Commit Graph

4 Commits (6dddb4d4fe206f7007a6cf693700d842a2094933)

Author SHA1 Message Date
Sean Silva 784156a998 Add `!torch.bool` type.
This finishes removing the dependence on the basicpy dialect!

Changes:
- Add `!torch.bool` type and replace use of `!basicpy.BoolType` in
  Torch-related code.
- Rename BuiltinTensorize to BackendTypeConversion since now it handles
  bool conversions (and, when we add !torch.int and !torch.float, it
  will handle those as well), and generalize the related utilities (I
  also moved them to Torch/Transforms since they aren't really part of
  Torch/IR).
  - Add `torch.to_i1` and `torch.from_i1` ops for materializations
- [cleanup] Reorganize `torch.constant.*` ops in TorchOps.td
- Remove dependency of `torch` dialect on `basicpy` dialect and also
  `std` dialect. For `std`, we use some call related ops, but the
  `torch` dialect itself never produces them (we have passes that do
  though).

This is fairly mechanical. Recommended review order:
- New stuff in Torch/IR
- New BuiltinTypeConversion files.
- Mechnical fixups elsewhere.
2021-06-16 13:22:00 -07:00
Sean Silva fef1733e12 Fix issue with unused functions in torch::jit::CompilationUnit
As described in the code comment:

```
When we import TorchScript IR, we import their entire "compilation unit",
which can contain numerous functions unrelated to the current program,
which breaks torch-globalization-pipeline; for example, there can be
random functions referencing types that haven't been imported
as part of the root `torch.nn.Module` we imported. Those will
be unreferenced private functions which symbol-dce will clean up nicely.
```

This situation is really easy to hit in jupyter notebooks, where the
same cell is evaluated multiple times. That results in the same
class name (at the Python level, e.g. class `Foo` in the top-level
main module). Internally to PyTorch, it handles this situation by
mangling in a unique number to the names of ClassType's and such. When
we import the new ClassType's, we see not just the new
torch::jit::Function's in the CompilationUnit, but, also all the old
ones, which reference ClassType's that are not reachable from the
`torch.nn.Module` that we imported.

Note: there is no way to avoid importing the whole CompilationUnit
(including these old remnants) without doing a fairly complicated call
graph reachability analysis of which functions are reachable from the
methods of the ClassType's we imported. It turns out that once we are
inside MLIR, we model visibility correctly so that `symbol-dce`
"Just Works" for this use case. That is to say, this is not a quick
hack, but rather seems like a totally palatable long-term solution.
2021-04-20 12:00:35 -07:00
Sean Silva 99178a167d Bump llvm-project to 0524a09cc7e1a0797982feacf505825231efbee7
- renames of OwningRewritePatternList -> RewritePatternSet
  - also `insert` to `add`
- RewritePatternSet holds a context now
- memref dialect split from std
2021-03-23 14:29:05 -07:00
Sean Silva 58c7030104 Support multiple instances of a class in GlobalizeObjectGraph.
This happens in practice with e.g. ResNet from torchvision (multiple
instances of the same BatchNorm class).

The key observation is that for this program, and the expected set of
programs, we can convert the program to the same globalized form with a
bit more static analysis and effort to suitably monomorphize the
program. Though what we are doing here is fairly annoying to implement,
it saves any nontrivial later pass from having to do similar analyses
(or worse). E.g. shape inference would need to be object-graph aware,
mutation/lifetime analyses would have to be aware, etc. Additionally, it
would make us front-load what it means to have a !torch.nn.Module type
on an ABI boundary, which we are just not ready to handle.

I'm really, really hoping that in practice we can get away with
this, otherwise it's going to be really rough designing a representation
(and implementing everything to back it) that is convenient to transform
and gracefully scales from full object graph (in the most dynamic case)
down to a fixed set of global slots like we have here (in the most
static case, which we presume a lot of practical programs fall into).

This also involved introducing a
`torch-prepare-for-globalize-object-graph` pass that does a minimal set of
lowerings to simplify the IR into a more orthogonal and analyzable form,
and a `torch-globalize-pipeline` helper.

Recommended review order:
- updated documentation in Passes.td
- new tests in `globalize-object-graph-multiple-instances*.mlir`
- implementation of GlobalizeObjectGraph.cpp
- PrepareForGlobalizeObjectGraph.cpp + prepare-for-globalize-object-graph.mlir
- misc stuff like torch-globalize-pipeline pipeline definition.

With this, we can import, globalize, and inline resnet18 from
torchvision:
https://gist.github.com/silvasean/821586afc19b67d9fb72030b2e0adeb8
2021-03-11 19:21:07 -08:00