mirror of https://github.com/llvm/torch-mlir
8 Commits (d94d6800fa0af958d6fdb1bec627924e3693bfc8)
Author | SHA1 | Message | Date |
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Sean Silva | 28a7738189 |
[torch-mlir earthmoving (1/N)] C/C++ code movement.
This creates the `external/torch-mlir` directory as an LLVM_EXTERNAL_PROJECTS-compatible project (analogous to `iree-dialects`) and completes movement/rename of all pure MLIR C/C++ compiler code into there. The next step will be to move all the Python code / code that links/includes PyTorch C++ code (which currently lives in `frontends/pytorch`) into a subdirectory here. I call this "earthmoving" because it is mostly mechanical changes and renames. As a quick summary (we can change this down the road easily) - C++ `mlir::NPCOMP::Torch -> mlir::torch::Torch` - CAPI `npcompTorchListTypeGet -> torchMlirTorchListTypeGet` - preprocessor `#ifndef NPCOMP_ -> #ifndef TORCHMLIR_` - CMake `NPCOMPFoo -> TorchMLIRFoo` The goal of this is to create a standalone project creating a center of mass for entry into the MLIR ecosystem from PyTorch, suitable in scope for eventual inclusion/ownership in PyTorch. The idea is that `external/torch-mlir` will some day be pulled out into its own repository, and then npcomp will simply pull it in as a submodule. Layering-wise, what lives in `torch-mlir` lowers code from PyTorch (currently TorchScript, but TorchFX or pytorch/xla-style tracing are possible extensions) down to what we have been calling the "Torch backend contract" which is cleaned up IR (inlining, simplifcation, conversion to value tensors, ...) entirely in the `torch` dialect. This is the branching off point for further lowering, of which npcomp takes one opinion (outside `torch-mlir` of course!), namely the `TorchConversion` dialect/transforms which lower to IR suitable for IREE and other linalg-on-tensors based lower-level compilers. Summary of changes: - move `{include,lib,test}/Dialect/Torch` into `torch-mlir` - move relevant parts of CAPI into `torch-mlir`. - leave a few things related to the `torch-mlir` Python build commented out, which should be resolved in a subsequent change. |
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Sean Silva | cab8d922ec |
Add TorchToIREE and factor out TorchConversion dialect.
This converts a basic list op (torch.prim.ListConstruct) to the IREE dialect. ``` def forward(self, x: float): return [x, x] ``` turns into: ``` builtin.func @forward(%arg0: !torch.float) -> !torch.list<!torch.float> { %0 = torch.prim.ListConstruct %arg0, %arg0 : (!torch.float, !torch.float) -> !torch.list<!torch.float> return %0 : !torch.list<!torch.float> } ``` which turns into: ``` builtin.func @forward(%arg0: f64) -> !iree.list<f64> { %c1 = constant 1 : index %c0 = constant 0 : index %c2 = constant 2 : index %0 = iree.list.create %c2 : !iree.list<f64> iree.list.set %0[%c0], %arg0 : !iree.list<f64>, f64 iree.list.set %0[%c1], %arg0 : !iree.list<f64>, f64 return %0 : !iree.list<f64> } ``` As part of doing this, I realized that it was time to formalize the IR form that we reach right before running TorchTo{Linalg,Std,...}. We now call it the "Torch backend contract". We then lower the "Torch backend contract" to the "npcomp backend contract", which involves the new TorchConversion (`torch_c`) dialect, which holds ops that need to operate on both the npcomp backend types (e.g. builtin tensors, i1, IREE list, etc.) and the `!torch` types. This made more sense, as I realized that if I didn't factor out `torch_c` then the Torch dialect would have a dependency on IREE dialect (we previously didn't notice this was an issue because we only depended on `builtin` types), which seemed wrong to me. Recommended review order: - TorchToIREE.cpp / `TorchToIREE/basic.mlir` - Look at the new structure of createTorchScriptToNpcompBackendPipeline. It now lives in TorchConversion/Transforms/Passes.cpp and cleanly calls into `Torch::createTorchScriptToTorchBackendPipeline` for the frontend lowering to the Torch backend contract. - Mechanical change extracting `torch_c.{to,from}_{i1,i64,f64,builtin_tensor,iree_list}` into a new TorchConversion dialect, and a few passes specific to the lowering from the Torch backend contract to the npcomp backend contract. - Minor fixes to TorchToLinalg.cpp to use unconverted operands (now that we convert lists as part of operand materialization, we need to use the original operands). Also added test for AtenMaxPool2dOp and fixed m_TorchConstantIntList. - TmpDeleteDeadIREELists pass. Temporary pass for deleting dead IREE lists that are created as part of operand materialization for conv/max pool/avg pool ops in TorchToLinalg. |
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Yi Zhang | e6adecac83 | Convert Torch constant ops to std.constant | |
Sean Silva | 333e07a74e |
Add `torch.vtensor.literal` op.
This op is much better behaved than the `torch.tensor.literal` op (which is the new name of the `torch.tensor` op). In particular `torch.tensor.literal`: - always has a maximally refined type. - always has value semantics. - can be constant folded / CSE'd. ReduceOpVariants is changed to perform the transformation from `torch.tensor.literal` to `torch.vtensor.literal` (which in general involves static information casts and copies. This new op also allowed tightening up `torch.tensor.literal` to only accept NonValueTensorType (instead of any tensor type). This new ".literal" name is more descriptive. It was getting too confusing seeing an op called just `torch.tensor` (we originally called it that because that's the name of the similar function in the Torch Python API, but it just doesn't fit here). |
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Sean Silva | f49ebf1690 |
Add `!torch.int` type.
This replaces the ad-hoc use of `i64` throughout the Torch layer, and helps to keep it crystal clear the distinction between `!torch.int` (which is modeling the Python `int` type) and the various types that serve as dtypes of tensors, which are a totally different type universe. Changes: - `!torch.int` type and C bindings. - Change `torch.constant.int` parser to not need the `: i64` at the end. - `m_TorchConstantInt` matcher to aid with matching constants. - BackendTypeConversion changes for `!torch.int` -> `i64` type conversion. - Refactor finalizing patterns in FinalizingBackendTypeConversionPass (they were getting very repetitive). - Mechanical rewriting of `!torch.int` to `i64` in all the tests, and `AnyTorchIntType` to `Torch_IntType` in the `.td` files. |
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Sean Silva | 784156a998 |
Add `!torch.bool` type.
This finishes removing the dependence on the basicpy dialect! Changes: - Add `!torch.bool` type and replace use of `!basicpy.BoolType` in Torch-related code. - Rename BuiltinTensorize to BackendTypeConversion since now it handles bool conversions (and, when we add !torch.int and !torch.float, it will handle those as well), and generalize the related utilities (I also moved them to Torch/Transforms since they aren't really part of Torch/IR). - Add `torch.to_i1` and `torch.from_i1` ops for materializations - [cleanup] Reorganize `torch.constant.*` ops in TorchOps.td - Remove dependency of `torch` dialect on `basicpy` dialect and also `std` dialect. For `std`, we use some call related ops, but the `torch` dialect itself never produces them (we have passes that do though). This is fairly mechanical. Recommended review order: - New stuff in Torch/IR - New BuiltinTypeConversion files. - Mechnical fixups elsewhere. |
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Sean Silva | 370e3270ab |
Introduce `!torch.tensor` / `!torch.vtensor` types.
This removes our reliance on the numpy dialect and avoids our off-label use of the builtin tnesor type for modeling unknown dtypes. The `!torch.vtensor` (`ValueTensorType`) type is a value-semantic tensor. The `!torch.tensor` (`NonValueTensorType`) type is a non-value-semantic tensor. The new types look as follows syntactically: ``` // Least-static-information, non-value-semantic tensor. !torch.tensor // Explicit form of least-static-information variant. !torch.tensor<*,unk> // Least-static-information, value-semantic tensor. !torch.vtensor // Explicit form of least-static-information variant. !torch.vtensor<*,unk> // Fixed-set of allowable element types, with first-class support for // Torch's frontend signedness semantics. !torch.tensor<*,si32> // First-class support for unknown dtypes. !torch.tensor<[?,?,?],unk> // Standard MLIR representation of `?` for unknown dimensions. !torch.tensor<[?,2,?,4],unk> // Statically shaped / dtyped example. !torch.vtensor<[1,2,3,4],f32> ``` This required fairly significant changes throughout the compiler, but overall it is a big cleanup. We now have a much clearer layering of "the Torch frontend lowering" vs "lowering to std + linalg + etc.". At the C++ level, there is `ValueTensorType`, `NonValueTensorType`. We also have a helper `BaseTensorType` (kind of like ShapedType) which interoperates with those two. Included changes: - New `torch.tensor(dense<0.0> : tensor<5xf32>) : !torch.tensor` op for creating torch tensor literals in the frontend. - Consistently use signedness for the types (except i1 which I didn't touch -- we need to sort out the situation with !basicpy.BoolType there anyway so will be attending to that soon) - Frontend can annotate whether an argument to the function has value semantics. We currently require this, as our backend contract does not currently allow us to even model the non-value-semantic case. Before, the value-semantic assumption was randomly injected in the middle of the pass pipeline. - Move ArrayToTensor (now called MaximizeValueSemantics) and RefinePublicReturn passes to torch dialect. - The TorchToStd and TorchToLinalg passes are now type conversions from `!torch.vtensor` to `tensor` and use the dialect conversion infra. The overall conversion pipeline is set up following the best practices of the "Type Conversions the Not-So-Hard Way" talk. This required introducing `torch-func-builtin-tensorize` and `torch-finalizing-builtin-tensorize` passes analogous to the upstream bufferization passes with the corresponding names (mostly just copypasta from there). - Misc Torch-level canonicalizations -- we now cleanly layer the lowering to std later in the pipeline, so we are gradually lessening our reliance on random std constant folding before we get to that point. Recommended review order: - New types in TorchTypes.td/TorchTypes.h/TorchDialect.cpp - New ops in TorchOps.td / TorchOps.cpp - Less important / more mechanical stuff - Frontend changes. - Pass changes/additions in `Torch/Transforms` and `Conversion/` |
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Sean Silva | 2efda323ff |
Significantly restructure torch/aten import design.
This is a really major and invasive restructuring of the way we get torch operators (`torch::jit::Operator` / `c10::OperatorHandle`) into MLIR. Please forgive the challenging review, but due to the sheer invasiveness, it wasn't really practical do do it in sane smaller pieces. This fully replaces everything that was already working on the TorchScript path (actually, more -- we added tanh support to TorchToLinalg in order to delete the older code paths). Additionally, I've kept the lights on for the acap path too, including what little e2e stuff was working before (for expediency I made a few tiny compromises along the way that will be easy to undo when we give that path proper attention). Overview of the new design: - The torch operator `somens::someunqualname.someoverloadname` is imported as `torch.somens.someunqualname.someoverloadname` (skip the last dotted part if the overload name is empty), OR, if we don't have such an op registered, it is imported as `torch.operator "somens.someunqualname.someoverloadname" (...) : ...`. - The addition of the "overload name" is a critical element here, as the `(ns,unqual,overload)` triple is unique, which solves a lot of problems we were having. - This involves having separate MLIR ops for the `trailing_` and `.out` variants and all the different overloads. This seemed necessary, because the set of overloads is so wild and varied and unstructured. The previous design was leaning into some underlying structure that just isn't there -- the default situation is the "random overload that we want to manage on the MLIR side", rather than that being an exception. E.g. `aten::ne` (not-equal) has 21 overloads, only 4 of which are c10 dispatcher ops see [gist](https://gist.github.com/silvasean/190ba918c550c956260e21254e1b8aa1), and the "out" variant is really called `.Tensor_out` instead of `.out` as it frequently is for other ops. - Rationale for all being in `torch` namespace: the set of operators are so varied and unstructured that "dialect per namespace" doesn't result in anything resembling the typical MLIR dialect boundary expectations. We could maybe draw the boundary at dispatcher ops vs non-dispatcher ops, but that doesn't seem to really result in very much useful structure at this point in time. - Note: within the torch operator registry, we effectively have a mini-basicpy subdialect (already type-resolved), which is reasonably structured. - The existing Torch op interfaces are also removed -- now that we track the overload name, we can losslessly find the original operator. - Instead of `ATenRecognizeKernelsPass`, we now have a `ReduceOpVariantsPass` that keys off certain traits (and perhaps eventually interfaces) to reduce variants of ops to a smaller set, ideally operating on immutable tensors and using surrounding ops to model the mutability/aliasing aspects. - Note: `torch.ns.unqual.overload` ops allow both immutable and mutable tensors (unlike the previous hard distinction in the common case). This is a premonition for a future change that will introduce a bona fide `!torch.tensor` type that will clean up a bunch of stuff. - `TorchToLinalg` / `TorchToStd` supercede the existing "ATen->TCF->TCP->Linalg" path. - The new `torch_ods_gen.py` supercedes `torch_signature_ods_gen.py`. It should look somewhat familiar, but the benefit of hindsight has allowed a lot of simplifications. The overall trend seems to be to make the `torch` dialect a nice layer independent of anything else. It feels like as a natural result of various future changes we will be removing the reliance on basicpy+numpy dialects and have a nice self-contained type system too that properly models the TorchScript type system (including proper subtyping, mutable/immutable tensors, optional dtype, etc.). Recommended review order: - Start at some of the new import IR, e.g. in `frontends/pytorch/test/node_import/prim.py`, `frontends/pytorch/test/acap_export/test_export_add3.py`, and other tests. - `frontends/pytorch/python/torch_mlir_utils/codegen/torch_ods_gen.py` and associated generated files: - `include/npcomp/Dialect/Torch/IR/GeneratedAtenOps.td` - `include/npcomp/Dialect/Torch/IR/GeneratedPrimOps.td` - Inspect `ReduceOpVariants.cpp` / `reduce-op-variants.mlir` and the new traits in `include/npcomp/Dialect/Torch/IR/TorchTraits.h` - Various code changes in the import path in `frontends/pytorch/csrc/builder`. Probably most interesting is the new code in `torch_to_mlir_utils.cpp` that has the logic to create the `torch.operator` ops or `torch.ns.unqual.overload` ops. This is the [new ResNet IR](https://gist.github.com/silvasean/5407aafb710d07612b7b5b92eabecebe), just to be able to look at a substantial sample of IR in the new style. |