This is a first step towards formalizing the set of ops in our backend
contract. The goal is to eventually formalize `torch` dialect ops into 3
categories:
1. Legal in backend contract
2. Illegal in backend contract
3. Conditionally legal in backend contract
The "conditionally legal" set are the ops that we can optionally
decompose for backends.
This patch adds relevant pass options for this throughout the compiler,
in preparation for a new set of traits which will formalize this
classification.
This introduces a new pass LowerToBackendContract (better name very
welcome) which performs the bulk of the simplifications that we do,
such as
- shape refinement
- dtype refinement
- maximizing value semantics
- inlining global slots
- decomposing complex ops
The key difference from before is that it iterates the set of
transformations, which can help to break a number of "catch-22" issues
where one simplification depends on another, the latest example being
here:
https://github.com/llvm/torch-mlir/issues/1131
This also exposed that RefineTypes was sometimes crashing/asserting for
certain inputs. This commit hardens it a bit.
Rather than a per-global-slot initializer region, we now have one for
the whole module. For example, it might look like this:
```
torch.global_slot "private" @tensor : !torch.tensor
torch.global_slot "private" @list : !torch.list<tensor>
torch.global_slot.module_initializer {
%0 = torch.tensor.literal(dense<0.0> : tensor<f32>) : !torch.tensor
%1 = torch.prim.ListConstruct %0 : (!torch.tensor) -> !torch.list<tensor>
torch.initialize.global_slots [
@tensor(%0 : !torch.tensor)
@list(%1 : !torch.list<tensor>)
]
}
```
This new structure allows GlobalizeObjectGraph to create the initializer in a
much simpler way, avoiding the need to reason about whether different slots
alias each other. Reasoning about whether slots alias each other now is the
responsibility of InlineGlobalSlots, which has to do a much more complicated
analysis, implemented using MLIR's dataflow analysis framework.
Recommended review order:
- Check out the new IR constructs in the .mlir files of various passes
- Op definitions (*.td)
- Changes to GlobalizeObjectGraph pass.
- InlineGlobalSlots pass (~total rewrite)
- Misc changes:
- Moving torchMlirAdjustStaticInformation for sharing with C++ code.
- EraseModuleInitializer pass
To make this a bit nicer, it would be good to have a `torch.module` op
with an initializer region attached. That would be more invasive though.
This change has highlighted certain aspects of our project layering
which are worth calling out. None of our backends can handle global
slots, so we enforce that there are no global slots before backend
lowering. At an earlier stage in the project, we had aspirations of
transparently handling mutable global state and such, but for reasons
described below, that is no longer a goal. So really global slots should
be seen as a progressive lowering step as part of inlining all the
IValue's in the original program (GlobalizeObjectGraph is also one such
step).
Over time, with insights from work like IREE-JAX, it has become clear
that there isn't a reliable programming model we can compile for users
where we just transparently handle mutable global state (and some other
things, like lists and dictionaries). There is a need for an "outer
program" that orchestrates more restricted subroutines of the kind we
can handle in our compile flow here. The benefit of that is that it
decouples considerations like shapes, dtypes, etc. from the program
constructs used in the outer program. As long as the outer program can
efficiently invoke (pipelining/async/etc.) high-performance
data-parallel numerical subroutines of the kind we compile in our flow
here, then there is a complete programming model. This is also
consistent with the direction of upstream PyTorch which is becoming more
tracing-based (which inherently loses a lot of program structure, which
then has to be applied back with an "outer program" orchestrating the
traced subroutines).
This patch adds a new pass `torch-verify-conversion-to-value-semantics`,
which looks for non-value semantics tensors to catch such tensors early
during compilation.
This pass requires `torch-refine-public-return` pass to ensure that
return operations are updated to use value tensors, followed by the
canonicalize pass to remove any dead ops that may use or produce
non-value tensors.
The updated LLVM code includes a patch to create bfloat16 array
attributes, thus enabling a different patch to torch-mlir to flesh out
support for the bfloat16 type.
See the documentation in `docs/shape_lib.md` and
`docs/adding_a_shape_function.md` for an overview of the system.
This completely overhauls how we represent shape functions. In
particular, RefineTypes does not infer shapes anymore (only dtypes).
Shape functions are now written in (TorchScript'able) Python.
Recommended review order:
1. Read `docs/shape_lib.md` and `docs/adding_a_shape_function.md`.
1. Code and tests for ReifyShapeCalculations, DropShapeCalculations.
1. Code and tests for SimplifyShapeCalculations.
1. shape_lib_gen.py
1. Code and tests for new RefineTypes pass.
1. Random folders/canonicalizers in TorchOps.cpp and associated test in
`canonicalize.mlir`.
1. New ReadOnly trait inferred from the registry.
1. Any miscellaneous remaining stuff.
Example `-print-ir-after-all` for ElementwiseUnaryModule:
[IR lowering dump](https://gist.github.com/silvasean/e4dc8cbc8d00aac7819602e3cbd8e212).
Example `-print-ir-after-all` for ElementwiseBinaryModule:
[IR lowering dump](https://gist.github.com/silvasean/daf6860ecced732af3568af6b1899113).
This change is to unblock the work of some backprop ops returning more
than one tensors. We will need to think of a more scalable approach
in the future if more flexible return types combinations are needed.
- Added a DecomposeComplexOps pass to decompose complex torchOps.
- Refactored `visitAtenArgmaxOp` and `visitAtenAnyDimOp` to
`visitReductionAlongDimIntOp`.
- Moved some helper functions into
torch-mlir/Dialect/Torch/Utils/Utils.h to be shared by multiple files.
- Added support for f64 tensor as argument and return types.
We lower through linalg-on-tensors and use RefBackend to run it.
This adds enough support for a "tanh" op. Adding more ops should be
fairly mechanical now that things are wired up. Run with:
```
./tools/torchscript_e2e_test.sh -c tosa
```
The backend structure is very similar to linalg-on-tensors based E2E
backends and is a nice parallel (see `tosa_backend.py`). Actually, this
forced a nice refactoring to the layering here. We removed
`torchscript-module-to-linalg-on-tensors-backend-pipeline` and instead
require separately running
```
torchscript-function-to-torch-backend-pipeline,torch-backend-to-linalg-on-tensors-backend-pipeline
```
This highlights the step that lowers to the "torch backend contract"
of cleaned up `torch` dialect ops is a critical step in the lowering.
Going forward, that is the key load-bearing contract of the torch-mlir
project, not the linalg-on-tensors backend contract.
Recommended review order:
- `TorchToTosa.cpp` / `TorchToTosa/basic.mlir`
- `python/torch_mlir_e2e_test/torchscript/configs/tosa_backend.py` and
the new `utils.py` file there.
- `python/torch_mlir_e2e_test/tosa_backends/linalg_on_tensors.py` and
`abc.py` in that directory for the TOSA backend e2e interface.
- other misc mechanical changes
This commit (with approval from all contributors) dual licenses
the torch-mlir project under both the standard LLVM license and the
standard PyTorch license. This will facilitate moving code between
torch-mlir and the two upstream projects.
The standard file comment is now:
```
// This file is licensed under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
// Also available under a BSD-style license. See LICENSE.
```
See `LICENSE` in the project root for the terms of both licenses.
Implement the `lazytensor` python package for converting
lazy computations captured by the Lazy Tensor Core into MLIR.
This PR also fixes a few things with `torchfx` and its example
This creates the `external/torch-mlir` directory as an
LLVM_EXTERNAL_PROJECTS-compatible project (analogous to
`iree-dialects`) and completes movement/rename of all pure MLIR C/C++
compiler code into there. The next step will be to move all the Python
code / code that links/includes PyTorch C++ code (which currently lives
in `frontends/pytorch`) into a subdirectory here.
I call this "earthmoving" because it is mostly mechanical changes and
renames. As a quick summary (we can change this down the road easily)
- C++ `mlir::NPCOMP::Torch -> mlir::torch::Torch`
- CAPI `npcompTorchListTypeGet -> torchMlirTorchListTypeGet`
- preprocessor `#ifndef NPCOMP_ -> #ifndef TORCHMLIR_`
- CMake `NPCOMPFoo -> TorchMLIRFoo`
The goal of this is to create a standalone project creating a center of
mass for entry into the MLIR ecosystem from PyTorch, suitable in scope
for eventual inclusion/ownership in PyTorch. The idea is that
`external/torch-mlir` will some day be pulled out into its own
repository, and then npcomp will simply pull it in as a submodule.
Layering-wise, what lives in `torch-mlir` lowers code from PyTorch
(currently TorchScript, but TorchFX or pytorch/xla-style tracing are
possible extensions) down to what we have been calling the "Torch
backend contract" which is cleaned up IR (inlining, simplifcation,
conversion to value tensors, ...) entirely in the `torch` dialect. This
is the branching off point for further lowering, of which npcomp takes
one opinion (outside `torch-mlir` of course!), namely the
`TorchConversion` dialect/transforms which lower to IR suitable for IREE
and other linalg-on-tensors based lower-level compilers.
Summary of changes:
- move `{include,lib,test}/Dialect/Torch` into `torch-mlir`
- move relevant parts of CAPI into `torch-mlir`.
- leave a few things related to the `torch-mlir` Python build commented
out, which should be resolved in a subsequent change.
This converts a basic list op (torch.prim.ListConstruct) to the IREE
dialect.
```
def forward(self, x: float):
return [x, x]
```
turns into:
```
builtin.func @forward(%arg0: !torch.float) -> !torch.list<!torch.float> {
%0 = torch.prim.ListConstruct %arg0, %arg0 : (!torch.float, !torch.float) -> !torch.list<!torch.float>
return %0 : !torch.list<!torch.float>
}
```
which turns into:
```
builtin.func @forward(%arg0: f64) -> !iree.list<f64> {
%c1 = constant 1 : index
%c0 = constant 0 : index
%c2 = constant 2 : index
%0 = iree.list.create %c2 : !iree.list<f64>
iree.list.set %0[%c0], %arg0 : !iree.list<f64>, f64
iree.list.set %0[%c1], %arg0 : !iree.list<f64>, f64
return %0 : !iree.list<f64>
}
```
As part of doing this, I realized that it was time to formalize the IR
form that we reach right before running TorchTo{Linalg,Std,...}. We now
call it the "Torch backend contract". We then lower the "Torch backend
contract" to the "npcomp backend contract", which involves the new
TorchConversion (`torch_c`) dialect, which holds ops that need to
operate on both the npcomp backend types (e.g. builtin tensors, i1, IREE
list, etc.) and the `!torch` types.
This made more sense, as I realized that if I didn't factor out
`torch_c` then the Torch dialect would have a dependency on IREE
dialect (we previously didn't notice this was an issue because we only
depended on `builtin` types), which seemed wrong to me.
Recommended review order:
- TorchToIREE.cpp / `TorchToIREE/basic.mlir`
- Look at the new structure of createTorchScriptToNpcompBackendPipeline.
It now lives in TorchConversion/Transforms/Passes.cpp and cleanly
calls into `Torch::createTorchScriptToTorchBackendPipeline` for the
frontend lowering to the Torch backend contract.
- Mechanical change extracting
`torch_c.{to,from}_{i1,i64,f64,builtin_tensor,iree_list}` into a new
TorchConversion dialect, and a few passes specific to the lowering
from the Torch backend contract to the npcomp backend contract.
- Minor fixes to TorchToLinalg.cpp to use unconverted operands (now that
we convert lists as part of operand materialization, we need to use
the original operands). Also added test for AtenMaxPool2dOp and fixed
m_TorchConstantIntList.
- TmpDeleteDeadIREELists pass. Temporary pass for deleting dead IREE lists that
are created as part of operand materialization for conv/max pool/avg pool ops
in TorchToLinalg.
- torch.aten.flatten.using_ints to linalg lowering
- torch.aten.max_pool2d to linalg lowering
- Support torch.aten.conv2d for more flexible dilation and strides values
We plumb through e2e a fair number of interesting cases:
- unary, binary, ternary elementwise ops
- ops like `torch.aten.add.Tensor` that also take a scalar parameter
- static size-1 broadcasting
We allow the static size-1 broadcasting case, but emit a runtime error
in the case of dynamic size-1 broadcasting. This seems like a sweet spot
subset of things that can be lowered directly to linalg, while not being
overly constraining to users. This is consistent with what IREE is doing
for CHLO->Linalg lowering as well
([code](50bf7a87e4/iree/compiler/InputConversion/MHLO/BroadcastingToLinalgPatterns.cpp (L1))).
To test the static size-1 case, we added support for the
`torch.aten.unsqueeze` op and lowering for it through
`linalg.tensor_expand_shape`. This involved a generalization of
`MaximizeValueSemantics` able to handle it (the solution there also
works for `torch.aten.flatten.using_ints` which we need for ResNet
anyway)
Also, a few minor additional changes:
- Add `VerifyInvariantsBeforeBackendLowering` pass, which catches a
large class of errors before we get to backend lowering (now that we
are doing dialect conversion, the errors are way nicer if we just emit
them up front rather than in the guts of a random pattern).
- Minor change to RefBackend to allow `linalg.tensor_expand_shape`.
Recommended review order:
- e2e tests in elementwise.py
- `ConvertElementwiseOp` in TorchToLinalg.cpp + elementwise.mlir test
- `ConvertAtenUnsqueezeOp` in TorchToLinalg.cpp + unsqueeze.mlir test
- RefineTypes.cpp + tests
- MaximizeValueSemantics changes + test
- VerifyInvariantsBeforeBackendLowering pass + test
This adds a pattern to MaximizeValueSemantics which does a simple
abstract interpretation within a block, which handles simple cases of
`torch.overwrite_tensor`, enough to remove all the unnecessary uses of
non-value tensors in ResNet right now.
Before/after IR:
[gist](https://gist.github.com/silvasean/a3e1ef625b19dfc63579f73cd3b543b6)
Also,
- Split `torch.copy.tensor` into `torch.copy.to_tensor` and
`torch.copy.to_vtensor` which convert between value and non-value
semantic tensors. This is a much cleaner factorization as they have
very separate use cases and properties (e.g. different side effects)
- Remove the various canonicalization patterns they had, which were
confusing because they resulted in limited forms of maximizing value
semantics throughout the pipeline. We should structure our compilation
pipeline such that only MaximizeValueSemantics should be maximizing
value semantics.
- Adjust pass pipeline to only run MaximizeValueSemantics once.
- Make OverwriteTensorOp `$value` always be a value tensor and
`$overwritten` be a non-value tensor.
This fixes a "regression" on ResNet where we weren't folding away all
the control flow. For now, our policy is to "optimize hard enough" to
make that control flow go away, because we don't yet have a way to lower
to the backend the stuff guarded by the control flow (RaiseException,
string operations, etc.).
It remains to be seen how much optimization we decide to do at this
level in the fullness of time -- the torch op set is not particularly
well-designed (at least not idiomatically for MLIR) for general
optimization. Ideally, with really good backend support for various
features, all the heavy optimization will happen at that layer on `std`
ops and `scf` control flow. But I have a suspicion we might end up
needing more optimization earlier in the pipeline.
This finishes removing the dependence on the basicpy dialect!
Changes:
- Add `!torch.bool` type and replace use of `!basicpy.BoolType` in
Torch-related code.
- Rename BuiltinTensorize to BackendTypeConversion since now it handles
bool conversions (and, when we add !torch.int and !torch.float, it
will handle those as well), and generalize the related utilities (I
also moved them to Torch/Transforms since they aren't really part of
Torch/IR).
- Add `torch.to_i1` and `torch.from_i1` ops for materializations
- [cleanup] Reorganize `torch.constant.*` ops in TorchOps.td
- Remove dependency of `torch` dialect on `basicpy` dialect and also
`std` dialect. For `std`, we use some call related ops, but the
`torch` dialect itself never produces them (we have passes that do
though).
This is fairly mechanical. Recommended review order:
- New stuff in Torch/IR
- New BuiltinTypeConversion files.
- Mechnical fixups elsewhere.
This removes our reliance on the numpy dialect and avoids our off-label
use of the builtin tnesor type for modeling unknown dtypes. The
`!torch.vtensor` (`ValueTensorType`) type is a value-semantic tensor.
The `!torch.tensor` (`NonValueTensorType`) type is a non-value-semantic
tensor. The new types look as follows syntactically:
```
// Least-static-information, non-value-semantic tensor.
!torch.tensor
// Explicit form of least-static-information variant.
!torch.tensor<*,unk>
// Least-static-information, value-semantic tensor.
!torch.vtensor
// Explicit form of least-static-information variant.
!torch.vtensor<*,unk>
// Fixed-set of allowable element types, with first-class support for
// Torch's frontend signedness semantics.
!torch.tensor<*,si32>
// First-class support for unknown dtypes.
!torch.tensor<[?,?,?],unk>
// Standard MLIR representation of `?` for unknown dimensions.
!torch.tensor<[?,2,?,4],unk>
// Statically shaped / dtyped example.
!torch.vtensor<[1,2,3,4],f32>
```
This required fairly significant changes throughout the compiler, but
overall it is a big cleanup. We now have a much clearer layering of "the
Torch frontend lowering" vs "lowering to std + linalg + etc.".
At the C++ level, there is `ValueTensorType`, `NonValueTensorType`.
We also have a helper `BaseTensorType` (kind of like ShapedType) which
interoperates with those two.
Included changes:
- New `torch.tensor(dense<0.0> : tensor<5xf32>) : !torch.tensor` op for
creating torch tensor literals in the frontend.
- Consistently use signedness for the types (except i1 which I didn't
touch -- we need to sort out the situation with !basicpy.BoolType
there anyway so will be attending to that soon)
- Frontend can annotate whether an argument to the function has value
semantics. We currently require this, as our backend contract does not
currently allow us to even model the non-value-semantic case. Before,
the value-semantic assumption was randomly injected in the middle of
the pass pipeline.
- Move ArrayToTensor (now called MaximizeValueSemantics) and
RefinePublicReturn passes to torch dialect.
- The TorchToStd and TorchToLinalg passes are now type conversions from
`!torch.vtensor` to `tensor` and use the dialect conversion infra.
The overall conversion pipeline is set up following the best practices
of the "Type Conversions the Not-So-Hard Way" talk. This required
introducing `torch-func-builtin-tensorize` and
`torch-finalizing-builtin-tensorize` passes analogous to the upstream
bufferization passes with the corresponding names (mostly just
copypasta from there).
- Misc Torch-level canonicalizations -- we now cleanly layer the
lowering to std later in the pipeline, so we are gradually lessening
our reliance on random std constant folding before we get to that
point.
Recommended review order:
- New types in TorchTypes.td/TorchTypes.h/TorchDialect.cpp
- New ops in TorchOps.td / TorchOps.cpp
- Less important / more mechanical stuff
- Frontend changes.
- Pass changes/additions in `Torch/Transforms` and `Conversion/`
This is a really major and invasive restructuring of the way we get
torch operators (`torch::jit::Operator` / `c10::OperatorHandle`) into
MLIR. Please forgive the challenging review, but due to the sheer
invasiveness, it wasn't really practical do do it in sane smaller
pieces.
This fully replaces everything that was already working on the
TorchScript path (actually, more -- we added tanh support to
TorchToLinalg in order to delete the older code paths). Additionally,
I've kept the lights on for the acap path too, including what little e2e
stuff was working before (for expediency I made a few tiny compromises
along the way that will be easy to undo when we give that path proper
attention).
Overview of the new design:
- The torch operator `somens::someunqualname.someoverloadname` is
imported as `torch.somens.someunqualname.someoverloadname` (skip the
last dotted part if the overload name is empty), OR, if we don't have
such an op registered, it is imported as
`torch.operator "somens.someunqualname.someoverloadname" (...) : ...`.
- The addition of the "overload name" is a critical element here, as
the `(ns,unqual,overload)` triple is unique, which solves a lot of
problems we were having.
- This involves having separate MLIR ops for the `trailing_` and
`.out` variants and all the different overloads. This seemed
necessary, because the set of overloads is so wild and varied and
unstructured. The previous design was leaning into some underlying
structure that just isn't there -- the default situation is
the "random overload that we want to manage on the MLIR side",
rather than that being an exception. E.g. `aten::ne` (not-equal)
has 21 overloads, only 4 of which are c10 dispatcher ops see
[gist](https://gist.github.com/silvasean/190ba918c550c956260e21254e1b8aa1),
and the "out" variant is really called `.Tensor_out` instead of
`.out` as it frequently is for other ops.
- Rationale for all being in `torch` namespace: the set of operators
are so varied and unstructured that "dialect per namespace"
doesn't result in anything resembling the typical MLIR dialect
boundary expectations. We could maybe draw the boundary at
dispatcher ops vs non-dispatcher ops, but that doesn't seem to
really result in very much useful structure at this point in time.
- Note: within the torch operator registry, we effectively have a
mini-basicpy subdialect (already type-resolved), which is reasonably
structured.
- The existing Torch op interfaces are also removed -- now that we
track the overload name, we can losslessly find the original
operator.
- Instead of `ATenRecognizeKernelsPass`, we now have a
`ReduceOpVariantsPass` that keys off certain traits (and perhaps
eventually interfaces) to reduce variants of ops to a smaller set,
ideally operating on immutable tensors and using surrounding ops to
model the mutability/aliasing aspects.
- Note: `torch.ns.unqual.overload` ops allow both immutable and
mutable tensors (unlike the previous hard distinction in the common
case). This is a premonition for a future change that will introduce a
bona fide `!torch.tensor` type that will clean up a bunch of stuff.
- `TorchToLinalg` / `TorchToStd` supercede the existing
"ATen->TCF->TCP->Linalg" path.
- The new `torch_ods_gen.py` supercedes `torch_signature_ods_gen.py`.
It should look somewhat familiar, but the benefit of hindsight has
allowed a lot of simplifications.
The overall trend seems to be to make the `torch` dialect a nice layer
independent of anything else. It feels like as a natural result of
various future changes we will be removing the reliance on basicpy+numpy
dialects and have a nice self-contained type system too that properly
models the TorchScript type system (including proper subtyping,
mutable/immutable tensors, optional dtype, etc.).
Recommended review order:
- Start at some of the new import IR, e.g. in
`frontends/pytorch/test/node_import/prim.py`,
`frontends/pytorch/test/acap_export/test_export_add3.py`, and other
tests.
- `frontends/pytorch/python/torch_mlir_utils/codegen/torch_ods_gen.py`
and associated generated files:
- `include/npcomp/Dialect/Torch/IR/GeneratedAtenOps.td`
- `include/npcomp/Dialect/Torch/IR/GeneratedPrimOps.td`
- Inspect `ReduceOpVariants.cpp` / `reduce-op-variants.mlir` and the new
traits in `include/npcomp/Dialect/Torch/IR/TorchTraits.h`
- Various code changes in the import path in
`frontends/pytorch/csrc/builder`. Probably most interesting is the new
code in `torch_to_mlir_utils.cpp` that has the logic to create the
`torch.operator` ops or `torch.ns.unqual.overload` ops.
This is the [new ResNet IR](https://gist.github.com/silvasean/5407aafb710d07612b7b5b92eabecebe),
just to be able to look at a substantial sample of IR in the new style.
Interestingly, TorchScript has its own op (`torch::jit::Operator`)
registry separate from the dispatcher (it is a superset of the
dispatcher).
This is where the "prim" ops and some "aten" ops (that should probably
be renamed to "prim") live. In particular, `aten::__is__` is in that
latter category of "aten but really prim". This registry is also the
source of truth for what the TorchScript interpreter calls into when it
executes.
The bulk of the "not part of the dispatcher" ops live in
09feb5f579/torch/csrc/jit/runtime/register_prim_ops.cpp (L82)
And the registry itself lives in:
09feb5f579/torch/csrc/jit/runtime/operator.cpp (L196)
This fold further reduces the IR of ResNet by folding away some
more not-taken branches. These not-taken branches in ResNet require
first-class handling of the list type which we don't yet have on any
backend.
This is the start of a push to getting ResNet running.
This involves throwing in the towel on an O0 pipelinie for now. See note
in the code. We keep an options struct with `optimize` flag, but it
default to true for now.
This inlines global slots if possible. This allows them to participate
in folding, canonicalization, shape inference, etc.
Example use cases:
- inlining weights and biases that are readonly during inference
- inlining the "training" bool to allow stuff to fold away
For training use cases (especially internal training loop), we will need
something smarter to get good performance. That would look like an "SSA
formation" which promotes the global slots to tensors in the program,
flushing them back to the slots at the minimal number of necessary
places. We might want to let backends do that transformation though.
This also interacts with shape inference (type bounds on the slots to
even lower them to backends in the first place).
- Move frontend lowering pipelines to c++ (this helps with reproducing
failures in npcomp-opt)
- Add debugging printouts when compilation fails on RefBackendTestConfig
The experience now when a test fails during MLIR lowering is now like this:
```
NPCOMP TorchScript Object Graph IR -> NPCOMP Backend IR lowering failed with the following diagnostics:
failed to legalize operation 'torch.global_slot'
Module does not conform to npcomp's backend contract. See dialect conversion legality information above.
Error can be reproduced with:
$ npcomp-opt -torchscript-to-npcomp-backend-pipeline /tmp/ResNet18Module.mlir
```
And when TorchScript->MLIR import fails it looks like this:
```
PyTorch TorchScript module -> NPCOMP Object Graph IR import failed with the following diagnostics:
unhandled prim operation: %18 : int = prim::min(%17) # /usr/local/google/home/silvasean/.local/lib/python3.9/site-packages/torch/nn/functional.py:4532:4
```
Also,
- Add `--filter=<regex>` to e2e test harness to filter tests.
- Add a few prim ops that were needed to import ResNet18
- Fix torch.prim.Loop.condition assemblyFormat (it previously would not
round-trip in the case of no loop-carried variables)
This happens in practice with e.g. ResNet from torchvision (multiple
instances of the same BatchNorm class).
The key observation is that for this program, and the expected set of
programs, we can convert the program to the same globalized form with a
bit more static analysis and effort to suitably monomorphize the
program. Though what we are doing here is fairly annoying to implement,
it saves any nontrivial later pass from having to do similar analyses
(or worse). E.g. shape inference would need to be object-graph aware,
mutation/lifetime analyses would have to be aware, etc. Additionally, it
would make us front-load what it means to have a !torch.nn.Module type
on an ABI boundary, which we are just not ready to handle.
I'm really, really hoping that in practice we can get away with
this, otherwise it's going to be really rough designing a representation
(and implementing everything to back it) that is convenient to transform
and gracefully scales from full object graph (in the most dynamic case)
down to a fixed set of global slots like we have here (in the most
static case, which we presume a lot of practical programs fall into).
This also involved introducing a
`torch-prepare-for-globalize-object-graph` pass that does a minimal set of
lowerings to simplify the IR into a more orthogonal and analyzable form,
and a `torch-globalize-pipeline` helper.
Recommended review order:
- updated documentation in Passes.td
- new tests in `globalize-object-graph-multiple-instances*.mlir`
- implementation of GlobalizeObjectGraph.cpp
- PrepareForGlobalizeObjectGraph.cpp + prepare-for-globalize-object-graph.mlir
- misc stuff like torch-globalize-pipeline pipeline definition.
With this, we can import, globalize, and inline resnet18 from
torchvision:
https://gist.github.com/silvasean/821586afc19b67d9fb72030b2e0adeb8
This required restructuring of how we model TorchScript on import. The
main difference is that now we split out a `torch.class_type` that holds
methods and declarations of the types of each slot. This is more
consistent with TorchScript (our previous representation was
"denormalized").
Recommended reading order:
1. check out the description of `torch.class_type` in `TorchOps.td` and
look at `test/Dialect/Torch/ops.mlir` and
`frontends/pytorch/test/module_import/` to familiarize with the new
representation.
- Just look at the new IR. The diff between the old names and new
names is confusing.
2. check out `test/Dialect/Torch/globalize-object-graph*.mlir`
and read along with the pass description in
`include/npcomp/Dialect/Torch/Transforms/Passes.td`
3. Read the code in `GlobalizeObjectGraph.cpp` and miscellaneous changes
in `ivalue_importer.cpp`, `TorchOps.cpp`, etc.