
exported or private. In this commit we plumb it down to
GlobalizeObjectGraph which makes use of this information.

Recommended review order:
1. class_annotator.h/.cpp + `test/module_import/annotations/*`
    - New abstractions to communicate with Python code and annotate.
2. IR changes in TorchOps.td
    - Adding "private" attribute to various things.
3. ivalue_import.cpp changes
    - Module + ClassAnnotator = annotated IR
4. GlobalizeObjectGraph.cpp + tests
    - use new "private" attributes to create "private" IR.
    - also, tweak some of the op deleting mechanics, which was triggering
      some memory errors / assertions

With this, we can run the classifier through and inline it as follows:
```
frontends/pytorch/utils/pt_util.py --import --exported-name forward ~/tmp/classifier.pt \
| npcomp-opt -torch-globalize-object-graph -inline
```
IR: https://gist.github.com/silvasean/32dcad9f6270557f412094a77cecdd69
2021-02-25 11:28:34 -08:00
Sean Silva c424c24ed8 Bump llvm-project to c68d2895a1f4019b387c69d1e5eec31b0eb5e7b0
- dialect registration
- StringAttr::get: order of context arg
- math dialect
- LogicalResult nodiscard
- error message for invalid broadcast
2021-02-22 12:23:24 -08:00
Sean Silva 1b769f7841 Extend GlobalizeObjectGraph to handle torch.prim.GetAttr returning NnModuleType
This happens in practice. With this, we can globalize slots for the
non-trivial classifier layer obtained from
https://github.com/NVIDIA/NeMo/blob/main/tutorials/nlp/Joint_Intent_and_Slot_Classification.ipynb

This also adds support for tuple return types, which were needed by that
model.
2021-02-19 10:23:25 -08:00
Sean Silva 158c5c484d Implement GlobalizeObjectGraph transformation.
This required restructuring of how we model TorchScript on import. The
main difference is that now we split out a `torch.class_type` that holds
methods and declarations of the types of each slot. This is more
consistent with TorchScript (our previous representation was
"denormalized").

Recommended reading order:
1. check out the description of `torch.class_type` in `TorchOps.td` and
   look at `test/Dialect/Torch/ops.mlir` and
   `frontends/pytorch/test/module_import/` to familiarize with the new
   representation.
   - Just look at the new IR. The diff between the old names and new
     names is confusing.
2. check out `test/Dialect/Torch/globalize-object-graph*.mlir`
   and read along with the pass description in
   `include/npcomp/Dialect/Torch/Transforms/Passes.td`
3. Read the code in `GlobalizeObjectGraph.cpp` and miscellaneous changes
   in `ivalue_importer.cpp`, `TorchOps.cpp`, etc.
2021-02-18 18:18:47 -08:00