The pass is mostly borrowed from the BufferizeAnyLinalgOp pass in mlir
upstream with some minor changes. At a high level, it's a naive partial
bufferization pass which allocate new buffers for all the output
tensors. The initial value of an output buffer is copied from the
original buffer if there are uses of the original value.
One difference from linalg bufferization pass is the way to tell if
the loop body uses the init value of output operand. For TMTensor ops,
it differs from op to op because the payload region doesn't represent
the entire loop body.
- This commit adds lowering of `aten.Bool.Tensor` and
`aten.Float.Tensor` op as a part of `convert-torch-to-linalg` pass.
- It also adds support for returning bool types.
- It also fixes lowering of the `aten.Int.Tensor` op for non-zero rank
input tensors.
- If a scalar number is converted to a 0-d tensor and passed on to the
`aten.Float.Tensor` op, it folds to the scalar number.
Signed-Off-by: Gaurav Shukla <gaurav@nod-labs.com>
This PR include the following pieces:
- Add torch `Generator` type. `Generator` type is converted to i64 in
refbackend type converter.
- Add seed managment support for the default global generator.
`torch_c.getNextSeed` op is used to get the seed. On refbackend, the
`torch_c.getNextSeed` is lowered to load/store from [0] of global
variable `default_generator` memref<i64> in `InsertRngGlobals` pass.
- Add `aten.uniform_` and testing as an example op for RNG ops. Add
`torch.pseudo.aten.uniform` op. It has the same operands and return as
the `aten.uniform_` from the op registry except for value semantics.
Support for passing memref of bool types as a function argument
and return is added in ref-backend.
Signed-off-by: Prashant Kumar <prashant@nod-labs.com>
This change is to unblock the work of some backprop ops returning more
than one tensors. We will need to think of a more scalable approach
in the future if more flexible return types combinations are needed.
This is to facilitate scalar type conversion in the TorchToLinalg. As
part of adding the helper, this PR also:
- Updated `AtenAddTensorOp`, `AtenSubTensorOp` to use the helpers to
support more type variants.
- Added e2e type promotion testing.
- Added i32 memref return/arg type to support e2e testing.
Support for returning elemental types. Previously, only
memref types as returning types was supported. All the hacky ways
to write tests which return elemental types should be taken care of.
Signed-off-by: Prashant Kumar <prashant@nod-labs.com>
- Split out TOSA in the CI.
- Add summary of unexpected test outcomes. This works better when there
are many XFAIL'ing tests, as it only prints out the error_str on
FAIL, not on XFAIL. Example here:
https://gist.github.com/silvasean/c7886ec7b3d35c21563cb09f7c3407da
Part of #380
Also
- BoolType is not considered as Scalar
- e2e framework fixes for nan handling
- `tu.rand(..., low=, high=)` support
- delete unused variable (fix warning)
- Add IouOfModule from #380 to e2e test suite (this is a common
calculation in vision models)
Your branch is ahead of 'origin/main' by 1 commit.
* Print more exception info on error during test execution
* Fix formatting
* Add aten::gelu lowering
Co-authored-by: Boian Petkantchin <boian@nod-labs.com>
- Added a DecomposeComplexOps pass to decompose complex torchOps.
- Refactored `visitAtenArgmaxOp` and `visitAtenAnyDimOp` to
`visitReductionAlongDimIntOp`.
- Moved some helper functions into
torch-mlir/Dialect/Torch/Utils/Utils.h to be shared by multiple files.
- Added support for f64 tensor as argument and return types.
- Move `run_pipeline_with_repro_report` to a more common place, and use it
consistently
- Attach a `torch.debug_module_name` to the enclosing `builtin.module`
op to allow for self-contained error reporting (not needing to pass
the names around.
- Remove redundant error reporting in linalg_on_tensors_backend.py and
tosa_backend.py (their respective backend abstract base classes now
take care of the error reports themselves)
- Save off original value of sys.stderr, rather than always resetting to
`sys.__stderr__`. This is just more hygienic, and allows nesting if
desired.
We lower through linalg-on-tensors and use RefBackend to run it.
This adds enough support for a "tanh" op. Adding more ops should be
fairly mechanical now that things are wired up. Run with:
```
./tools/torchscript_e2e_test.sh -c tosa
```
The backend structure is very similar to linalg-on-tensors based E2E
backends and is a nice parallel (see `tosa_backend.py`). Actually, this
forced a nice refactoring to the layering here. We removed
`torchscript-module-to-linalg-on-tensors-backend-pipeline` and instead
require separately running
```
torchscript-function-to-torch-backend-pipeline,torch-backend-to-linalg-on-tensors-backend-pipeline
```
This highlights the step that lowers to the "torch backend contract"
of cleaned up `torch` dialect ops is a critical step in the lowering.
Going forward, that is the key load-bearing contract of the torch-mlir
project, not the linalg-on-tensors backend contract.
Recommended review order:
- `TorchToTosa.cpp` / `TorchToTosa/basic.mlir`
- `python/torch_mlir_e2e_test/torchscript/configs/tosa_backend.py` and
the new `utils.py` file there.
- `python/torch_mlir_e2e_test/tosa_backends/linalg_on_tensors.py` and
`abc.py` in that directory for the TOSA backend e2e interface.
- other misc mechanical changes
This commit (with approval from all contributors) dual licenses
the torch-mlir project under both the standard LLVM license and the
standard PyTorch license. This will facilitate moving code between
torch-mlir and the two upstream projects.
The standard file comment is now:
```
// This file is licensed under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
// Also available under a BSD-style license. See LICENSE.
```
See `LICENSE` in the project root for the terms of both licenses.
Implement the `lazytensor` python package for converting
lazy computations captured by the Lazy Tensor Core into MLIR.
This PR also fixes a few things with `torchfx` and its example