Commit Graph

9 Commits (65d811e26779f48bdd5e0c790aab18ff8221be93)

Author SHA1 Message Date
Vivek Khandelwal 65d811e267 [MLIR][TORCH] Fix dynamic cases for aten.index.Tensor 2022-08-19 12:13:20 +05:30
Ramiro Leal-Cavazos 9d6ee48661
Fix unused-variables warnings about EmbeddingBag ops (#1220)
According to the documentation for
`torch.embedding_bag` (https://pytorch.org/docs/stable/generated/torch.nn.functional.embedding_bag.html),
the default value for `scale_grad_by_freq` is False.
2022-08-15 09:43:55 -07:00
Vidush Singhal ed13ebfd8d
E2E support for AtenEmbeddingBagPaddingIdxOp SUM Mode (#1066) 2022-08-01 16:44:11 -04:00
Quinn Dawkins 11a8901078
[MLIR][TORCH] Add support for multiple indexing tensors for aten.index.Tensor (#1097)
- Includes a canonicalizer for `aten.add.t`needed for successfully lowering the shape function
 - Only offers support for statically sized index tensors when there is more than one
 - Dynamic shape support remains for single indexing tensors
2022-07-28 19:00:02 -04:00
Quinn Dawkins c73a39e40a Add support for index.Tensor on dimensions other than the first
This patch still only supports a single indexing tensor.
2022-07-19 11:36:52 +05:30
Ramiro Leal-Cavazos 400fecc1e5
[LINALG] Fix shape function of index.Tensor + support N-rank inputs (#972)
This commit fixes the shape function for `index.Tensor`, adding
support for multiple index tensors and `None`s in the indices
list. This commit also adds support for input tensors of rank greater
than 1. The lowering for `index.Tensor` still has the the limitation
that only a single index tensor along the first dimension of the input
tensor is supported.
2022-06-24 09:45:44 -07:00
Ramiro Leal-Cavazos 246c2df65a
[LINALG] Fix typo in conversion pattern of `aten.embedding` (#942) 2022-06-15 09:45:10 -07:00
Prashant Kumar 5cdef0213d [LINALG] Bug fix i64 vs i32 type comparison.
Comparing index type instead of integer types solves the problem.
2022-04-22 08:09:58 +05:30
Sean Silva 5d9222383c Split up TorchToLinalg.cpp
This helps keep things organized and also exposes more parallelism to
the build system. It seems though that most of the compile time is
actually spent in the headers though, so the wall time doesn't decrease
as much as I had hoped (and now that the headers are being included
multiple times, the cpu time actually increases a lot, sadly -- will try
to dig into this).
2022-03-14 10:19:41 -07:00