This is a first step towards the structure we discussed here:
https://gist.github.com/stellaraccident/931b068aaf7fa56f34069426740ebf20
There are two primary goals:
1. Separate the core project (C++ dialects and conversions) from the
hard PyTorch dependencies. We move all such things into projects/pt1 as
a starting point since they are presently entangled with PT1-era APIs.
Additional work can be done to disentangle components from that
(specifically LTC is identified as likely ultimately living in a
`projects/ltc`).
2. Create space for native PyTorch2 Dynamo-based infra to be upstreamed
without needing to co-exist with the original TorchScript path.
Very little changes in this path with respect to build layering or
options. These can be updated in a followup without commingling
directory structure changes.
This also takes steps toward a couple of other layering enhancements:
* Removes the llvm-external-projects/torch-mlir-dialects sub-project,
collapsing it into the main tree.
* Audits and fixes up the core C++ build to account for issues found
while moving things. This is just an opportunistic pass through but
roughly ~halves the number of build actions for the project from the
high 4000's to the low 2000's.
It deviates from the discussed plan by having a `projects/` tree instead
of `compat/`. As I was thinking about it, this will better accommodate
the follow-on code movement.
Once things are roughly in place and the CI passing, followups will
focus on more in-situ fixes and cleanups.
Corresponding commits:
* mlir-hlo: 16886a108eff5197f816ca0f1950cc5ff1b078d9
* stablehlo: 77a59815a82b34f7b08ed2d42a711d9920682d0e
* llvm-project: 4acc3ffbb0af5631bc7916aeff3570f448899647
* Adapt to ByteCodeOpInterface changes.
* Adapt to RegionBranchPoint changes: https://reviews.llvm.org/D159116
* Adapt inferReturnTypes to get the value from properties.
* Adapt invalid.mlir to properties syntax
* [TOSA] Align with custom assembly format change.
* [TOSA] handle change of axis to int32 type
* [TOSA] Restore improper convert to i32
Landing with Windows broken (it cannot be fixed because of the way the mlir-hlo dep is inserted). Will followup with an untangling.
---------
Co-authored-by: TatWai Chong <tatwai.chong@arm.com>
Co-authored-by: Eric Kunze <eric.kunze@arm.com>
The Torch dialect has an include to `mlir/Dialect/Func/IR/FuncOps.h` and
should therefore have a CMake dependency to the MLIRFuncDialect.
Otherwise, the build can fail since it may occur that
`mlir/Dialect/Func/IR/FuncOps.h.inc` isn't generated yet.
The `assemblyFormat` stuff (which generates unrolled, per-op C++ code)
was taking up a lot of compile time, and all the ops are essentially
printed with the same logic. So this PR makes them all call the same
helper function. This is done by using
`let hasCustomAssemblyFormat = 1` and then implementing `FooOp::parse`
and `FooOp::print`.
Additionally, the `Generated*Ops.td` files are all collapsed into just
`GeneratedTorchOps.td` (there is no reason to have the files separate,
since the files are very large anyway so one is always having to search
within them -- editors don't care that the file to search is now a bit
bigger :) ).
This reduces TorchOpsODSGenerated.cpp compile time (which is now
GeneratedTorchOps.cpp) from 39 to 31 seconds on my machine. This is
actually less than I expected, but this PR is an overall cleanup to the
code anyway. The next step will be to introduce (better) functionality
upstream for sharding the TorchOps.cpp.inc file, so that we can truly
parallelize the O(#ops) costs. This is also necessary, because after
this PR, TorchDialect.cpp is now the slowest file to compile, due to the
`addOperations<... all the ops ...>` call, which needs to be shareded
too.
The ODS-generated code included via the `TorchOps.cpp.inc` file takes a
very long time to compile. This PR isolates it into its own file so that
the build system can cache it.
This PR creates a new file `TorchOpsODSGenerated.cpp` just to include
the `TorchOps.cpp.inc` file. Doing so required moving to the "new" way
to define verifiers, since the static `verify` free functions in
TorchOps.cpp weren't accessible from the .inc file after it was moved to
`TorchOpsODSGenerated.cpp`.
On my machine, this drops the build time of TorchOps.cpp (such as when
iterating on a canonicalizer) from >40 seconds to <10 seconds.
10 seconds still isn't great though, but at least it isn't "go get a
coffee" type of waiting.
This creates the `external/torch-mlir` directory as an
LLVM_EXTERNAL_PROJECTS-compatible project (analogous to
`iree-dialects`) and completes movement/rename of all pure MLIR C/C++
compiler code into there. The next step will be to move all the Python
code / code that links/includes PyTorch C++ code (which currently lives
in `frontends/pytorch`) into a subdirectory here.
I call this "earthmoving" because it is mostly mechanical changes and
renames. As a quick summary (we can change this down the road easily)
- C++ `mlir::NPCOMP::Torch -> mlir::torch::Torch`
- CAPI `npcompTorchListTypeGet -> torchMlirTorchListTypeGet`
- preprocessor `#ifndef NPCOMP_ -> #ifndef TORCHMLIR_`
- CMake `NPCOMPFoo -> TorchMLIRFoo`
The goal of this is to create a standalone project creating a center of
mass for entry into the MLIR ecosystem from PyTorch, suitable in scope
for eventual inclusion/ownership in PyTorch. The idea is that
`external/torch-mlir` will some day be pulled out into its own
repository, and then npcomp will simply pull it in as a submodule.
Layering-wise, what lives in `torch-mlir` lowers code from PyTorch
(currently TorchScript, but TorchFX or pytorch/xla-style tracing are
possible extensions) down to what we have been calling the "Torch
backend contract" which is cleaned up IR (inlining, simplifcation,
conversion to value tensors, ...) entirely in the `torch` dialect. This
is the branching off point for further lowering, of which npcomp takes
one opinion (outside `torch-mlir` of course!), namely the
`TorchConversion` dialect/transforms which lower to IR suitable for IREE
and other linalg-on-tensors based lower-level compilers.
Summary of changes:
- move `{include,lib,test}/Dialect/Torch` into `torch-mlir`
- move relevant parts of CAPI into `torch-mlir`.
- leave a few things related to the `torch-mlir` Python build commented
out, which should be resolved in a subsequent change.
This finishes removing the dependence on the basicpy dialect!
Changes:
- Add `!torch.bool` type and replace use of `!basicpy.BoolType` in
Torch-related code.
- Rename BuiltinTensorize to BackendTypeConversion since now it handles
bool conversions (and, when we add !torch.int and !torch.float, it
will handle those as well), and generalize the related utilities (I
also moved them to Torch/Transforms since they aren't really part of
Torch/IR).
- Add `torch.to_i1` and `torch.from_i1` ops for materializations
- [cleanup] Reorganize `torch.constant.*` ops in TorchOps.td
- Remove dependency of `torch` dialect on `basicpy` dialect and also
`std` dialect. For `std`, we use some call related ops, but the
`torch` dialect itself never produces them (we have passes that do
though).
This is fairly mechanical. Recommended review order:
- New stuff in Torch/IR
- New BuiltinTypeConversion files.
- Mechnical fixups elsewhere.
This removes our reliance on the numpy dialect and avoids our off-label
use of the builtin tnesor type for modeling unknown dtypes. The
`!torch.vtensor` (`ValueTensorType`) type is a value-semantic tensor.
The `!torch.tensor` (`NonValueTensorType`) type is a non-value-semantic
tensor. The new types look as follows syntactically:
```
// Least-static-information, non-value-semantic tensor.
!torch.tensor
// Explicit form of least-static-information variant.
!torch.tensor<*,unk>
// Least-static-information, value-semantic tensor.
!torch.vtensor
// Explicit form of least-static-information variant.
!torch.vtensor<*,unk>
// Fixed-set of allowable element types, with first-class support for
// Torch's frontend signedness semantics.
!torch.tensor<*,si32>
// First-class support for unknown dtypes.
!torch.tensor<[?,?,?],unk>
// Standard MLIR representation of `?` for unknown dimensions.
!torch.tensor<[?,2,?,4],unk>
// Statically shaped / dtyped example.
!torch.vtensor<[1,2,3,4],f32>
```
This required fairly significant changes throughout the compiler, but
overall it is a big cleanup. We now have a much clearer layering of "the
Torch frontend lowering" vs "lowering to std + linalg + etc.".
At the C++ level, there is `ValueTensorType`, `NonValueTensorType`.
We also have a helper `BaseTensorType` (kind of like ShapedType) which
interoperates with those two.
Included changes:
- New `torch.tensor(dense<0.0> : tensor<5xf32>) : !torch.tensor` op for
creating torch tensor literals in the frontend.
- Consistently use signedness for the types (except i1 which I didn't
touch -- we need to sort out the situation with !basicpy.BoolType
there anyway so will be attending to that soon)
- Frontend can annotate whether an argument to the function has value
semantics. We currently require this, as our backend contract does not
currently allow us to even model the non-value-semantic case. Before,
the value-semantic assumption was randomly injected in the middle of
the pass pipeline.
- Move ArrayToTensor (now called MaximizeValueSemantics) and
RefinePublicReturn passes to torch dialect.
- The TorchToStd and TorchToLinalg passes are now type conversions from
`!torch.vtensor` to `tensor` and use the dialect conversion infra.
The overall conversion pipeline is set up following the best practices
of the "Type Conversions the Not-So-Hard Way" talk. This required
introducing `torch-func-builtin-tensorize` and
`torch-finalizing-builtin-tensorize` passes analogous to the upstream
bufferization passes with the corresponding names (mostly just
copypasta from there).
- Misc Torch-level canonicalizations -- we now cleanly layer the
lowering to std later in the pipeline, so we are gradually lessening
our reliance on random std constant folding before we get to that
point.
Recommended review order:
- New types in TorchTypes.td/TorchTypes.h/TorchDialect.cpp
- New ops in TorchOps.td / TorchOps.cpp
- Less important / more mechanical stuff
- Frontend changes.
- Pass changes/additions in `Torch/Transforms` and `Conversion/`
This is a really major and invasive restructuring of the way we get
torch operators (`torch::jit::Operator` / `c10::OperatorHandle`) into
MLIR. Please forgive the challenging review, but due to the sheer
invasiveness, it wasn't really practical do do it in sane smaller
pieces.
This fully replaces everything that was already working on the
TorchScript path (actually, more -- we added tanh support to
TorchToLinalg in order to delete the older code paths). Additionally,
I've kept the lights on for the acap path too, including what little e2e
stuff was working before (for expediency I made a few tiny compromises
along the way that will be easy to undo when we give that path proper
attention).
Overview of the new design:
- The torch operator `somens::someunqualname.someoverloadname` is
imported as `torch.somens.someunqualname.someoverloadname` (skip the
last dotted part if the overload name is empty), OR, if we don't have
such an op registered, it is imported as
`torch.operator "somens.someunqualname.someoverloadname" (...) : ...`.
- The addition of the "overload name" is a critical element here, as
the `(ns,unqual,overload)` triple is unique, which solves a lot of
problems we were having.
- This involves having separate MLIR ops for the `trailing_` and
`.out` variants and all the different overloads. This seemed
necessary, because the set of overloads is so wild and varied and
unstructured. The previous design was leaning into some underlying
structure that just isn't there -- the default situation is
the "random overload that we want to manage on the MLIR side",
rather than that being an exception. E.g. `aten::ne` (not-equal)
has 21 overloads, only 4 of which are c10 dispatcher ops see
[gist](https://gist.github.com/silvasean/190ba918c550c956260e21254e1b8aa1),
and the "out" variant is really called `.Tensor_out` instead of
`.out` as it frequently is for other ops.
- Rationale for all being in `torch` namespace: the set of operators
are so varied and unstructured that "dialect per namespace"
doesn't result in anything resembling the typical MLIR dialect
boundary expectations. We could maybe draw the boundary at
dispatcher ops vs non-dispatcher ops, but that doesn't seem to
really result in very much useful structure at this point in time.
- Note: within the torch operator registry, we effectively have a
mini-basicpy subdialect (already type-resolved), which is reasonably
structured.
- The existing Torch op interfaces are also removed -- now that we
track the overload name, we can losslessly find the original
operator.
- Instead of `ATenRecognizeKernelsPass`, we now have a
`ReduceOpVariantsPass` that keys off certain traits (and perhaps
eventually interfaces) to reduce variants of ops to a smaller set,
ideally operating on immutable tensors and using surrounding ops to
model the mutability/aliasing aspects.
- Note: `torch.ns.unqual.overload` ops allow both immutable and
mutable tensors (unlike the previous hard distinction in the common
case). This is a premonition for a future change that will introduce a
bona fide `!torch.tensor` type that will clean up a bunch of stuff.
- `TorchToLinalg` / `TorchToStd` supercede the existing
"ATen->TCF->TCP->Linalg" path.
- The new `torch_ods_gen.py` supercedes `torch_signature_ods_gen.py`.
It should look somewhat familiar, but the benefit of hindsight has
allowed a lot of simplifications.
The overall trend seems to be to make the `torch` dialect a nice layer
independent of anything else. It feels like as a natural result of
various future changes we will be removing the reliance on basicpy+numpy
dialects and have a nice self-contained type system too that properly
models the TorchScript type system (including proper subtyping,
mutable/immutable tensors, optional dtype, etc.).
Recommended review order:
- Start at some of the new import IR, e.g. in
`frontends/pytorch/test/node_import/prim.py`,
`frontends/pytorch/test/acap_export/test_export_add3.py`, and other
tests.
- `frontends/pytorch/python/torch_mlir_utils/codegen/torch_ods_gen.py`
and associated generated files:
- `include/npcomp/Dialect/Torch/IR/GeneratedAtenOps.td`
- `include/npcomp/Dialect/Torch/IR/GeneratedPrimOps.td`
- Inspect `ReduceOpVariants.cpp` / `reduce-op-variants.mlir` and the new
traits in `include/npcomp/Dialect/Torch/IR/TorchTraits.h`
- Various code changes in the import path in
`frontends/pytorch/csrc/builder`. Probably most interesting is the new
code in `torch_to_mlir_utils.cpp` that has the logic to create the
`torch.operator` ops or `torch.ns.unqual.overload` ops.
This is the [new ResNet IR](https://gist.github.com/silvasean/5407aafb710d07612b7b5b92eabecebe),
just to be able to look at a substantial sample of IR in the new style.
This trait lets us model the semantics of various aten/torch/numpy ops
that are insensitive to type refinements. This replaces
hardcoded/inconsistent checks for this property.
To show usage of this new trait, we fix up some old uses, and improve
RefineTypes to be smarter about rewriting with this trait.
In terms of IR structure, TorchScript allows types to vary in many
circumstances where MLIR requires pointer-identical types. In particular,
it is valid to pass any subtype in place of a type. For example, if an
`Optional[int]` is required somewhere in the IR, it is legal to pass a
value of just `int` (but not the other way around; see
`torch.prim.unchecked_cast`). In effect, every *use* can have a different
type.
We introduce a new op `torch.derefine` that models that impedance
mismatch. This op allows casting a value from one type to a type that it
is a subtype of to model this behavior.
Recommended review order:
- TorchOps.td for new torch.derefine (and updated docs for
`torch.prim.unchecked_cast`)
- new test code in if.py, loop.py, function-derefine.py
- new code in node_importer.cpp for handling derefinement insertion
- function_importer.cpp and utils changes in torch_to_mlir_utils.cpp
Properly handling derefinement on function boundaries required
relayering the code so that graph_importer.cpp/.h is now
function_importer.cpp/.h because only the `torch::jit::Function`
(actually the `c10::FunctionSchema` it holds) knows the derefined types that are
actually needed at the boundary (see `function-derefine.py` for a test).
Annoyingly, this churns all the functions which are now prefixed with
`__torch__.` but that is more correct anyway (that is their linkage name
in the `torch::jit::CompilationUnit`; the previous `mb.import_function`
was actually buggy in the case of functions calling each other as it
would reference their unqualified name).
With this change, we can import `resnet18` from `torchvision` :)
IR: https://gist.github.com/silvasean/6426a5272d8a6c7caae533fce05ab704
It turns out that this was easiest to structure as a general IValue
importer, since torch module are just one of the possible IValue's.
We import the IValue object graph in a braindead fashion into basicpy
ops and a new `torch.nn_module` op that is used to model the
attributes/methods of a torch::jit::Module IValue. See `Torch/ops.mlir`
for an example, and also check out the .py import tests in
`frontends/pytorch/test/module_import`.
As part of this change, a few housekeeping tasks:
- extract some helpers from graph_importer.cpp
- more helpers around the C API
- misc touchups
* Two op interfaces, one for querying instance metadata and one for getting static data needed to construct an op from a generic form.
* For torch.generic_kernel ops, metadata is splatted in during capture from Torch (it comes from the op registry, which will work for either device capture or graph import).
* Moved the 'add' out of the generated set so I can experiment on it. It implements the TorchBuildableKernelOpInterface interface which provides its metadata.
* The ATenRecognizeKernelsPass pass generically lowers from a torch.generic_kernel to recognized ops that implement the TorchBuildableKernelOpInterface, handling the various types of transformations that we allow at this stage.
* Need to have a dag of shared library deps in order to interop across python extensions (as presented in ODM).
* Introduced add_npcomp_library and friends to mirror the MLIR setup.
* Adds a libNPCOMP.so shared library.
* Redirects tools and extensions to link against libNPCOMP.so (instead of static libs).
* Moves all libraries to lib/, all binaries to bin/ and all python extensions to python/. The invariant is that the rpaths are setup to have a one level directory structure.
* Reworks the _torch_mlir extension to build like the others (still need to come up with a consolidated rule to do this instead of open coded).
* Includes an upstream version bump to pick up needed changes.
Sizes with dynamic linking (stripped, release, asserts enabled):
libNPCOMP.so: 43M (includes much of the underlying LLVM codegen deps)
libMLIR.so: 31M
_npcomp.so: 1.6M (python extension)
_torch_mlir.so: 670K (python extension)
npcomp-capi-ir-test: 6.3K
npcomp-opt: 351K
npcomp-run-mlir: 461K
mnist-playground: 530K
Still more can be done to normalize and optimize but this gets us structurally to the starting point.