Commit Graph

10 Commits (f71845ea75fe489ed3f2df5291447b3436d86a07)

Author SHA1 Message Date
Sean Silva 79928cd2dd Generalize support for elementwise ops.
We plumb through e2e a fair number of interesting cases:
- unary, binary, ternary elementwise ops
- ops like `torch.aten.add.Tensor` that also take a scalar parameter
- static size-1 broadcasting

We allow the static size-1 broadcasting case, but emit a runtime error
in the case of dynamic size-1 broadcasting. This seems like a sweet spot
subset of things that can be lowered directly to linalg, while not being
overly constraining to users. This is consistent with what IREE is doing
for CHLO->Linalg lowering as well
([code](50bf7a87e4/iree/compiler/InputConversion/MHLO/BroadcastingToLinalgPatterns.cpp (L1))).

To test the static size-1 case, we added support for the
`torch.aten.unsqueeze` op and lowering for it through
`linalg.tensor_expand_shape`. This involved a generalization of
`MaximizeValueSemantics` able to handle it (the solution there also
works for `torch.aten.flatten.using_ints` which we need for ResNet
anyway)

Also, a few minor additional changes:
- Add `VerifyInvariantsBeforeBackendLowering` pass, which catches a
  large class of errors before we get to backend lowering (now that we
  are doing dialect conversion, the errors are way nicer if we just emit
  them up front rather than in the guts of a random pattern).
- Minor change to RefBackend to allow `linalg.tensor_expand_shape`.

Recommended review order:
- e2e tests in elementwise.py
- `ConvertElementwiseOp` in TorchToLinalg.cpp + elementwise.mlir test
- `ConvertAtenUnsqueezeOp` in TorchToLinalg.cpp + unsqueeze.mlir test
- RefineTypes.cpp + tests
- MaximizeValueSemantics changes + test
- VerifyInvariantsBeforeBackendLowering pass + test
2021-06-28 13:28:38 -07:00
Sean Silva 784156a998 Add `!torch.bool` type.
This finishes removing the dependence on the basicpy dialect!

Changes:
- Add `!torch.bool` type and replace use of `!basicpy.BoolType` in
  Torch-related code.
- Rename BuiltinTensorize to BackendTypeConversion since now it handles
  bool conversions (and, when we add !torch.int and !torch.float, it
  will handle those as well), and generalize the related utilities (I
  also moved them to Torch/Transforms since they aren't really part of
  Torch/IR).
  - Add `torch.to_i1` and `torch.from_i1` ops for materializations
- [cleanup] Reorganize `torch.constant.*` ops in TorchOps.td
- Remove dependency of `torch` dialect on `basicpy` dialect and also
  `std` dialect. For `std`, we use some call related ops, but the
  `torch` dialect itself never produces them (we have passes that do
  though).

This is fairly mechanical. Recommended review order:
- New stuff in Torch/IR
- New BuiltinTypeConversion files.
- Mechnical fixups elsewhere.
2021-06-16 13:22:00 -07:00
Sean Silva 370e3270ab Introduce `!torch.tensor` / `!torch.vtensor` types.
This removes our reliance on the numpy dialect and avoids our off-label
use of the builtin tnesor type for modeling unknown dtypes.  The
`!torch.vtensor` (`ValueTensorType`) type is a value-semantic tensor.
The `!torch.tensor` (`NonValueTensorType`) type is a non-value-semantic
tensor. The new types look as follows syntactically:

```
// Least-static-information, non-value-semantic tensor.
!torch.tensor
// Explicit form of least-static-information variant.
!torch.tensor<*,unk>
// Least-static-information, value-semantic tensor.
!torch.vtensor
// Explicit form of least-static-information variant.
!torch.vtensor<*,unk>
// Fixed-set of allowable element types, with first-class support for
// Torch's frontend signedness semantics.
!torch.tensor<*,si32>
// First-class support for unknown dtypes.
!torch.tensor<[?,?,?],unk>
// Standard MLIR representation of `?` for unknown dimensions.
!torch.tensor<[?,2,?,4],unk>
// Statically shaped / dtyped example.
!torch.vtensor<[1,2,3,4],f32>
```

This required fairly significant changes throughout the compiler, but
overall it is a big cleanup. We now have a much clearer layering of "the
Torch frontend lowering" vs "lowering to std + linalg + etc.".

At the C++ level, there is `ValueTensorType`, `NonValueTensorType`.
We also have a helper `BaseTensorType` (kind of like ShapedType) which
interoperates with those two.

Included changes:
- New `torch.tensor(dense<0.0> : tensor<5xf32>) : !torch.tensor` op for
  creating torch tensor literals in the frontend.
- Consistently use signedness for the types (except i1 which I didn't
  touch -- we need to sort out the situation with !basicpy.BoolType
  there anyway so will be attending to that soon)
- Frontend can annotate whether an argument to the function has value
  semantics. We currently require this, as our backend contract does not
  currently allow us to even model the non-value-semantic case. Before,
  the value-semantic assumption was randomly injected in the middle of
  the pass pipeline.
- Move ArrayToTensor (now called MaximizeValueSemantics) and
  RefinePublicReturn passes to torch dialect.
- The TorchToStd and TorchToLinalg passes are now type conversions from
  `!torch.vtensor` to `tensor` and use the dialect conversion infra.
  The overall conversion pipeline is set up following the best practices
  of the "Type Conversions the Not-So-Hard Way" talk. This required
  introducing `torch-func-builtin-tensorize` and
  `torch-finalizing-builtin-tensorize` passes analogous to the upstream
  bufferization passes with the corresponding names (mostly just
  copypasta from there).
- Misc Torch-level canonicalizations -- we now cleanly layer the
  lowering to std later in the pipeline, so we are gradually lessening
  our reliance on random std constant folding before we get to that
  point.

Recommended review order:
- New types in TorchTypes.td/TorchTypes.h/TorchDialect.cpp
- New ops in TorchOps.td / TorchOps.cpp
- Less important / more mechanical stuff
  - Frontend changes.
  - Pass changes/additions in `Torch/Transforms` and `Conversion/`
2021-06-10 10:56:48 -07:00
Sean Silva 2efda323ff Significantly restructure torch/aten import design.
This is a really major and invasive restructuring of the way we get
torch operators (`torch::jit::Operator` / `c10::OperatorHandle`) into
MLIR. Please forgive the challenging review, but due to the sheer
invasiveness, it wasn't really practical do do it in sane smaller
pieces.

This fully replaces everything that was already working on the
TorchScript path (actually, more -- we added tanh support to
TorchToLinalg in order to delete the older code paths). Additionally,
I've kept the lights on for the acap path too, including what little e2e
stuff was working before (for expediency I made a few tiny compromises
along the way that will be easy to undo when we give that path proper
attention).

Overview of the new design:
- The torch operator `somens::someunqualname.someoverloadname` is
  imported as `torch.somens.someunqualname.someoverloadname` (skip the
  last dotted part if the overload name is empty), OR, if we don't have
  such an op registered, it is imported as
  `torch.operator "somens.someunqualname.someoverloadname" (...) : ...`.
  - The addition of the "overload name" is a critical element here, as
    the `(ns,unqual,overload)` triple is unique, which solves a lot of
    problems we were having.
  - This involves having separate MLIR ops for the `trailing_` and
    `.out` variants and all the different overloads. This seemed
    necessary, because the set of overloads is so wild and varied and
    unstructured. The previous design was leaning into some underlying
    structure that just isn't there -- the default situation is
    the "random overload that we want to manage on the MLIR side",
    rather than that being an exception. E.g.  `aten::ne` (not-equal)
    has 21 overloads, only 4 of which are c10 dispatcher ops see
    [gist](https://gist.github.com/silvasean/190ba918c550c956260e21254e1b8aa1),
    and the "out" variant is really called `.Tensor_out` instead of
    `.out` as it frequently is for other ops.
  - Rationale for all being in `torch` namespace: the set of operators
    are so varied and unstructured that "dialect per namespace"
    doesn't result in anything resembling the typical MLIR dialect
    boundary expectations. We could maybe draw the boundary at
    dispatcher ops vs non-dispatcher ops, but that doesn't seem to
    really result in very much useful structure at this point in time.
  - Note: within the torch operator registry, we effectively have a
    mini-basicpy subdialect (already type-resolved), which is reasonably
    structured.
  - The existing Torch op interfaces are also removed -- now that we
    track the overload name, we can losslessly find the original
    operator.
- Instead of `ATenRecognizeKernelsPass`, we now have a
  `ReduceOpVariantsPass` that keys off certain traits (and perhaps
  eventually interfaces) to reduce variants of ops to a smaller set,
  ideally operating on immutable tensors and using surrounding ops to
  model the mutability/aliasing aspects.
  - Note: `torch.ns.unqual.overload` ops allow both immutable and
    mutable tensors (unlike the previous hard distinction in the common
    case). This is a premonition for a future change that will introduce a
    bona fide `!torch.tensor` type that will clean up a bunch of stuff.
- `TorchToLinalg` / `TorchToStd` supercede the existing
  "ATen->TCF->TCP->Linalg" path.
- The new `torch_ods_gen.py` supercedes `torch_signature_ods_gen.py`.
  It should look somewhat familiar, but the benefit of hindsight has
  allowed a lot of simplifications.

The overall trend seems to be to make the `torch` dialect a nice layer
independent of anything else. It feels like as a natural result of
various future changes we will be removing the reliance on basicpy+numpy
dialects and have a nice self-contained type system too that properly
models the TorchScript type system (including proper subtyping,
mutable/immutable tensors, optional dtype, etc.).

Recommended review order:
- Start at some of the new import IR, e.g. in
  `frontends/pytorch/test/node_import/prim.py`,
  `frontends/pytorch/test/acap_export/test_export_add3.py`, and other
  tests.
- `frontends/pytorch/python/torch_mlir_utils/codegen/torch_ods_gen.py`
  and associated generated files:
  - `include/npcomp/Dialect/Torch/IR/GeneratedAtenOps.td`
  - `include/npcomp/Dialect/Torch/IR/GeneratedPrimOps.td`
- Inspect `ReduceOpVariants.cpp` / `reduce-op-variants.mlir` and the new
  traits in `include/npcomp/Dialect/Torch/IR/TorchTraits.h`
- Various code changes in the import path in
  `frontends/pytorch/csrc/builder`. Probably most interesting is the new
  code in `torch_to_mlir_utils.cpp` that has the logic to create the
  `torch.operator` ops or `torch.ns.unqual.overload` ops.

This is the [new ResNet IR](https://gist.github.com/silvasean/5407aafb710d07612b7b5b92eabecebe),
just to be able to look at a substantial sample of IR in the new style.
2021-05-19 13:37:39 -07:00
Sean Silva 9ba77c6e13 Add InlineGlobalSlots pass.
This inlines global slots if possible. This allows them to participate
in folding, canonicalization, shape inference, etc.

Example use cases:
- inlining weights and biases that are readonly during inference
- inlining the "training" bool to allow stuff to fold away

For training use cases (especially internal training loop), we will need
something smarter to get good performance. That would look like an "SSA
formation" which promotes the global slots to tensors in the program,
flushing them back to the slots at the minimal number of necessary
places. We might want to let backends do that transformation though.
This also interacts with shape inference (type bounds on the slots to
even lower them to backends in the first place).
2021-04-27 12:18:54 -07:00
Sean Silva 1e357ae680 Add simple type refinement pass.
Currently implemented as a simple intraprocedural dataflow analysis over
a standard ShapedType lattice (hasRank, sizes, and elementType).

It currently hardcodes a few key pieces of information:
- shape transfer functions
- whether it is legal to update the operand type of an op

This needs to be made pluggable obviously and the core propagation logic
moved somewhere agnostic.
2021-04-07 11:06:34 -07:00
Sean Silva 30356c41c8 Add torch-adjust-calling-conventions pass.
This pass incorporates torch.type_bound info and also removes NoneType
returns (eventually it will rewrite tuple types too, but can't yet
because !basicpy.TupleType doesn't track element types).

Recommend looking at adjust-calling-conventions.mlir first to see what
it is doing, and holding your nose for the implementation of the pass.
I decided to implement this with the conversion framework, because it
gives us *some* goodies for type conversion -- mainly avoiding large
amounts of tricky RAUW dances. Unfortunately, the conversion framework
isn't a perfect fit for a couple reasons:
- the incorporation of torch.type_bound is a context-sensitive rewrite
  (requires looking at the arg attr, not just the type).
- NoneType conversion is 1->0, which requires some special handling
- (not implemented yet) 1->N tuple type conversions require special
  handling.
It's a little bit scary, but on balance doing it the other way would
have its own downsides.
2021-04-05 17:56:35 -07:00
Sean Silva 58c7030104 Support multiple instances of a class in GlobalizeObjectGraph.
This happens in practice with e.g. ResNet from torchvision (multiple
instances of the same BatchNorm class).

The key observation is that for this program, and the expected set of
programs, we can convert the program to the same globalized form with a
bit more static analysis and effort to suitably monomorphize the
program. Though what we are doing here is fairly annoying to implement,
it saves any nontrivial later pass from having to do similar analyses
(or worse). E.g. shape inference would need to be object-graph aware,
mutation/lifetime analyses would have to be aware, etc. Additionally, it
would make us front-load what it means to have a !torch.nn.Module type
on an ABI boundary, which we are just not ready to handle.

I'm really, really hoping that in practice we can get away with
this, otherwise it's going to be really rough designing a representation
(and implementing everything to back it) that is convenient to transform
and gracefully scales from full object graph (in the most dynamic case)
down to a fixed set of global slots like we have here (in the most
static case, which we presume a lot of practical programs fall into).

This also involved introducing a
`torch-prepare-for-globalize-object-graph` pass that does a minimal set of
lowerings to simplify the IR into a more orthogonal and analyzable form,
and a `torch-globalize-pipeline` helper.

Recommended review order:
- updated documentation in Passes.td
- new tests in `globalize-object-graph-multiple-instances*.mlir`
- implementation of GlobalizeObjectGraph.cpp
- PrepareForGlobalizeObjectGraph.cpp + prepare-for-globalize-object-graph.mlir
- misc stuff like torch-globalize-pipeline pipeline definition.

With this, we can import, globalize, and inline resnet18 from
torchvision:
https://gist.github.com/silvasean/821586afc19b67d9fb72030b2e0adeb8
2021-03-11 19:21:07 -08:00
Sean Silva 79a3f639bf Give torch.global_slot an initializer region.
This is a much simpler representation than the ad-hoc initializer
function we had before. It is also less general, but given the rationale
in Passes.td it seems like the right tradeoff right now.

We can probably carry this representation for quite a while, and when we
can't, it likely means that TorchScript has fixed their object identity
bug and we probably need to just upgrade to a more general object graph
modeling (more general than GlobalizeObjectGraph).

In particular, we don't want to deal with defining and carrying around
this initializer function concept until we need it. For example, if we
want to constant-fold the global slots into uses, this is a much better
representation, and it plays better with symbol-dce (the initializer
function counts as a "use" of the symbol).

(the alternative would have been to write a pass that converts the
initializer function to this form when possible, but I realized that
lots of information had been lost which made that fairly annoying -- it
was all self-inflicted anyway, so best to just go to the source
(GlobalizeObjectGraph) before the information is lost)

Now symbol-dce works nicely (no more "training" bools)
```
pt_util ~/tmp/classifier.pt --import --exported-name forward \
| npcomp-opt -torch-globalize-object-graph -inline -symbol-dce
```
IR: https://gist.github.com/silvasean/8abe63d70d24e29d6db9170ccc8d512b
2021-02-26 16:24:19 -08:00
Sean Silva 158c5c484d Implement GlobalizeObjectGraph transformation.
This required restructuring of how we model TorchScript on import. The
main difference is that now we split out a `torch.class_type` that holds
methods and declarations of the types of each slot. This is more
consistent with TorchScript (our previous representation was
"denormalized").

Recommended reading order:
1. check out the description of `torch.class_type` in `TorchOps.td` and
   look at `test/Dialect/Torch/ops.mlir` and
   `frontends/pytorch/test/module_import/` to familiarize with the new
   representation.
   - Just look at the new IR. The diff between the old names and new
     names is confusing.
2. check out `test/Dialect/Torch/globalize-object-graph*.mlir`
   and read along with the pass description in
   `include/npcomp/Dialect/Torch/Transforms/Passes.td`
3. Read the code in `GlobalizeObjectGraph.cpp` and miscellaneous changes
   in `ivalue_importer.cpp`, `TorchOps.cpp`, etc.
2021-02-18 18:18:47 -08:00