This primarily unlocks proper handling of free functions (that is,
functions that are not methods of any torch.nn.Module).
Recommended review order:
- `ivalue_importer.cpp` + `ivalue_import/functions*.py`
- `GlobalizeObjectGraph.cpp` + test case
- misc other stuff
The `torch::jit::CompilationUnit` is basically a backing store or
"context" holding all the possible functions in the program. The
previous code was not explicitly accessing this data structure, since it
just imported the `torch::jit::Function`'s that it saw attached to
methods.
Subtly, any time a TorchScript module called into a free function, the
free function gets incorporated into the torch::jit::CompilationUnit,
but doesn't show up anywhere when dumping the module, except in the
curious pattern:
```
%5 : Function = prim::Constant[name="adaptive_avg_pool2d"]()
%6 : Tensor = prim::CallFunction(%5, %input.1, %4)
```
That is, calls are indirect calls, and are accessed via `prim::Constant`
materializing a function object. Even stranger, the `name` attribute here
doesn't really even tell the full story -- it doesn't correspond to
anything. It turns out that the c10::FunctionType itself actually holds
a pointer to the `torch::jit::Function` in the compilation unit
directly (so there is actually no indirection in prim::CallMethod,
because any two values of the same FunctionType call the same
function!). E.g. when converting the IR to bytecode, the "name" is
ignored [code link](1d6bd15790/torch/csrc/jit/runtime/interpreter.cpp (L937)).
We do import `prim::CallFunction` as a `std.call_indirect` though
because it's more braindead to do it that way (it gets canonicalized to
a direct call easily).
This required some invasive surgery to graph_importer.h/cpp,
specifically moving most of it into node_importer.h/cpp and relayering
it. The abstraction that it had didn't work well in the recursive
setting that happens with prim::If.
The key observation is that torch::jit::Graph doesn't really correspond
directly to anything on the MLIR side. It's a weird combination of a
context, builder, and function and just holds a `torch::jit::Block`. It
is `torch::jit::Node` and `torch::jit::Block` which form the recursive
structure analogous to MLIR's operation/region/block. So
node_importer.h/cpp makes sense as a core building block.
As part of doing this, I did venture a bit into the AcapController code,
and realize now that there is functionality duplicated there with the
ivalue importer. Will refactor that soon.
* This has been anticipated for a long time in that it is quite hard to keep C++ binary compatibility across a system landscape as diverse as PyTorch, LLVM, and this project. This is why we based the PyTorch extension on the MLIR and NPCOMP C APIs only: that is the only sane linkage story for the entire matrix.
* Removes the few LLVM'isms in torch_mlir that had snuck in, using either STL or PyTorch support utilities. The new rule here is that LLVM C++ includes are forbidden at this level and (as stated in the design), torch_mlir should use the PyTorch runtime and support libraries (not introduce an incidental C++ dependency on LLVM).
* Also deletes mnist-playground as it was proving impossible to keep the grid of PyTorch vs system ABI divisions functioning. I am open to a less drastic course here (optional/disabled by default?)
* This gets us pretty close to just using PyTorch's extension builder API, which will be nice for distribution (i.e. it integrates well with the PyTorch ecosystem for deployment). I ended up just simplifying the in-tree CMake support for now.
* Fixes#138
* Does not handle all features yet but should conservatively fail on unsupported things.
* Location tracking is still somewhat mismatched between what TorchScript and MLIR do. Likely need a better heuristic for tracking locations from defs for nodes that do not carry location.
* Sets the ground-work for a specialized/generic split but only implements the generic side.
* Had some evidence that this requires a recent bump of PT nightly (within the last month) to pick up pybind11 2.6, which includes some cross-module symbol fixes (vs the previously sync'd version). No source changes, but older versions fail to cast function types at runtime.