This PR adds a conversion in the TorchOnnxToTorch pass for the ONNX
Multinomial operation. It also adds a TorchToLinalg lowering for the
`aten.Multinomial` op and does a light refactor of some repeated code
that generates random floating point numbers in
`TorchToLinalg/Random.cpp`.
After noticing a number of commits with unrelated formatting changes,
I think something was changed with clang-format at one point and we're
seeing a number of unrelated changes. Doing a refresh can help avoid
this.
The changes made here came from
```
find lib -iname *.h -o -iname *.cpp | xargs clang-format -i --style=llvm
find include -iname *.h -o -iname *.cpp | xargs clang-format -i --style=llvm
find projects -iname *.h -o -iname *.cpp | xargs clang-format -i --style=llvm
```
- Support for non-prefixed accessors has been removed. See:
https://reviews.llvm.org/D136727
- Rename `operands` to `methodOperands` in `prim.CallMethod` since the
name `operands` overlaps with a builtin method name. See:
https://reviews.llvm.org/D136727
- Add passes in refbackend to lower memref.subview. See:
https://reviews.llvm.org/D136377
- Replace `CopyToValueTensorOps` first in `RewriteViewLikeSubgraph` in
maximize-value-semantics.
The current implementation of the `RewriteViewLikeSubgraph` pass in
maximize-value-semantics creates temporarily invalid IR. In
particular, given a forward slice starting from a
`CopyToNonValueTensorOp` and ending in `CopyToValueTensorOp`s, the
pass first replaces all uses of the `CopyToNonValueTensorOp` with
its operand, which results in all the `CopyToValueTensorOp` users
having their operand have type `!torch.vtensor`, which is invalid.
The correct way to do things is to first replace all the
`CopyToValueTensorOp`s with their operand, and then replace all uses
of the `CopyToNonValueTensorOp` with its operand.
This only started failing now because the generated accessor
`getOperand` for the `CopyToValueTensorOp` now returns a
`TypedValue<NonValueTensorType>`, which has an assert checking that
the value returned is of the expected type.
This commit replaces the LCG algorithm that was being used by the
`TorchToLinalg` lowering of `AtenUniformOp` to generate random numbers
with the `squares64` algorithm, for the LCG algorithm was producing
tensors that were highly correlated with one another.
Squares64 algorithm: https://arxiv.org/abs/2004.06278
Closes https://github.com/llvm/torch-mlir/issues/1608
This commit removes almost all of the valsem ops, since the value
semantics version of the ops now exist in PyTorch. The only op missing
is `aten.bernoulli_.float`. In addition, this commit also simplifies
the implementation of `aten.fill.Scalar` by moving it to the pattern
that converts elementwise ops.
This commit makes the following changes needed to update bump LLVM:
- Replace `linalg.init_tensor` with `tensor.empty` (see:
https://reviews.llvm.org/D135129)
- Replace `NoSideEffect` with `Pure` (see
https://reviews.llvm.org/D135505)
- Replace `body` region accessor for `ReduceOp` and `ReduceWindowOp`
with `getBody`
- Fix incorrect use of `tosa::ReduceSumOp` in `AtenNativeLayerNormOp`
conversion pattern. The result type of `tosa::ReduceSumOp` must have
the same rank as the input type. (see:
https://www.mlplatform.org/tosa/tosa_spec.html#_reduce_sum)
Co-authored-by: Ashay Rane <ashay@users.noreply.github.com>
Co-authored-by: Ashay Rane <ashay@users.noreply.github.com>
Summary of changes:
- Updated references to the Arith dialect
(https://reviews.llvm.org/D134762)
- Switched to prefixed accessors for MemRef dialect
(https://reviews.llvm.org/D134995)
- Fixed warnings about signed/unsigned comparisons, ignored return
values, and unused variables
The term "pseudo" is very vague and was getting confusing (I felt I had
to explain it in every comment referencing it). Instead, rework the
"pseudo" ops to instead be named:
- MLIR Syntax: `torch.valsem.*`
- C++ / ODS: `ValsemVariant*Op`
This makes it clear what the concept is, and avoids confusion with other
things that might be called "pseudo", since these are very specific and
should be 100% consistently named w.r.t. the non-valsem-variant ops that
they correspond to.
This helps keep things organized and also exposes more parallelism to
the build system. It seems though that most of the compile time is
actually spent in the headers though, so the wall time doesn't decrease
as much as I had hoped (and now that the headers are being included
multiple times, the cpu time actually increases a lot, sadly -- will try
to dig into this).