Commit Graph

7 Commits (56f9a9b5dee5ee846202bdccb6f2c20b470cb815)

Author SHA1 Message Date
Ashay Rane faa9a78e38
build: update llvm tag to 6f46ff37 (#1448)
Summary of changes:
 - Updated references to the Arith dialect
   (https://reviews.llvm.org/D134762)
 - Switched to prefixed accessors for MemRef dialect
   (https://reviews.llvm.org/D134995)
 - Fixed warnings about signed/unsigned comparisons, ignored return
   values, and unused variables
2022-10-05 08:28:06 -05:00
Vivek Khandelwal 6f548fc3ad [MLIR][TORCH] Add decomposition of aten.adaptive_avg_pool2d op
This commit adds the decomposition of `aten.adaptive_avg_pool2d` op into
`aten.avg_pool2d` op. The current decomposition only supports cases where
input size is equal to the output size.

Signed-Off By: Vivek Khandelwal <vivek@nod-labs.com>
2022-05-27 07:56:37 +05:30
Vivek Khandelwal f15d257aac [MLIR][TORCH] Add support for ceil_mode = true for pooling ops
This commit adds support for aten.max_pool2d, aten.max_pool2d_with_indices,
and aten.avg_pool2d op for the cases where ceil_mode = true.

Signed-Off By: Vivek Khandelwal <vivek@nod-labs.com>
2022-05-11 12:52:47 +05:30
Vivek Khandelwal 4b11284440 [MLIR][TORCH] Add E2E support for aten.avg_pool2d op
This commit adds lowering of `aten.avg_pool2d` op.

Signed-Off By: Vivek Khandelwal <vivek@nod-labs.com>
2022-05-02 12:31:44 +05:30
Prashant Kumar 5cdef0213d [LINALG] Bug fix i64 vs i32 type comparison.
Comparing index type instead of integer types solves the problem.
2022-04-22 08:09:58 +05:30
Vivek Khandelwal 769f3a8870 [MLIR][TORCH] Add E2E support for max_pool2d_with_indices op
This commit adds lowering of `max_pool2d_with_indices` op.

Signed-Off By: Vivek Khandelwal <vivek@nod-labs.com>
2022-04-18 21:05:19 +05:30
Sean Silva 5d9222383c Split up TorchToLinalg.cpp
This helps keep things organized and also exposes more parallelism to
the build system. It seems though that most of the compile time is
actually spent in the headers though, so the wall time doesn't decrease
as much as I had hoped (and now that the headers are being included
multiple times, the cpu time actually increases a lot, sadly -- will try
to dig into this).
2022-03-14 10:19:41 -07:00