Commit Graph

10 Commits (3b3cb99ef88d0e6430f21764c35afd82902acbd5)

Author SHA1 Message Date
Sean Silva 504de5e701 Rework how global slot initializers work.
Rather than a per-global-slot initializer region, we now have one for
the whole module. For example, it might look like this:

```
torch.global_slot "private" @tensor : !torch.tensor
torch.global_slot "private" @list : !torch.list<tensor>
torch.global_slot.module_initializer {
  %0 = torch.tensor.literal(dense<0.0> : tensor<f32>) : !torch.tensor
  %1 = torch.prim.ListConstruct %0 : (!torch.tensor) -> !torch.list<tensor>
  torch.initialize.global_slots [
    @tensor(%0 : !torch.tensor)
    @list(%1 : !torch.list<tensor>)
  ]
}
```

This new structure allows GlobalizeObjectGraph to create the initializer in a
much simpler way, avoiding the need to reason about whether different slots
alias each other. Reasoning about whether slots alias each other now is the
responsibility of InlineGlobalSlots, which has to do a much more complicated
analysis, implemented using MLIR's dataflow analysis framework.

Recommended review order:
- Check out the new IR constructs in the .mlir files of various passes
- Op definitions (*.td)
- Changes to GlobalizeObjectGraph pass.
- InlineGlobalSlots pass (~total rewrite)
- Misc changes:
  - Moving torchMlirAdjustStaticInformation for sharing with C++ code.
  - EraseModuleInitializer pass

To make this a bit nicer, it would be good to have a `torch.module` op
with an initializer region attached. That would be more invasive though.

This change has highlighted certain aspects of our project layering
which are worth calling out. None of our backends can handle global
slots, so we enforce that there are no global slots before backend
lowering. At an earlier stage in the project, we had aspirations of
transparently handling mutable global state and such, but for reasons
described below, that is no longer a goal. So really global slots should
be seen as a progressive lowering step as part of inlining all the
IValue's in the original program (GlobalizeObjectGraph is also one such
step).

Over time, with insights from work like IREE-JAX, it has become clear
that there isn't a reliable programming model we can compile for users
where we just transparently handle mutable global state (and some other
things, like lists and dictionaries). There is a need for an "outer
program" that orchestrates more restricted subroutines of the kind we
can handle in our compile flow here. The benefit of that is that it
decouples considerations like shapes, dtypes, etc. from the program
constructs used in the outer program. As long as the outer program can
efficiently invoke (pipelining/async/etc.) high-performance
data-parallel numerical subroutines of the kind we compile in our flow
here, then there is a complete programming model. This is also
consistent with the direction of upstream PyTorch which is becoming more
tracing-based (which inherently loses a lot of program structure, which
then has to be applied back with an "outer program" orchestrating the
traced subroutines).
2022-08-08 18:12:06 -07:00
Sean Silva c0ef192865
Improve error message
The unknown dtype case can come from RefineTypes.
2022-07-21 13:52:24 -07:00
Ashay Rane e06ee08506
torch: [nfc] use `WalkResult::isInterrupted()` instead of booleans (#1081)
An upstream MLIR bug (that was recently fixed) caused the result to be
ignored for Region- and Block-visitor functions.  Now that the bug is
fixed, we don't need an auxiliary boolean to track whether the visitor
function has succeeded.
2022-07-19 10:17:57 -07:00
Sean Silva e7721fb784 Fix error message.
RefineTypes doesn't handle shape refinement anymore.
2022-04-07 14:46:44 -07:00
Sean Silva a5fe0cf063 Introduce new shape library design.
See the documentation in `docs/shape_lib.md` and
`docs/adding_a_shape_function.md` for an overview of the system.

This completely overhauls how we represent shape functions. In
particular, RefineTypes does not infer shapes anymore (only dtypes).
Shape functions are now written in (TorchScript'able) Python.

Recommended review order:

1. Read `docs/shape_lib.md` and `docs/adding_a_shape_function.md`.
1. Code and tests for ReifyShapeCalculations, DropShapeCalculations.
1. Code and tests for SimplifyShapeCalculations.
1. shape_lib_gen.py
1. Code and tests for new RefineTypes pass.
1. Random folders/canonicalizers in TorchOps.cpp and associated test in
   `canonicalize.mlir`.
1. New ReadOnly trait inferred from the registry.
1. Any miscellaneous remaining stuff.

Example `-print-ir-after-all` for ElementwiseUnaryModule:
[IR lowering dump](https://gist.github.com/silvasean/e4dc8cbc8d00aac7819602e3cbd8e212).

Example `-print-ir-after-all` for ElementwiseBinaryModule:
[IR lowering dump](https://gist.github.com/silvasean/daf6860ecced732af3568af6b1899113).
2022-03-15 12:41:58 -07:00
Sean Silva 5b6902e31c Dual license the torch-mlir project.
This commit (with approval from all contributors) dual licenses
the torch-mlir project under both the standard LLVM license and the
standard PyTorch license. This will facilitate moving code between
torch-mlir and the two upstream projects.

The standard file comment is now:

```
// This file is licensed under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
// Also available under a BSD-style license. See LICENSE.
```

See `LICENSE` in the project root for the terms of both licenses.
2021-10-01 10:46:08 -07:00
Sean Silva 4fad753073 Move external/torch-mlir to the root of the repo. 2021-09-27 17:11:08 -07:00
Sean Silva a99cbeeb7e Move TorchConversion dialect and TorchTo* into torch-mlir 2021-09-23 21:39:31 -07:00
Sean Silva 28a7738189 [torch-mlir earthmoving (1/N)] C/C++ code movement.
This creates the `external/torch-mlir` directory as an
LLVM_EXTERNAL_PROJECTS-compatible project (analogous to
`iree-dialects`) and completes movement/rename of all pure MLIR C/C++
compiler code into there. The next step will be to move all the Python
code / code that links/includes PyTorch C++ code (which currently lives
in `frontends/pytorch`) into a subdirectory here.

I call this "earthmoving" because it is mostly mechanical changes and
renames. As a quick summary (we can change this down the road easily)
- C++ `mlir::NPCOMP::Torch -> mlir::torch::Torch`
- CAPI `npcompTorchListTypeGet -> torchMlirTorchListTypeGet`
- preprocessor `#ifndef NPCOMP_ -> #ifndef TORCHMLIR_`
- CMake `NPCOMPFoo -> TorchMLIRFoo`

The goal of this is to create a standalone project creating a center of
mass for entry into the MLIR ecosystem from PyTorch, suitable in scope
for eventual inclusion/ownership in PyTorch. The idea is that
`external/torch-mlir` will some day be pulled out into its own
repository, and then npcomp will simply pull it in as a submodule.

Layering-wise, what lives in `torch-mlir` lowers code from PyTorch
(currently TorchScript, but TorchFX or pytorch/xla-style tracing are
possible extensions) down to what we have been calling the "Torch
backend contract" which is cleaned up IR (inlining, simplifcation,
conversion to value tensors, ...) entirely in the `torch` dialect. This
is the branching off point for further lowering, of which npcomp takes
one opinion (outside `torch-mlir` of course!), namely the
`TorchConversion` dialect/transforms which lower to IR suitable for IREE
and other linalg-on-tensors based lower-level compilers.

Summary of changes:
- move `{include,lib,test}/Dialect/Torch` into `torch-mlir`
- move relevant parts of CAPI into `torch-mlir`.
- leave a few things related to the `torch-mlir` Python build commented
  out, which should be resolved in a subsequent change.
2021-09-10 21:44:37 -07:00
Sean Silva cab8d922ec Add TorchToIREE and factor out TorchConversion dialect.
This converts a basic list op (torch.prim.ListConstruct) to the IREE
dialect.

```
    def forward(self, x: float):
            return [x, x]
```

turns into:

```
builtin.func @forward(%arg0: !torch.float) -> !torch.list<!torch.float> {
  %0 = torch.prim.ListConstruct %arg0, %arg0 : (!torch.float, !torch.float) -> !torch.list<!torch.float>
  return %0 : !torch.list<!torch.float>
}
```

which turns into:

```
builtin.func @forward(%arg0: f64) -> !iree.list<f64> {
  %c1 = constant 1 : index
  %c0 = constant 0 : index
  %c2 = constant 2 : index
  %0 = iree.list.create %c2 : !iree.list<f64>
  iree.list.set %0[%c0], %arg0 : !iree.list<f64>, f64
  iree.list.set %0[%c1], %arg0 : !iree.list<f64>, f64
  return %0 : !iree.list<f64>
}
```

As part of doing this, I realized that it was time to formalize the IR
form that we reach right before running TorchTo{Linalg,Std,...}. We now
call it the "Torch backend contract". We then lower the "Torch backend
contract" to the "npcomp backend contract", which involves the new
TorchConversion (`torch_c`) dialect, which holds ops that need to
operate on both the npcomp backend types (e.g. builtin tensors, i1, IREE
list, etc.) and the `!torch` types.

This made more sense, as I realized that if I didn't factor out
`torch_c` then the Torch dialect would have a dependency on IREE
dialect (we previously didn't notice this was an issue because we only
depended on `builtin` types), which seemed wrong to me.

Recommended review order:
- TorchToIREE.cpp / `TorchToIREE/basic.mlir`
- Look at the new structure of createTorchScriptToNpcompBackendPipeline.
  It now lives in TorchConversion/Transforms/Passes.cpp and cleanly
  calls into `Torch::createTorchScriptToTorchBackendPipeline` for the
  frontend lowering to the Torch backend contract.
- Mechanical change extracting
  `torch_c.{to,from}_{i1,i64,f64,builtin_tensor,iree_list}` into a new
  TorchConversion dialect, and a few passes specific to the lowering
  from the Torch backend contract to the npcomp backend contract.
- Minor fixes to TorchToLinalg.cpp to use unconverted operands (now that
  we convert lists as part of operand materialization, we need to use
  the original operands). Also added test for AtenMaxPool2dOp and fixed
  m_TorchConstantIntList.
- TmpDeleteDeadIREELists pass. Temporary pass for deleting dead IREE lists that
  are created as part of operand materialization for conv/max pool/avg pool ops
  in TorchToLinalg.
2021-08-16 15:01:58 -07:00