This op is much better behaved than the `torch.tensor.literal` op
(which is the new name of the `torch.tensor` op). In particular
`torch.tensor.literal`:
- always has a maximally refined type.
- always has value semantics.
- can be constant folded / CSE'd.
ReduceOpVariants is changed to perform the transformation from
`torch.tensor.literal` to `torch.vtensor.literal` (which in general
involves static information casts and copies.
This new op also allowed tightening up `torch.tensor.literal` to only
accept NonValueTensorType (instead of any tensor type).
This new ".literal" name is more descriptive. It was getting too
confusing seeing an op called just `torch.tensor` (we originally called
it that because that's the name of the similar function in the Torch
Python API, but it just doesn't fit here).
This replaces the ad-hoc use of `i64` throughout the Torch layer, and
helps to keep it crystal clear the distinction between `!torch.int`
(which is modeling the Python `int` type) and the various types that
serve as dtypes of tensors, which are a totally different type universe.
Changes:
- `!torch.int` type and C bindings.
- Change `torch.constant.int` parser to not need the `: i64` at the end.
- `m_TorchConstantInt` matcher to aid with matching constants.
- BackendTypeConversion changes for `!torch.int` -> `i64` type
conversion.
- Refactor finalizing patterns in FinalizingBackendTypeConversionPass
(they were getting very repetitive).
- Mechanical rewriting of `!torch.int` to `i64` in all the tests, and
`AnyTorchIntType` to `Torch_IntType` in the `.td` files.
This finishes removing the dependence on the basicpy dialect!
Changes:
- Add `!torch.bool` type and replace use of `!basicpy.BoolType` in
Torch-related code.
- Rename BuiltinTensorize to BackendTypeConversion since now it handles
bool conversions (and, when we add !torch.int and !torch.float, it
will handle those as well), and generalize the related utilities (I
also moved them to Torch/Transforms since they aren't really part of
Torch/IR).
- Add `torch.to_i1` and `torch.from_i1` ops for materializations
- [cleanup] Reorganize `torch.constant.*` ops in TorchOps.td
- Remove dependency of `torch` dialect on `basicpy` dialect and also
`std` dialect. For `std`, we use some call related ops, but the
`torch` dialect itself never produces them (we have passes that do
though).
This is fairly mechanical. Recommended review order:
- New stuff in Torch/IR
- New BuiltinTypeConversion files.
- Mechnical fixups elsewhere.
This removes our reliance on the numpy dialect and avoids our off-label
use of the builtin tnesor type for modeling unknown dtypes. The
`!torch.vtensor` (`ValueTensorType`) type is a value-semantic tensor.
The `!torch.tensor` (`NonValueTensorType`) type is a non-value-semantic
tensor. The new types look as follows syntactically:
```
// Least-static-information, non-value-semantic tensor.
!torch.tensor
// Explicit form of least-static-information variant.
!torch.tensor<*,unk>
// Least-static-information, value-semantic tensor.
!torch.vtensor
// Explicit form of least-static-information variant.
!torch.vtensor<*,unk>
// Fixed-set of allowable element types, with first-class support for
// Torch's frontend signedness semantics.
!torch.tensor<*,si32>
// First-class support for unknown dtypes.
!torch.tensor<[?,?,?],unk>
// Standard MLIR representation of `?` for unknown dimensions.
!torch.tensor<[?,2,?,4],unk>
// Statically shaped / dtyped example.
!torch.vtensor<[1,2,3,4],f32>
```
This required fairly significant changes throughout the compiler, but
overall it is a big cleanup. We now have a much clearer layering of "the
Torch frontend lowering" vs "lowering to std + linalg + etc.".
At the C++ level, there is `ValueTensorType`, `NonValueTensorType`.
We also have a helper `BaseTensorType` (kind of like ShapedType) which
interoperates with those two.
Included changes:
- New `torch.tensor(dense<0.0> : tensor<5xf32>) : !torch.tensor` op for
creating torch tensor literals in the frontend.
- Consistently use signedness for the types (except i1 which I didn't
touch -- we need to sort out the situation with !basicpy.BoolType
there anyway so will be attending to that soon)
- Frontend can annotate whether an argument to the function has value
semantics. We currently require this, as our backend contract does not
currently allow us to even model the non-value-semantic case. Before,
the value-semantic assumption was randomly injected in the middle of
the pass pipeline.
- Move ArrayToTensor (now called MaximizeValueSemantics) and
RefinePublicReturn passes to torch dialect.
- The TorchToStd and TorchToLinalg passes are now type conversions from
`!torch.vtensor` to `tensor` and use the dialect conversion infra.
The overall conversion pipeline is set up following the best practices
of the "Type Conversions the Not-So-Hard Way" talk. This required
introducing `torch-func-builtin-tensorize` and
`torch-finalizing-builtin-tensorize` passes analogous to the upstream
bufferization passes with the corresponding names (mostly just
copypasta from there).
- Misc Torch-level canonicalizations -- we now cleanly layer the
lowering to std later in the pipeline, so we are gradually lessening
our reliance on random std constant folding before we get to that
point.
Recommended review order:
- New types in TorchTypes.td/TorchTypes.h/TorchDialect.cpp
- New ops in TorchOps.td / TorchOps.cpp
- Less important / more mechanical stuff
- Frontend changes.
- Pass changes/additions in `Torch/Transforms` and `Conversion/`
This is a really major and invasive restructuring of the way we get
torch operators (`torch::jit::Operator` / `c10::OperatorHandle`) into
MLIR. Please forgive the challenging review, but due to the sheer
invasiveness, it wasn't really practical do do it in sane smaller
pieces.
This fully replaces everything that was already working on the
TorchScript path (actually, more -- we added tanh support to
TorchToLinalg in order to delete the older code paths). Additionally,
I've kept the lights on for the acap path too, including what little e2e
stuff was working before (for expediency I made a few tiny compromises
along the way that will be easy to undo when we give that path proper
attention).
Overview of the new design:
- The torch operator `somens::someunqualname.someoverloadname` is
imported as `torch.somens.someunqualname.someoverloadname` (skip the
last dotted part if the overload name is empty), OR, if we don't have
such an op registered, it is imported as
`torch.operator "somens.someunqualname.someoverloadname" (...) : ...`.
- The addition of the "overload name" is a critical element here, as
the `(ns,unqual,overload)` triple is unique, which solves a lot of
problems we were having.
- This involves having separate MLIR ops for the `trailing_` and
`.out` variants and all the different overloads. This seemed
necessary, because the set of overloads is so wild and varied and
unstructured. The previous design was leaning into some underlying
structure that just isn't there -- the default situation is
the "random overload that we want to manage on the MLIR side",
rather than that being an exception. E.g. `aten::ne` (not-equal)
has 21 overloads, only 4 of which are c10 dispatcher ops see
[gist](https://gist.github.com/silvasean/190ba918c550c956260e21254e1b8aa1),
and the "out" variant is really called `.Tensor_out` instead of
`.out` as it frequently is for other ops.
- Rationale for all being in `torch` namespace: the set of operators
are so varied and unstructured that "dialect per namespace"
doesn't result in anything resembling the typical MLIR dialect
boundary expectations. We could maybe draw the boundary at
dispatcher ops vs non-dispatcher ops, but that doesn't seem to
really result in very much useful structure at this point in time.
- Note: within the torch operator registry, we effectively have a
mini-basicpy subdialect (already type-resolved), which is reasonably
structured.
- The existing Torch op interfaces are also removed -- now that we
track the overload name, we can losslessly find the original
operator.
- Instead of `ATenRecognizeKernelsPass`, we now have a
`ReduceOpVariantsPass` that keys off certain traits (and perhaps
eventually interfaces) to reduce variants of ops to a smaller set,
ideally operating on immutable tensors and using surrounding ops to
model the mutability/aliasing aspects.
- Note: `torch.ns.unqual.overload` ops allow both immutable and
mutable tensors (unlike the previous hard distinction in the common
case). This is a premonition for a future change that will introduce a
bona fide `!torch.tensor` type that will clean up a bunch of stuff.
- `TorchToLinalg` / `TorchToStd` supercede the existing
"ATen->TCF->TCP->Linalg" path.
- The new `torch_ods_gen.py` supercedes `torch_signature_ods_gen.py`.
It should look somewhat familiar, but the benefit of hindsight has
allowed a lot of simplifications.
The overall trend seems to be to make the `torch` dialect a nice layer
independent of anything else. It feels like as a natural result of
various future changes we will be removing the reliance on basicpy+numpy
dialects and have a nice self-contained type system too that properly
models the TorchScript type system (including proper subtyping,
mutable/immutable tensors, optional dtype, etc.).
Recommended review order:
- Start at some of the new import IR, e.g. in
`frontends/pytorch/test/node_import/prim.py`,
`frontends/pytorch/test/acap_export/test_export_add3.py`, and other
tests.
- `frontends/pytorch/python/torch_mlir_utils/codegen/torch_ods_gen.py`
and associated generated files:
- `include/npcomp/Dialect/Torch/IR/GeneratedAtenOps.td`
- `include/npcomp/Dialect/Torch/IR/GeneratedPrimOps.td`
- Inspect `ReduceOpVariants.cpp` / `reduce-op-variants.mlir` and the new
traits in `include/npcomp/Dialect/Torch/IR/TorchTraits.h`
- Various code changes in the import path in
`frontends/pytorch/csrc/builder`. Probably most interesting is the new
code in `torch_to_mlir_utils.cpp` that has the logic to create the
`torch.operator` ops or `torch.ns.unqual.overload` ops.
This is the [new ResNet IR](https://gist.github.com/silvasean/5407aafb710d07612b7b5b92eabecebe),
just to be able to look at a substantial sample of IR in the new style.
Interestingly, TorchScript has its own op (`torch::jit::Operator`)
registry separate from the dispatcher (it is a superset of the
dispatcher).
This is where the "prim" ops and some "aten" ops (that should probably
be renamed to "prim") live. In particular, `aten::__is__` is in that
latter category of "aten but really prim". This registry is also the
source of truth for what the TorchScript interpreter calls into when it
executes.
The bulk of the "not part of the dispatcher" ops live in
09feb5f579/torch/csrc/jit/runtime/register_prim_ops.cpp (L82)
And the registry itself lives in:
09feb5f579/torch/csrc/jit/runtime/operator.cpp (L196)
This fold further reduces the IR of ResNet by folding away some
more not-taken branches. These not-taken branches in ResNet require
first-class handling of the list type which we don't yet have on any
backend.
This is our first op with error semantics, and stresses the system.
There are a few design notes of special interest:
- RefineTypes.cpp's note about shape inference in the presence of code
that dynamically produces and error, and it is provable statically.
- ATenToLinalg.cpp's notes about future automation of the ATen->linalg
path.
- The notes in Passes.td about using low-tech `std.assert` ops instead
of `shape.assuming`.
Note: Doesn't work on IREE yet due to the `std.assert` op (needs to be
lowered to `vm.fail` on the IREE side).
- renames of OwningRewritePatternList -> RewritePatternSet
- also `insert` to `add`
- RewritePatternSet holds a context now
- memref dialect split from std
* Import ATen conv2d conversion and test
This is a first attempt at expanding ATen-to-TCF conversion for the
conv2d operator. Eventually, this will come in use when lowering a
high-level conv-based model.
- TensorFromElementsOp -> tensor::FromElementsOp
- `cmpi "eq", ...` -> `cmpi eq, ...`. Same for `cmpf`
- syntax change for private func ops
- some changes to the python bindings
Changes:
- linalg init tensor change (outs+init -> just outs)
- IntegerType::get and other builtin types now take the context as the
first arg
- LLVMType::* is gone. Now LLVM Types are just regular Type's.
This involved adding a `tcp.splatted` op to splat a dynamically sized
init tensor. See rationale in TCPOps.td docs.
One interesting observation is that when lowering tcf.matmul to
linalg.matmul, we need to both 1) create the error checks and 2)
calculate a shape transfer function to create the init tensors.
Previously, 2) was deferred to bufferizing tcp.matmul later. I'm not
sure if this is a conflation of concerns or not. For now, it's not a big
burden.
* Conversions are very simple, suporting mul, maximum and add (alpha=1 only).
* Example added with pass pipeline needed to run.
* Much missing off of the golden path but sufficient for such simple cases.
It was previously going through this awkward route that prematurely
created linalg.generic ops, which was an annoying layering problem since
we can't compute a shape transfer function for linalg.generic in the
general case. Now we pass it through the same path as tcp.matmul, with
the shape transfer function being defined for tcp.add.
This also removed the need for TCPToLinalg (now deleted). The equivalent
of that is happening in lower-shaped-results-to-memref. One interesting
outcome of this: we're basically using linalg as a "Buffer TCP". We
might want to look into using named structured ops for more of TCP, but
that would be a big velocity hit since then any change to the ODS /
verification for those ops would be a change to the upstream structured
op ODS generator. After we have more experience defining this manually,
we should re-evaluate rebasing TCP on generated named linalg ops.
I'm pretty happy with how this turned out. It looks pretty much like it
should -- one change at each layer. This particular op bottoms out on
linalg which takes care of the rest.
- Add tcf.matmul
- Add tcp.matmul
- Add TCF->TCP lowering
- Add tcp.matmul shape transfer function (BypassShapes.cpp)
- Add tcp.matmul -> linalg.matmul lowering (LowerShapedResultsToMemref.cpp)
- Add support to LowerShapeConstraints for lowering the new
shape.cstr_require
This matmul op is pretty limited in its capabilities. There is no
batching and no multidimensional contraction. Certainly more design work
will be needed to find the right abstractions that aren't too general
but also help to canonicalize many cases from frontends. This is mainly
to show that adding a new op needn't be very "scary" once we have the
e2e infra in place.
Also,
- this clears out some exploratory cruft from the TCF dialect now that
this is starting to become real.
This now gets the overall "RefE2E" compilation stack to a point that I'm
fairly happy with. We simplify it by mostly embracing the "descriptor"
view of the world.
The overall flow is best understood by reading through the
createE2ELoweringPipeline function in lib/E2E/E2E.cpp
That function creates a pass pipeline that lowers from "TCF" (which is
~numpy level of abstraction) down to LLVM IR.
A brief high-level summary of what happens there:
1. TCF to TCP conversion. This involves reifying error handling in the
form of shape constraints. See test/Conversion/TCFToTCP/basic.mlir
2. Lowering shape constraints. This converts shape constraints into
eager error-handling code. See test/E2E/lower-shape-constraints.mlir
This pass will soon go upstream.
Because this lowers to std.assert, some later passes like
LowerToNpcomprtABI and LowerToLLVM are updated to properly plumb this
through e2e.
See test/npcomp-run-mlir/invalid-broadcast.mlir for an execution test
that properly aborts in case of an error.
3. Lowering tensors to memrefs. This is done via a series of passes
rather than an single mega conversion. Unlike the previous code that
mixed in the npcomprt ABI stuff here, it's now a very clean "pure
memref" conversion.
See test/E2E/lower-*-to-memref.mlir and
lib/E2E/TensorToMemref/
Most of the changes are concentrated here.
4. As part of the above, we use the upstream ConvertShapeToStandard for
lowering shapes.
5. We lower linalg to loops and lower loops to CFG using upstream
passes.
6. Rewrite the "ABI" boundaries of the program to npcomprt data
structures (LowerToNpcomprtABI). This mainly affects ABI boundaries and
how global tensor constants are represented. One of the major
improvements in this commit is that now it's a very clean rewrite that
just replaces memrefs on ABI boundaries with !npcomprt.tensor (before
there was a get_extent function that is not needed).
See test/E2E/lower-to-npcomprt-abi.mlir
7. Lower to LLVM with upstream mlir patterns + some patterns for the
npcomprt lowerings.
One aspect here that is still a remnant of a non-descriptor-based tensor
to memref flow is the BypassShapes + LowerShapedResultsToMemref.
BypassShapes wraps the "tensor compute" ops in a tcp.shaped_results
(basically a "tie_shape" kind of op), and then
LowerShapedResultsToMemref uses those annotations to allocate output
buffers while lowering the "tensor compute ops". Note that there are
very few "tensor compute" ops currently supported (tcp.add +
tcp.broadcast_to), so we just hardcode them in both passes.
Realistically, I expect this to go away as we fully embrace the
descriptor-based approach for simplicity, so don't look too deep into
it.