This commit adds lowering of `aten.ceil.float` op.
This commit also fixes formatting for the file scalar.py.
Signed-Off By: Vivek Khandelwal <vivek@nod-labs.com>
The updated LLVM code includes a patch to create bfloat16 array
attributes, thus enabling a different patch to torch-mlir to flesh out
support for the bfloat16 type.
The issue was in the canonicalizer for torch.aten.ge.int -- in cases
where the operands were swapped, it would miscompile. This issue is
fixed and folding support generalized to `torch.aten.size.int < 0` as
well.
Fixes#716
A recent PyTorch commit made ConstantPad2d call a helper function with a
`Union[int, float]` type annotated. This commit adds minimal support for
representing and dealing with that.
https://github.com/pytorch/pytorch/pull/73287
Changes:
- Adding support for `!torch.union<T1, T2, T3>`/`Torch::UnionType`,
along with the importer and CAPI code.
- Add support in isValidSubtype for union types.
- Adding a canonicalizer for `torch.derefine` to help simplify some code
that derefines to a UnionType (this also fixes#664).
There is still more work to do for really supporting UnionType well,
such as canonicalizing UnionType's so that they can be compared with
pointer equality.
The reified code to compute the shape of torch.aten.constant_pad_nd
uses negative indices when setting list elements. This was not
converted to a positive offset in one place in SimplifyShapeCalculations
which prevented computation of the static shape.
This commit adds support for type refinement when
`torch.tensor_static_info_cast`s are involved, even when there are
users of the casted tensor that don't allow type refinements.
Originally the canonicalization pattern for
`torch.tensor_static_info_cast` would check if all the users of the
casted tensor allowed type refinements before making any changes. This
means that if at least one of the users did not allow type
refinements, the pattern would fail. This becomes an issue when doing
shape calculations because the calculations need the shape information
of each input tensor to be available before the calculation can be
simplified.
The ODS-generated code included via the `TorchOps.cpp.inc` file takes a
very long time to compile. This PR isolates it into its own file so that
the build system can cache it.
This PR creates a new file `TorchOpsODSGenerated.cpp` just to include
the `TorchOps.cpp.inc` file. Doing so required moving to the "new" way
to define verifiers, since the static `verify` free functions in
TorchOps.cpp weren't accessible from the .inc file after it was moved to
`TorchOpsODSGenerated.cpp`.
On my machine, this drops the build time of TorchOps.cpp (such as when
iterating on a canonicalizer) from >40 seconds to <10 seconds.
10 seconds still isn't great though, but at least it isn't "go get a
coffee" type of waiting.
See the documentation in `docs/shape_lib.md` and
`docs/adding_a_shape_function.md` for an overview of the system.
This completely overhauls how we represent shape functions. In
particular, RefineTypes does not infer shapes anymore (only dtypes).
Shape functions are now written in (TorchScript'able) Python.
Recommended review order:
1. Read `docs/shape_lib.md` and `docs/adding_a_shape_function.md`.
1. Code and tests for ReifyShapeCalculations, DropShapeCalculations.
1. Code and tests for SimplifyShapeCalculations.
1. shape_lib_gen.py
1. Code and tests for new RefineTypes pass.
1. Random folders/canonicalizers in TorchOps.cpp and associated test in
`canonicalize.mlir`.
1. New ReadOnly trait inferred from the registry.
1. Any miscellaneous remaining stuff.
Example `-print-ir-after-all` for ElementwiseUnaryModule:
[IR lowering dump](https://gist.github.com/silvasean/e4dc8cbc8d00aac7819602e3cbd8e212).
Example `-print-ir-after-all` for ElementwiseBinaryModule:
[IR lowering dump](https://gist.github.com/silvasean/daf6860ecced732af3568af6b1899113).
- This commit adds lowering of `aten.Bool.Tensor` and
`aten.Float.Tensor` op as a part of `convert-torch-to-linalg` pass.
- It also adds support for returning bool types.
- It also fixes lowering of the `aten.Int.Tensor` op for non-zero rank
input tensors.
- If a scalar number is converted to a 0-d tensor and passed on to the
`aten.Float.Tensor` op, it folds to the scalar number.
Signed-Off-by: Gaurav Shukla <gaurav@nod-labs.com>
The added e2e maxpool testcase from #545 was not getting a static shape
due to an unfolded prim.If when RefineTypes was called. This was because
of unfolded torch.iaten.__is__ and torch.prim.unchecked_cast operators
with torch.derefine operands.
Note that to enable folding of the code coming from an example
like the ConstantPad2dStaticModule e2e test, support for other
operations had to be added/improved:
- aten::neg.int
- aten::eq.float
- aten::eq.str
- prim::Uninitialized
- It folds `aten.to.dtype` when the input tensor type and result type
are exactly same.
- It folds `aten.view` when the rank of both the input tensor type and
result type is unity.
Signed-Off-by: Gaurav Shukla <gaurav@nod-labs.com>
This commit adds lowering of `aten.squeeze.dim` op into
`linalg.TensorCollapseShape` op. Here, the dim(th) dimension of the
input tensor is not supposed to be dynamic.
Signed-Off-by: Gaurav Shukla <gaurav@nod-labs.com>
This commit adds lowering of `aten.Squeeze` op into
`linalg.TensorCollapseShape` op. The size 1 dynamic dimensions are not
handled as a part of this commit.
Signed-Off-by: Gaurav Shukla <gaurav@nod-labs.com>
This is to fold the common pattern from Bert inference like:
```
%111 = torch.prim.NumToTensor.Scalar %110 : !torch.int ->
!torch.vtensor<[],si64>
%112 = torch.aten.Int.Tensor %111 : !torch.vtensor<[],si64> ->
!torch.int
```
This change is to unblock the work of some backprop ops returning more
than one tensors. We will need to think of a more scalable approach
in the future if more flexible return types combinations are needed.
- Added a DecomposeComplexOps pass to decompose complex torchOps.
- Refactored `visitAtenArgmaxOp` and `visitAtenAnyDimOp` to
`visitReductionAlongDimIntOp`.
- Moved some helper functions into
torch-mlir/Dialect/Torch/Utils/Utils.h to be shared by multiple files.
- Added support for f64 tensor as argument and return types.
This commit (with approval from all contributors) dual licenses
the torch-mlir project under both the standard LLVM license and the
standard PyTorch license. This will facilitate moving code between
torch-mlir and the two upstream projects.
The standard file comment is now:
```
// This file is licensed under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
// Also available under a BSD-style license. See LICENSE.
```
See `LICENSE` in the project root for the terms of both licenses.
This creates the `external/torch-mlir` directory as an
LLVM_EXTERNAL_PROJECTS-compatible project (analogous to
`iree-dialects`) and completes movement/rename of all pure MLIR C/C++
compiler code into there. The next step will be to move all the Python
code / code that links/includes PyTorch C++ code (which currently lives
in `frontends/pytorch`) into a subdirectory here.
I call this "earthmoving" because it is mostly mechanical changes and
renames. As a quick summary (we can change this down the road easily)
- C++ `mlir::NPCOMP::Torch -> mlir::torch::Torch`
- CAPI `npcompTorchListTypeGet -> torchMlirTorchListTypeGet`
- preprocessor `#ifndef NPCOMP_ -> #ifndef TORCHMLIR_`
- CMake `NPCOMPFoo -> TorchMLIRFoo`
The goal of this is to create a standalone project creating a center of
mass for entry into the MLIR ecosystem from PyTorch, suitable in scope
for eventual inclusion/ownership in PyTorch. The idea is that
`external/torch-mlir` will some day be pulled out into its own
repository, and then npcomp will simply pull it in as a submodule.
Layering-wise, what lives in `torch-mlir` lowers code from PyTorch
(currently TorchScript, but TorchFX or pytorch/xla-style tracing are
possible extensions) down to what we have been calling the "Torch
backend contract" which is cleaned up IR (inlining, simplifcation,
conversion to value tensors, ...) entirely in the `torch` dialect. This
is the branching off point for further lowering, of which npcomp takes
one opinion (outside `torch-mlir` of course!), namely the
`TorchConversion` dialect/transforms which lower to IR suitable for IREE
and other linalg-on-tensors based lower-level compilers.
Summary of changes:
- move `{include,lib,test}/Dialect/Torch` into `torch-mlir`
- move relevant parts of CAPI into `torch-mlir`.
- leave a few things related to the `torch-mlir` Python build commented
out, which should be resolved in a subsequent change.
This contains the following changes:
- Fix optional knowledge propagation. The initial knowledge should
always be NotNone for the operations we implemented.
- Add Folder for `prim.dtype`
- builder.getSymbolRefAttr is gone.
- OpAsmOpInterface's getAsmResultNames method needs explicit override
- a bunch of churn for builtin.func needing to be made explicit (and
sometimes implicit?)
- operation printers no longer need to print the operation name
themselves.
- snuck in beneficial trivial addition to TmpDeleteDeadIREEListsPass to
test a particular upstream change e2e with my local patchset.
- Add `!torch.optional` knowledge tracking
- Changes to improve type propagation for branches and terminators. See
examples in `refine-types-branch.mlir`
- Refator to separate handling of different ops from `visitOperation`
- Add refine types for a few new ops
This converts a basic list op (torch.prim.ListConstruct) to the IREE
dialect.
```
def forward(self, x: float):
return [x, x]
```
turns into:
```
builtin.func @forward(%arg0: !torch.float) -> !torch.list<!torch.float> {
%0 = torch.prim.ListConstruct %arg0, %arg0 : (!torch.float, !torch.float) -> !torch.list<!torch.float>
return %0 : !torch.list<!torch.float>
}
```
which turns into:
```
builtin.func @forward(%arg0: f64) -> !iree.list<f64> {
%c1 = constant 1 : index
%c0 = constant 0 : index
%c2 = constant 2 : index
%0 = iree.list.create %c2 : !iree.list<f64>
iree.list.set %0[%c0], %arg0 : !iree.list<f64>, f64
iree.list.set %0[%c1], %arg0 : !iree.list<f64>, f64
return %0 : !iree.list<f64>
}
```
As part of doing this, I realized that it was time to formalize the IR
form that we reach right before running TorchTo{Linalg,Std,...}. We now
call it the "Torch backend contract". We then lower the "Torch backend
contract" to the "npcomp backend contract", which involves the new
TorchConversion (`torch_c`) dialect, which holds ops that need to
operate on both the npcomp backend types (e.g. builtin tensors, i1, IREE
list, etc.) and the `!torch` types.
This made more sense, as I realized that if I didn't factor out
`torch_c` then the Torch dialect would have a dependency on IREE
dialect (we previously didn't notice this was an issue because we only
depended on `builtin` types), which seemed wrong to me.
Recommended review order:
- TorchToIREE.cpp / `TorchToIREE/basic.mlir`
- Look at the new structure of createTorchScriptToNpcompBackendPipeline.
It now lives in TorchConversion/Transforms/Passes.cpp and cleanly
calls into `Torch::createTorchScriptToTorchBackendPipeline` for the
frontend lowering to the Torch backend contract.
- Mechanical change extracting
`torch_c.{to,from}_{i1,i64,f64,builtin_tensor,iree_list}` into a new
TorchConversion dialect, and a few passes specific to the lowering
from the Torch backend contract to the npcomp backend contract.
- Minor fixes to TorchToLinalg.cpp to use unconverted operands (now that
we convert lists as part of operand materialization, we need to use
the original operands). Also added test for AtenMaxPool2dOp and fixed
m_TorchConstantIntList.
- TmpDeleteDeadIREELists pass. Temporary pass for deleting dead IREE lists that
are created as part of operand materialization for conv/max pool/avg pool ops
in TorchToLinalg.
With the following changes the compilation can continue until
RefineTypes pass:
- Add operators without ODS into `torch_ods_gen.py`
- Add some new optional and list types in `TorchTypes.td`
- Add some folders for aten int type comparator ops
- Modify GlobalizeObjectGraph.cpp. For global slots that's not used,
dont check if an aliased value is stored in more than one of global
slots. This can work around a failure where the same tensor is stored
in multiple "version" slots which are not used.
This includes the following changes to import MT model into MLIR. There
are still a lot of work to for actual compilation.
- Add `torch.dict<>`, `torch.any`, `torch.number` types
- Add `torch.prim.DictConstruct` op
- Fix `torch.prim.TupleConstruct` op assembly format to include resulting types
This adds a pattern to MaximizeValueSemantics which does a simple
abstract interpretation within a block, which handles simple cases of
`torch.overwrite_tensor`, enough to remove all the unnecessary uses of
non-value tensors in ResNet right now.
Before/after IR:
[gist](https://gist.github.com/silvasean/a3e1ef625b19dfc63579f73cd3b543b6)
Also,
- Split `torch.copy.tensor` into `torch.copy.to_tensor` and
`torch.copy.to_vtensor` which convert between value and non-value
semantic tensors. This is a much cleaner factorization as they have
very separate use cases and properties (e.g. different side effects)
- Remove the various canonicalization patterns they had, which were
confusing because they resulted in limited forms of maximizing value
semantics throughout the pipeline. We should structure our compilation
pipeline such that only MaximizeValueSemantics should be maximizing
value semantics.
- Adjust pass pipeline to only run MaximizeValueSemantics once.
- Make OverwriteTensorOp `$value` always be a value tensor and
`$overwritten` be a non-value tensor.
This op is much better behaved than the `torch.tensor.literal` op
(which is the new name of the `torch.tensor` op). In particular
`torch.tensor.literal`:
- always has a maximally refined type.
- always has value semantics.
- can be constant folded / CSE'd.
ReduceOpVariants is changed to perform the transformation from
`torch.tensor.literal` to `torch.vtensor.literal` (which in general
involves static information casts and copies.
This new op also allowed tightening up `torch.tensor.literal` to only
accept NonValueTensorType (instead of any tensor type).
This new ".literal" name is more descriptive. It was getting too
confusing seeing an op called just `torch.tensor` (we originally called
it that because that's the name of the similar function in the Torch
Python API, but it just doesn't fit here).
This replaces the ad-hoc use of `i64` throughout the Torch layer, and
helps to keep it crystal clear the distinction between `!torch.int`
(which is modeling the Python `int` type) and the various types that
serve as dtypes of tensors, which are a totally different type universe.
Changes:
- `!torch.int` type and C bindings.
- Change `torch.constant.int` parser to not need the `: i64` at the end.
- `m_TorchConstantInt` matcher to aid with matching constants.
- BackendTypeConversion changes for `!torch.int` -> `i64` type
conversion.
- Refactor finalizing patterns in FinalizingBackendTypeConversionPass
(they were getting very repetitive).
- Mechanical rewriting of `!torch.int` to `i64` in all the tests, and
`AnyTorchIntType` to `Torch_IntType` in the `.td` files.
This fixes a "regression" on ResNet where we weren't folding away all
the control flow. For now, our policy is to "optimize hard enough" to
make that control flow go away, because we don't yet have a way to lower
to the backend the stuff guarded by the control flow (RaiseException,
string operations, etc.).
It remains to be seen how much optimization we decide to do at this
level in the fullness of time -- the torch op set is not particularly
well-designed (at least not idiomatically for MLIR) for general
optimization. Ideally, with really good backend support for various
features, all the heavy optimization will happen at that layer on `std`
ops and `scf` control flow. But I have a suspicion we might end up
needing more optimization earlier in the pipeline.
This removes the use of `scf.if`, which required laundering back and
forth between `i1` and `!torch.bool` in the frontend. We will eventually
lower this op to `scf.if`, but this results in a cleaner IR and layering
at the frontend.
This finishes removing the dependence on the basicpy dialect!
Changes:
- Add `!torch.bool` type and replace use of `!basicpy.BoolType` in
Torch-related code.
- Rename BuiltinTensorize to BackendTypeConversion since now it handles
bool conversions (and, when we add !torch.int and !torch.float, it
will handle those as well), and generalize the related utilities (I
also moved them to Torch/Transforms since they aren't really part of
Torch/IR).
- Add `torch.to_i1` and `torch.from_i1` ops for materializations
- [cleanup] Reorganize `torch.constant.*` ops in TorchOps.td
- Remove dependency of `torch` dialect on `basicpy` dialect and also
`std` dialect. For `std`, we use some call related ops, but the
`torch` dialect itself never produces them (we have passes that do
though).
This is fairly mechanical. Recommended review order:
- New stuff in Torch/IR
- New BuiltinTypeConversion files.
- Mechnical fixups elsewhere.