This moves the bulk of the Python code (including the Torch interop)
from `frontends/pytorch` into `torch-mlir/TorchPlugin`. This also
required reconciling a bunch of other Python-related stuff, like the
`torch` dialects.
As I did this, it was simpler to just remove all the old numpy/basicpy
stuff because we were going to delete it anyway and it was faster than
debugging an intermediate state that would only last O(days) anyway.
torch-mlir has two top-level python packages (built into the
`python_packages` directory):
- `torch_mlir_dialects`: `torch` dialect Python bindings (does not
depend on PyTorch). This also involves building the aggregate CAPI for
`torch-mlir`.
- `torch_mlir`: bindings to the part of the code that links against
PyTorch (or C++ code that transitively does).
Additionally, there remain two more Python packages in npcomp (but
outside `torch-mlir`):
- `npcomp_torch`: Contains the e2e test framework and testing configs
that plug into RefBackend and IREE.
- `npcomp_core`: Contains the low-level interfaces to RefBackend and
IREE that `npcomp_torch` uses, along with its own
`MLIR_PYTHON_PACKAGE_PREFIX=npcomp.` aggregation of the core MLIR
python bindings. (all other functionality has been stripped out)
After all the basicpy/numpy deletions, the `npcomp` C++ code is now very
tiny. It basically just contains RefBackend and the `TorchConversion`
dialect/passes (e.g. `TorchToLinalg.cpp`).
Correspondingly, there are now 4 main testing targets paralleling the
Python layering (which is reflective of the deeper underlying dependency
structure)
- `check-torch-mlir`: checks the `torch-mlir` pure MLIR C++ code.
- `check-torch-mlir-plugin`: checks the code in `TorchPlugin` (e.g.
TorchScript import)
- `check-frontends-pytorch`: Checks the little code we have in
`frontends/pytorch` -- mainly things related to the e2e framework
itself.
- `check-npcomp`: Checks the pure MLIR C++ code inside npcomp.
There is a target `check-npcomp-all` that runs all of them.
The `torch-mlir/build_standalone.sh` script does a standalone build of
`torch-mlir`.
The e2e tests (`tools/torchscript_e2e_test.sh`) are working too.
The update_torch_ods script now lives in
`torch-mlir/build_tools/update_torch_ods.sh` and expects a standalone
build.
This change also required a fix upstream related to cross-shlib Python
dependencies, so we also update llvm-project to
8dca953dd39c0cd8c80decbeb38753f58a4de580 to get
https://reviews.llvm.org/D109776 (no other fixes were needed for the
integrate, thankfully).
This completes most of the large source code changes. Next will be
bringing the CI/packaging/examples back to life.
This includes the following changes to import MT model into MLIR. There
are still a lot of work to for actual compilation.
- Add `torch.dict<>`, `torch.any`, `torch.number` types
- Add `torch.prim.DictConstruct` op
- Fix `torch.prim.TupleConstruct` op assembly format to include resulting types
This is a really major and invasive restructuring of the way we get
torch operators (`torch::jit::Operator` / `c10::OperatorHandle`) into
MLIR. Please forgive the challenging review, but due to the sheer
invasiveness, it wasn't really practical do do it in sane smaller
pieces.
This fully replaces everything that was already working on the
TorchScript path (actually, more -- we added tanh support to
TorchToLinalg in order to delete the older code paths). Additionally,
I've kept the lights on for the acap path too, including what little e2e
stuff was working before (for expediency I made a few tiny compromises
along the way that will be easy to undo when we give that path proper
attention).
Overview of the new design:
- The torch operator `somens::someunqualname.someoverloadname` is
imported as `torch.somens.someunqualname.someoverloadname` (skip the
last dotted part if the overload name is empty), OR, if we don't have
such an op registered, it is imported as
`torch.operator "somens.someunqualname.someoverloadname" (...) : ...`.
- The addition of the "overload name" is a critical element here, as
the `(ns,unqual,overload)` triple is unique, which solves a lot of
problems we were having.
- This involves having separate MLIR ops for the `trailing_` and
`.out` variants and all the different overloads. This seemed
necessary, because the set of overloads is so wild and varied and
unstructured. The previous design was leaning into some underlying
structure that just isn't there -- the default situation is
the "random overload that we want to manage on the MLIR side",
rather than that being an exception. E.g. `aten::ne` (not-equal)
has 21 overloads, only 4 of which are c10 dispatcher ops see
[gist](https://gist.github.com/silvasean/190ba918c550c956260e21254e1b8aa1),
and the "out" variant is really called `.Tensor_out` instead of
`.out` as it frequently is for other ops.
- Rationale for all being in `torch` namespace: the set of operators
are so varied and unstructured that "dialect per namespace"
doesn't result in anything resembling the typical MLIR dialect
boundary expectations. We could maybe draw the boundary at
dispatcher ops vs non-dispatcher ops, but that doesn't seem to
really result in very much useful structure at this point in time.
- Note: within the torch operator registry, we effectively have a
mini-basicpy subdialect (already type-resolved), which is reasonably
structured.
- The existing Torch op interfaces are also removed -- now that we
track the overload name, we can losslessly find the original
operator.
- Instead of `ATenRecognizeKernelsPass`, we now have a
`ReduceOpVariantsPass` that keys off certain traits (and perhaps
eventually interfaces) to reduce variants of ops to a smaller set,
ideally operating on immutable tensors and using surrounding ops to
model the mutability/aliasing aspects.
- Note: `torch.ns.unqual.overload` ops allow both immutable and
mutable tensors (unlike the previous hard distinction in the common
case). This is a premonition for a future change that will introduce a
bona fide `!torch.tensor` type that will clean up a bunch of stuff.
- `TorchToLinalg` / `TorchToStd` supercede the existing
"ATen->TCF->TCP->Linalg" path.
- The new `torch_ods_gen.py` supercedes `torch_signature_ods_gen.py`.
It should look somewhat familiar, but the benefit of hindsight has
allowed a lot of simplifications.
The overall trend seems to be to make the `torch` dialect a nice layer
independent of anything else. It feels like as a natural result of
various future changes we will be removing the reliance on basicpy+numpy
dialects and have a nice self-contained type system too that properly
models the TorchScript type system (including proper subtyping,
mutable/immutable tensors, optional dtype, etc.).
Recommended review order:
- Start at some of the new import IR, e.g. in
`frontends/pytorch/test/node_import/prim.py`,
`frontends/pytorch/test/acap_export/test_export_add3.py`, and other
tests.
- `frontends/pytorch/python/torch_mlir_utils/codegen/torch_ods_gen.py`
and associated generated files:
- `include/npcomp/Dialect/Torch/IR/GeneratedAtenOps.td`
- `include/npcomp/Dialect/Torch/IR/GeneratedPrimOps.td`
- Inspect `ReduceOpVariants.cpp` / `reduce-op-variants.mlir` and the new
traits in `include/npcomp/Dialect/Torch/IR/TorchTraits.h`
- Various code changes in the import path in
`frontends/pytorch/csrc/builder`. Probably most interesting is the new
code in `torch_to_mlir_utils.cpp` that has the logic to create the
`torch.operator` ops or `torch.ns.unqual.overload` ops.
This is the [new ResNet IR](https://gist.github.com/silvasean/5407aafb710d07612b7b5b92eabecebe),
just to be able to look at a substantial sample of IR in the new style.