This removes our reliance on the numpy dialect and avoids our off-label
use of the builtin tnesor type for modeling unknown dtypes. The
`!torch.vtensor` (`ValueTensorType`) type is a value-semantic tensor.
The `!torch.tensor` (`NonValueTensorType`) type is a non-value-semantic
tensor. The new types look as follows syntactically:
```
// Least-static-information, non-value-semantic tensor.
!torch.tensor
// Explicit form of least-static-information variant.
!torch.tensor<*,unk>
// Least-static-information, value-semantic tensor.
!torch.vtensor
// Explicit form of least-static-information variant.
!torch.vtensor<*,unk>
// Fixed-set of allowable element types, with first-class support for
// Torch's frontend signedness semantics.
!torch.tensor<*,si32>
// First-class support for unknown dtypes.
!torch.tensor<[?,?,?],unk>
// Standard MLIR representation of `?` for unknown dimensions.
!torch.tensor<[?,2,?,4],unk>
// Statically shaped / dtyped example.
!torch.vtensor<[1,2,3,4],f32>
```
This required fairly significant changes throughout the compiler, but
overall it is a big cleanup. We now have a much clearer layering of "the
Torch frontend lowering" vs "lowering to std + linalg + etc.".
At the C++ level, there is `ValueTensorType`, `NonValueTensorType`.
We also have a helper `BaseTensorType` (kind of like ShapedType) which
interoperates with those two.
Included changes:
- New `torch.tensor(dense<0.0> : tensor<5xf32>) : !torch.tensor` op for
creating torch tensor literals in the frontend.
- Consistently use signedness for the types (except i1 which I didn't
touch -- we need to sort out the situation with !basicpy.BoolType
there anyway so will be attending to that soon)
- Frontend can annotate whether an argument to the function has value
semantics. We currently require this, as our backend contract does not
currently allow us to even model the non-value-semantic case. Before,
the value-semantic assumption was randomly injected in the middle of
the pass pipeline.
- Move ArrayToTensor (now called MaximizeValueSemantics) and
RefinePublicReturn passes to torch dialect.
- The TorchToStd and TorchToLinalg passes are now type conversions from
`!torch.vtensor` to `tensor` and use the dialect conversion infra.
The overall conversion pipeline is set up following the best practices
of the "Type Conversions the Not-So-Hard Way" talk. This required
introducing `torch-func-builtin-tensorize` and
`torch-finalizing-builtin-tensorize` passes analogous to the upstream
bufferization passes with the corresponding names (mostly just
copypasta from there).
- Misc Torch-level canonicalizations -- we now cleanly layer the
lowering to std later in the pipeline, so we are gradually lessening
our reliance on random std constant folding before we get to that
point.
Recommended review order:
- New types in TorchTypes.td/TorchTypes.h/TorchDialect.cpp
- New ops in TorchOps.td / TorchOps.cpp
- Less important / more mechanical stuff
- Frontend changes.
- Pass changes/additions in `Torch/Transforms` and `Conversion/`
This is a really major and invasive restructuring of the way we get
torch operators (`torch::jit::Operator` / `c10::OperatorHandle`) into
MLIR. Please forgive the challenging review, but due to the sheer
invasiveness, it wasn't really practical do do it in sane smaller
pieces.
This fully replaces everything that was already working on the
TorchScript path (actually, more -- we added tanh support to
TorchToLinalg in order to delete the older code paths). Additionally,
I've kept the lights on for the acap path too, including what little e2e
stuff was working before (for expediency I made a few tiny compromises
along the way that will be easy to undo when we give that path proper
attention).
Overview of the new design:
- The torch operator `somens::someunqualname.someoverloadname` is
imported as `torch.somens.someunqualname.someoverloadname` (skip the
last dotted part if the overload name is empty), OR, if we don't have
such an op registered, it is imported as
`torch.operator "somens.someunqualname.someoverloadname" (...) : ...`.
- The addition of the "overload name" is a critical element here, as
the `(ns,unqual,overload)` triple is unique, which solves a lot of
problems we were having.
- This involves having separate MLIR ops for the `trailing_` and
`.out` variants and all the different overloads. This seemed
necessary, because the set of overloads is so wild and varied and
unstructured. The previous design was leaning into some underlying
structure that just isn't there -- the default situation is
the "random overload that we want to manage on the MLIR side",
rather than that being an exception. E.g. `aten::ne` (not-equal)
has 21 overloads, only 4 of which are c10 dispatcher ops see
[gist](https://gist.github.com/silvasean/190ba918c550c956260e21254e1b8aa1),
and the "out" variant is really called `.Tensor_out` instead of
`.out` as it frequently is for other ops.
- Rationale for all being in `torch` namespace: the set of operators
are so varied and unstructured that "dialect per namespace"
doesn't result in anything resembling the typical MLIR dialect
boundary expectations. We could maybe draw the boundary at
dispatcher ops vs non-dispatcher ops, but that doesn't seem to
really result in very much useful structure at this point in time.
- Note: within the torch operator registry, we effectively have a
mini-basicpy subdialect (already type-resolved), which is reasonably
structured.
- The existing Torch op interfaces are also removed -- now that we
track the overload name, we can losslessly find the original
operator.
- Instead of `ATenRecognizeKernelsPass`, we now have a
`ReduceOpVariantsPass` that keys off certain traits (and perhaps
eventually interfaces) to reduce variants of ops to a smaller set,
ideally operating on immutable tensors and using surrounding ops to
model the mutability/aliasing aspects.
- Note: `torch.ns.unqual.overload` ops allow both immutable and
mutable tensors (unlike the previous hard distinction in the common
case). This is a premonition for a future change that will introduce a
bona fide `!torch.tensor` type that will clean up a bunch of stuff.
- `TorchToLinalg` / `TorchToStd` supercede the existing
"ATen->TCF->TCP->Linalg" path.
- The new `torch_ods_gen.py` supercedes `torch_signature_ods_gen.py`.
It should look somewhat familiar, but the benefit of hindsight has
allowed a lot of simplifications.
The overall trend seems to be to make the `torch` dialect a nice layer
independent of anything else. It feels like as a natural result of
various future changes we will be removing the reliance on basicpy+numpy
dialects and have a nice self-contained type system too that properly
models the TorchScript type system (including proper subtyping,
mutable/immutable tensors, optional dtype, etc.).
Recommended review order:
- Start at some of the new import IR, e.g. in
`frontends/pytorch/test/node_import/prim.py`,
`frontends/pytorch/test/acap_export/test_export_add3.py`, and other
tests.
- `frontends/pytorch/python/torch_mlir_utils/codegen/torch_ods_gen.py`
and associated generated files:
- `include/npcomp/Dialect/Torch/IR/GeneratedAtenOps.td`
- `include/npcomp/Dialect/Torch/IR/GeneratedPrimOps.td`
- Inspect `ReduceOpVariants.cpp` / `reduce-op-variants.mlir` and the new
traits in `include/npcomp/Dialect/Torch/IR/TorchTraits.h`
- Various code changes in the import path in
`frontends/pytorch/csrc/builder`. Probably most interesting is the new
code in `torch_to_mlir_utils.cpp` that has the logic to create the
`torch.operator` ops or `torch.ns.unqual.overload` ops.
This is the [new ResNet IR](https://gist.github.com/silvasean/5407aafb710d07612b7b5b92eabecebe),
just to be able to look at a substantial sample of IR in the new style.
This pass allows shape information to be propagated to return types,
which is nontrivial and cannot be cleanly put anywhere else as it
changes the public ABI, which is a concern that we want to keep
concentrated in one place.
The current implementation is just sufficient to do a unary aten.tanh
from the e2e spike, and just applies some local rewrite patterns. I've
sketched out the more full explanation of where this pass eventually
need to go in the pass docs.
Adding this required adding `numpy.tensor_static_info_cast`, which is
the tensor analog of `numpy.static_info_cast`. This op encapsulates the
same numpy-specific "no runtime code" casting semantics, in particular
the interpretation of `!numpy.any_dtype`. The
`numpy.tensor_static_info_cast` I see in practice now are "information
erasing" and will be removed by a later pass that exploits the fact that
aten ops are agnostic to the static info in the operand types (so
substituting a type with more static info is fine).
Side note: we *need* to do dtype and rank inference before aten->tcf
(which will eventually mostly be aten->linalg+guards), because each aten
op is idiosyncratically overloaded based on dtype and rank. Without
copying that idiosyncratic overloading into lower layers (layering
violation), we cannot really lower it to anything until we do that.
This pass incorporates torch.type_bound info and also removes NoneType
returns (eventually it will rewrite tuple types too, but can't yet
because !basicpy.TupleType doesn't track element types).
Recommend looking at adjust-calling-conventions.mlir first to see what
it is doing, and holding your nose for the implementation of the pass.
I decided to implement this with the conversion framework, because it
gives us *some* goodies for type conversion -- mainly avoiding large
amounts of tricky RAUW dances. Unfortunately, the conversion framework
isn't a perfect fit for a couple reasons:
- the incorporation of torch.type_bound is a context-sensitive rewrite
(requires looking at the arg attr, not just the type).
- NoneType conversion is 1->0, which requires some special handling
- (not implemented yet) 1->N tuple type conversions require special
handling.
It's a little bit scary, but on balance doing it the other way would
have its own downsides.
We already had the `promoteTrailingOutTensor` flag, but weren't using
it. A inplaceVariantKernelName flag needed to be added.
This change is a little dissatisfying, as the conversions done by the
RecognizeKernelsPass are currently non-orthogonal. In particular,
`kDropResultAndAliasArg0` probably won't work as intended if mixed with
these (we probably need to promote kDropResultAndAliasArg0 to not be an
arg-level thing anyway, as we have done with promoteTrailingOutTensor).
This involved adding a new op `numpy.overwrite_array`.
```
numpy.overwrite_array %arg2 overwrites %arg0 : tensor<2x3xf32>, !numpy.ndarray<[2,3]:f32>
```
This models the destructive update behavior. Note that in the above op,
we cannot simply RAUW %arg0 with a suitably conveted %arg2 (for example,
%arg0 might have uses that are not dominated by %arg2, or might have an
alias relation with some other array in the program). In general, we
need a pass analogous to "SSA-formation" which knows how to see through
these to uncover an underlying tensor program.
Also, add tanh_out_e2e.py/div_inplace_e2e.py and fix some bitrot in
refjit.py which is my running example I'm trying to get working.
- TensorFromElementsOp -> tensor::FromElementsOp
- `cmpi "eq", ...` -> `cmpi eq, ...`. Same for `cmpf`
- syntax change for private func ops
- some changes to the python bindings
* Rewrites public function signatures to operate on tensors (vs ndarray).
* Most of our backends presume immutable tensors at public function boundaries.
* This elides the very common code the compiler adds for chaining otherwise tensor-related numpy ops together.
* More aggressive canonicalizations would require more advanced analysis.