Currently, the op `torch.tensor_static_info_cast` will not get
canonicalized away if the result type has any shape or dtype
information. This is because `isValidSubtype` only returns true when
the tensor types being compared are exactly the same or the supertype
has no shape and dtype information. Being unable to canonicalize away
the `torch.tensor_static_info_cast` gets in the way of further
optimizations, such as shape propagation.
This commit improves `isValidSubtype` by adding logic that compares
the shapes and dtypes of the two tensor types to determine of one type
is indeed a valid subtype of the other.
Fixes https://github.com/llvm/torch-mlir/issues/1926
Rather than a per-global-slot initializer region, we now have one for
the whole module. For example, it might look like this:
```
torch.global_slot "private" @tensor : !torch.tensor
torch.global_slot "private" @list : !torch.list<tensor>
torch.global_slot.module_initializer {
%0 = torch.tensor.literal(dense<0.0> : tensor<f32>) : !torch.tensor
%1 = torch.prim.ListConstruct %0 : (!torch.tensor) -> !torch.list<tensor>
torch.initialize.global_slots [
@tensor(%0 : !torch.tensor)
@list(%1 : !torch.list<tensor>)
]
}
```
This new structure allows GlobalizeObjectGraph to create the initializer in a
much simpler way, avoiding the need to reason about whether different slots
alias each other. Reasoning about whether slots alias each other now is the
responsibility of InlineGlobalSlots, which has to do a much more complicated
analysis, implemented using MLIR's dataflow analysis framework.
Recommended review order:
- Check out the new IR constructs in the .mlir files of various passes
- Op definitions (*.td)
- Changes to GlobalizeObjectGraph pass.
- InlineGlobalSlots pass (~total rewrite)
- Misc changes:
- Moving torchMlirAdjustStaticInformation for sharing with C++ code.
- EraseModuleInitializer pass
To make this a bit nicer, it would be good to have a `torch.module` op
with an initializer region attached. That would be more invasive though.
This change has highlighted certain aspects of our project layering
which are worth calling out. None of our backends can handle global
slots, so we enforce that there are no global slots before backend
lowering. At an earlier stage in the project, we had aspirations of
transparently handling mutable global state and such, but for reasons
described below, that is no longer a goal. So really global slots should
be seen as a progressive lowering step as part of inlining all the
IValue's in the original program (GlobalizeObjectGraph is also one such
step).
Over time, with insights from work like IREE-JAX, it has become clear
that there isn't a reliable programming model we can compile for users
where we just transparently handle mutable global state (and some other
things, like lists and dictionaries). There is a need for an "outer
program" that orchestrates more restricted subroutines of the kind we
can handle in our compile flow here. The benefit of that is that it
decouples considerations like shapes, dtypes, etc. from the program
constructs used in the outer program. As long as the outer program can
efficiently invoke (pipelining/async/etc.) high-performance
data-parallel numerical subroutines of the kind we compile in our flow
here, then there is a complete programming model. This is also
consistent with the direction of upstream PyTorch which is becoming more
tracing-based (which inherently loses a lot of program structure, which
then has to be applied back with an "outer program" orchestrating the
traced subroutines).
The updated LLVM code includes a patch to create bfloat16 array
attributes, thus enabling a different patch to torch-mlir to flesh out
support for the bfloat16 type.
This leads to much more succinct types in many cases:
```
!torch.list<!torch.int>
!torch.list<int>
!torch.tuple<!torch.list<!torch.int>, !torch.list<!torch.int>>
!torch.tuple<list<int>, list<int>>
!torch.optional<!torch.list<!torch.int>>
!torch.optional<list<int>>
!torch.list<list<list<tensor>>>
!torch.list<!torch.list<!torch.list<!torch.tensor>>>
```
I would like to take this further and allow omitting the `!torch.`
prefix in all cases, but that's harder -- for example, we currently use
`FuncOp` for functions, and so I don't think we can customize the
printing there. It seems like it will be a longer road to getting that
level of customization.
This commit adds the invariant to the op `torch.overwrite.tensor.contents` that
both of its operands have the same shape and size. In order to
maintain the invariant, special handling of this op is added to the
`RefineTypes` pass.
This creates the `external/torch-mlir` directory as an
LLVM_EXTERNAL_PROJECTS-compatible project (analogous to
`iree-dialects`) and completes movement/rename of all pure MLIR C/C++
compiler code into there. The next step will be to move all the Python
code / code that links/includes PyTorch C++ code (which currently lives
in `frontends/pytorch`) into a subdirectory here.
I call this "earthmoving" because it is mostly mechanical changes and
renames. As a quick summary (we can change this down the road easily)
- C++ `mlir::NPCOMP::Torch -> mlir::torch::Torch`
- CAPI `npcompTorchListTypeGet -> torchMlirTorchListTypeGet`
- preprocessor `#ifndef NPCOMP_ -> #ifndef TORCHMLIR_`
- CMake `NPCOMPFoo -> TorchMLIRFoo`
The goal of this is to create a standalone project creating a center of
mass for entry into the MLIR ecosystem from PyTorch, suitable in scope
for eventual inclusion/ownership in PyTorch. The idea is that
`external/torch-mlir` will some day be pulled out into its own
repository, and then npcomp will simply pull it in as a submodule.
Layering-wise, what lives in `torch-mlir` lowers code from PyTorch
(currently TorchScript, but TorchFX or pytorch/xla-style tracing are
possible extensions) down to what we have been calling the "Torch
backend contract" which is cleaned up IR (inlining, simplifcation,
conversion to value tensors, ...) entirely in the `torch` dialect. This
is the branching off point for further lowering, of which npcomp takes
one opinion (outside `torch-mlir` of course!), namely the
`TorchConversion` dialect/transforms which lower to IR suitable for IREE
and other linalg-on-tensors based lower-level compilers.
Summary of changes:
- move `{include,lib,test}/Dialect/Torch` into `torch-mlir`
- move relevant parts of CAPI into `torch-mlir`.
- leave a few things related to the `torch-mlir` Python build commented
out, which should be resolved in a subsequent change.
- builder.getSymbolRefAttr is gone.
- OpAsmOpInterface's getAsmResultNames method needs explicit override
- a bunch of churn for builtin.func needing to be made explicit (and
sometimes implicit?)
- operation printers no longer need to print the operation name
themselves.
- snuck in beneficial trivial addition to TmpDeleteDeadIREEListsPass to
test a particular upstream change e2e with my local patchset.
This op is much better behaved than the `torch.tensor.literal` op
(which is the new name of the `torch.tensor` op). In particular
`torch.tensor.literal`:
- always has a maximally refined type.
- always has value semantics.
- can be constant folded / CSE'd.
ReduceOpVariants is changed to perform the transformation from
`torch.tensor.literal` to `torch.vtensor.literal` (which in general
involves static information casts and copies.
This new op also allowed tightening up `torch.tensor.literal` to only
accept NonValueTensorType (instead of any tensor type).
This new ".literal" name is more descriptive. It was getting too
confusing seeing an op called just `torch.tensor` (we originally called
it that because that's the name of the similar function in the Torch
Python API, but it just doesn't fit here).
This replaces the ad-hoc use of `i64` throughout the Torch layer, and
helps to keep it crystal clear the distinction between `!torch.int`
(which is modeling the Python `int` type) and the various types that
serve as dtypes of tensors, which are a totally different type universe.
Changes:
- `!torch.int` type and C bindings.
- Change `torch.constant.int` parser to not need the `: i64` at the end.
- `m_TorchConstantInt` matcher to aid with matching constants.
- BackendTypeConversion changes for `!torch.int` -> `i64` type
conversion.
- Refactor finalizing patterns in FinalizingBackendTypeConversionPass
(they were getting very repetitive).
- Mechanical rewriting of `!torch.int` to `i64` in all the tests, and
`AnyTorchIntType` to `Torch_IntType` in the `.td` files.
This removes our reliance on the numpy dialect and avoids our off-label
use of the builtin tnesor type for modeling unknown dtypes. The
`!torch.vtensor` (`ValueTensorType`) type is a value-semantic tensor.
The `!torch.tensor` (`NonValueTensorType`) type is a non-value-semantic
tensor. The new types look as follows syntactically:
```
// Least-static-information, non-value-semantic tensor.
!torch.tensor
// Explicit form of least-static-information variant.
!torch.tensor<*,unk>
// Least-static-information, value-semantic tensor.
!torch.vtensor
// Explicit form of least-static-information variant.
!torch.vtensor<*,unk>
// Fixed-set of allowable element types, with first-class support for
// Torch's frontend signedness semantics.
!torch.tensor<*,si32>
// First-class support for unknown dtypes.
!torch.tensor<[?,?,?],unk>
// Standard MLIR representation of `?` for unknown dimensions.
!torch.tensor<[?,2,?,4],unk>
// Statically shaped / dtyped example.
!torch.vtensor<[1,2,3,4],f32>
```
This required fairly significant changes throughout the compiler, but
overall it is a big cleanup. We now have a much clearer layering of "the
Torch frontend lowering" vs "lowering to std + linalg + etc.".
At the C++ level, there is `ValueTensorType`, `NonValueTensorType`.
We also have a helper `BaseTensorType` (kind of like ShapedType) which
interoperates with those two.
Included changes:
- New `torch.tensor(dense<0.0> : tensor<5xf32>) : !torch.tensor` op for
creating torch tensor literals in the frontend.
- Consistently use signedness for the types (except i1 which I didn't
touch -- we need to sort out the situation with !basicpy.BoolType
there anyway so will be attending to that soon)
- Frontend can annotate whether an argument to the function has value
semantics. We currently require this, as our backend contract does not
currently allow us to even model the non-value-semantic case. Before,
the value-semantic assumption was randomly injected in the middle of
the pass pipeline.
- Move ArrayToTensor (now called MaximizeValueSemantics) and
RefinePublicReturn passes to torch dialect.
- The TorchToStd and TorchToLinalg passes are now type conversions from
`!torch.vtensor` to `tensor` and use the dialect conversion infra.
The overall conversion pipeline is set up following the best practices
of the "Type Conversions the Not-So-Hard Way" talk. This required
introducing `torch-func-builtin-tensorize` and
`torch-finalizing-builtin-tensorize` passes analogous to the upstream
bufferization passes with the corresponding names (mostly just
copypasta from there).
- Misc Torch-level canonicalizations -- we now cleanly layer the
lowering to std later in the pipeline, so we are gradually lessening
our reliance on random std constant folding before we get to that
point.
Recommended review order:
- New types in TorchTypes.td/TorchTypes.h/TorchDialect.cpp
- New ops in TorchOps.td / TorchOps.cpp
- Less important / more mechanical stuff
- Frontend changes.
- Pass changes/additions in `Torch/Transforms` and `Conversion/`
These tests pass on the reference backend.
- Add aten.linear op + shape xfer function + ATen->Linalg lowering.
- Note: this needs to be more automated, and needs to cover more cases.
- Current not implemented caveats:
- size-1 broadcasting for bias vector (either static-size-1 or ? case)
- higher-rank aten.linear ops (not produced by torch.nn.Linear though)
- type promotion (still don't even know the exact rules here)
- Add folder for torch.derefine op. Now the inliner can clean it up as
it inlines. (call boundaries are a main place we need to insert
torch.derefine) This is brittle -- the other important case is control
flow which will need to be handled via an extension to
RefineTypes.cpp (as will more robust call handling). River has an
in-flight patch to update it to the new dataflow framework so I didn't
want to do anything intrusive here.
- Also adjust torch.derefine syntax to use the keyword `to` instead of
`->`, as most type-only, cast-like ops do.
These allow users to annotate a known "type bound" on the argument,
which can seed shape/dtype inference. We don't rewrite the function
types as part of the import process (it will happen in a
yet-to-be-written pass) because:
1. We would need to interprocedurally rewrite all calls to keep the IR
consistent. Currently, we have a place after GlobalizeObjectGraph but
before we convert to tensors where this is convenient to do. Ideally,
we would do this on the object graph representation.
1. We don't necessarily know that adjusting the function type is a legal
calling convention change. The pass will have blessed knowledge (by
the pass pipeline author) that adjusting the argument type based on
the type bound is safe (which it frequently is).
2. Note that in principle, a type bound could be a fairly general thing
(such as maximum sizes of dimensions, unions of multiple concrete
types, etc.). The pass will in principle have logic to interpret the
type bounds and to determine a suitable "best" (and legal) argument
type.
This required restructuring of how we model TorchScript on import. The
main difference is that now we split out a `torch.class_type` that holds
methods and declarations of the types of each slot. This is more
consistent with TorchScript (our previous representation was
"denormalized").
Recommended reading order:
1. check out the description of `torch.class_type` in `TorchOps.td` and
look at `test/Dialect/Torch/ops.mlir` and
`frontends/pytorch/test/module_import/` to familiarize with the new
representation.
- Just look at the new IR. The diff between the old names and new
names is confusing.
2. check out `test/Dialect/Torch/globalize-object-graph*.mlir`
and read along with the pass description in
`include/npcomp/Dialect/Torch/Transforms/Passes.td`
3. Read the code in `GlobalizeObjectGraph.cpp` and miscellaneous changes
in `ivalue_importer.cpp`, `TorchOps.cpp`, etc.
It turns out that this was easiest to structure as a general IValue
importer, since torch module are just one of the possible IValue's.
We import the IValue object graph in a braindead fashion into basicpy
ops and a new `torch.nn_module` op that is used to model the
attributes/methods of a torch::jit::Module IValue. See `Torch/ops.mlir`
for an example, and also check out the .py import tests in
`frontends/pytorch/test/module_import`.
As part of this change, a few housekeeping tasks:
- extract some helpers from graph_importer.cpp
- more helpers around the C API
- misc touchups