torch-mlir/lib/Dialect/Torch/Transforms/Passes.cpp

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C++

//===----------------------------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
// Also available under a BSD-style license. See LICENSE.
//
//===----------------------------------------------------------------------===//
#include "torch-mlir/Dialect/Torch/Transforms/Passes.h"
#include "mlir/Pass/PassManager.h"
#include "mlir/Transforms/Passes.h"
//===----------------------------------------------------------------------===//
// Pass registration
//===----------------------------------------------------------------------===//
namespace {
#define GEN_PASS_REGISTRATION
#include "torch-mlir/Dialect/Torch/Transforms/Passes.h.inc"
} // end namespace
void mlir::torch::registerTorchPasses() {
::registerPasses();
mlir::PassPipelineRegistration<Torch::TorchLoweringPipelineOptions>(
"torchscript-module-to-torch-backend-pipeline",
"Pipeline lowering TorchScript object graph IR to Torch backend form.",
mlir::torch::Torch::createTorchScriptModuleToTorchBackendPipeline);
mlir::PassPipelineRegistration<Torch::TorchLoweringPipelineOptions>(
"torch-function-to-torch-backend-pipeline",
"Pipeline lowering a Torch function to Torch backend form.",
mlir::torch::Torch::createTorchFunctionToTorchBackendPipeline);
mlir::PassPipelineRegistration<Torch::TorchLoweringPipelineOptions>(
"torch-shape-refinement-pipeline", "Pipeline refining shapes of tensors.",
mlir::torch::Torch::createTorchShapeRefinementPipeline);
}
void mlir::torch::Torch::createTorchScriptModuleToTorchBackendPipeline(
OpPassManager &pm, const TorchLoweringPipelineOptions &options) {
// When we import TorchScript IR, we import their entire "compilation unit",
// which can contain numerous functions unrelated to the current program,
// which breaks torch-globalization-pipeline; for example, there can be
// random functions referencing types that haven't been imported
// as part of the root `torch.nn.Module` we imported. Those will
// be unreferenced private functions which symbol-dce will clean up nicely.
pm.addPass(createSymbolDCEPass());
// Globalize the program. The rest of the compiler assumes a globalized
// program, which makes all analyses and transforms significantly easier
// to write.
pm.addPass(createPrepareForGlobalizeObjectGraphPass());
pm.addPass(createGlobalizeObjectGraphPass());
// "lower" `torch.global_slot` ops by deleting them if unused, which we
// currently require because we don't have a lowering path for backends to
// handle them.
// Torch usually inserts a few unused global slots so this ends up hitting
// every single module even if it doesn't have any explicit slots.
// TODO: Support global slots in backends.
pm.addPass(createSymbolDCEPass());
// Currently, our shape inference is not powerful enough to deal with
// calls, so inline everything.
// TODO: Improve shape inference.
pm.addPass(createInlinerPass());
createTorchFunctionToTorchBackendPipeline(pm, options);
}
void mlir::torch::Torch::createTorchFunctionToTorchBackendPipeline(
OpPassManager &pm, const TorchLoweringPipelineOptions &options) {
// General considerations: As a matter of bring-up, we are simultaneously
// building out the frontend pipeline and also co-developing the backend
// support story as well. This means that sometimes the most expedient way to
// support a given program is to "optimize hard enough" that the parts of the
// program that touch unimplemented backend support go away (constant folded,
// dead-code-eliminated, etc.). In the fullness of time, most of that
// optimization should not be necessary, and we should have an "O0" pipeline
// that runs practically no optimizations.
// However, as a matter of expediency, at the moment we do run those
// optimizations. We guard those passes under the `options.optimize` option
// (which default to true, currently). We leave notes with the `OPT-ONLY` tag
// why we currently need that pass for correctness.
// We should eventually remove those passes from the default pipeline once
// backends have enough support.
// In particular the following features are needed in some form from backends:
// - Error handling (RaiseException + error string formatting)
// - First-class list type
// - torch.global_slot lowering
// - ...
// Please try to keep this list somewhat up to date when adding
// "optimize hard enough that it works" transformations.
// Incorporate user annotations and remove signature Python-isms.
pm.addPass(createAdjustCallingConventionsPass());
// TODO: Remove options.optimize and this OPT-ONLY stuff -- we are already way
// past the point of no return for it being necessary for functional
// correctness.
if (options.optimize) {
// Eliminate the PrimTupleIndexOp generated from the
// adjustCallingConventions
pm.addNestedPass<func::FuncOp>(createCanonicalizerPass());
// Inline global slots, which for most inference scenarios deletes them.
// This also exposes more information to intraprocedural transformations
// below like MaximizeValueSemantics and RefineTypes.
// OPT-ONLY: Don't rely on this pass to "lower" global slots by deleting.
// Also don't rely on this pass to expose constants into the program to
// simplify handling of "optional".
pm.addPass(createInlineGlobalSlotsPass());
// After doing a first round of inlining global slots, canonicalize again to
// take advantage of optimization opportunities exposed by the inlined
// global slots. In particular, this is functionally necessary now because
// large amounts of control flow are guarded by an "is training" flag, so
// inlining removes certain mutating operations done on the slots enabling
// them to be deleted.
// TODO: In full generality, we need to do a fixed-point iteration of
// shape inference, maximizing value semantics, decomposition, inling global
// slots, and canonicalization.
pm.addNestedPass<func::FuncOp>(createCanonicalizerPass());
// Inline again, cleaning up any remaining global slots that might be dead
// now.
pm.addPass(createInlineGlobalSlotsPass());
// Erase the module initializers (or fail compilation), since they aren't
// permitted in our backend contract at the moment.
pm.addPass(Torch::createEraseModuleInitializerPass());
}
// Reduce variants of ops to a smaller set of primitives.
pm.addNestedPass<func::FuncOp>(createReduceOpVariantsPass());
if (options.optimize) {
// OPT-ONLY: Right now we rely on this to eliminate certain branches that
// guard unreachable code that backends can't handle yet, such as lists,
// RaiseException, unimplemented tensor ops, and only-used-in-training
// operations on `torch.global_slot`'s.
pm.addNestedPass<func::FuncOp>(createCanonicalizerPass());
// OPT-ONLY: We may have deleted some `torch.global_slot.get` /
// `torch.global_slot.get` ops, which may have left more
// `torch.global_slot`'s unused.
pm.addPass(createSymbolDCEPass());
}
//===--------------------------------------------------------------------===//
// Lowering to ranked !torch.vtensors of known dtype.
//===--------------------------------------------------------------------===//
// Convert the bulk of non-ABI-visible !torch.tensor's to !torch.vtensor's.
pm.addNestedPass<func::FuncOp>(Torch::createMaximizeValueSemanticsPass());
// Update the return op to return value tensors and remove dead ops.
pm.addPass(Torch::createRefinePublicReturnPass());
pm.addNestedPass<func::FuncOp>(createCanonicalizerPass());
// Ensure that all tensors have been converted to value semantics.
pm.addPass(Torch::createVerifyConversionToValueSemanticsPass());
// Do shape refinement.
// This must be run before RefineTypes (which primarily does dtype inference),
// because Torch type promotion rules actually depend on the shape of the
// operand.
createTorchShapeRefinementPipeline(pm, options);
// Refine types in the program, which mainly means inferring dtypes of ops.
pm.addNestedPass<func::FuncOp>(Torch::createRefineTypesPass());
// Propagate to ABI return types the shape/dtype information discovered by
// the previous pass. Doing this is ABI-compatible for our backends.
pm.addPass(Torch::createRefinePublicReturnPass());
if (options.optimize) {
// This can fold away some branches given the information got from
// RefineTypes before doing maximize value sematics which only works with
// basic blocks.
pm.addNestedPass<func::FuncOp>(createCanonicalizerPass());
}
if (options.optimize) {
// All the type refinement we've done above has exposed new information
// that allows folding away more stuff.
// OPT-ONLY: Right now we rely on this to eliminate certain
// branches that guard unreachable code that backends can't handle yet, such
// as lists, RaiseException, unimplemented aten ops, and
// only-used-in-training operations on `torch.global_slot`'s.
pm.addNestedPass<func::FuncOp>(createCanonicalizerPass());
}
if (options.decompose) {
pm.addNestedPass<func::FuncOp>(Torch::createDecomposeComplexOpsPass());
pm.addNestedPass<func::FuncOp>(createCanonicalizerPass());
}
// TODO: VerifyTorchBackendContractPass.
}
void mlir::torch::Torch::createTorchShapeRefinementPipeline(
OpPassManager &pm, const TorchLoweringPipelineOptions &options) {
// Reify the shape functions for each op that is present in the shape library.
pm.addPass(Torch::createReifyShapeCalculationsPass());
// Inline the shape functions to enable analysis and transformation.
// TODO: Only inline shape functions (this will currently inline everything).
pm.addPass(createInlinerPass());
// Now, try to simplify shape calculations. This is unfortunately a "optimize
// as hard as possible" kind of thing, so it's inherently somewhat brittle.
// The idea is to keep strengthening what we do here to support the shape
// library. We don't need to support arbitrary programs, thankfully.
pm.addNestedPass<func::FuncOp>(Torch::createSimplifyShapeCalculationsPass());
// Run CSE, then see if we can simplify further.
pm.addNestedPass<func::FuncOp>(createCSEPass());
pm.addNestedPass<func::FuncOp>(Torch::createSimplifyShapeCalculationsPass());
// Drop shape calculations, leaving behind the shape-refined program.
pm.addNestedPass<func::FuncOp>(Torch::createDropShapeCalculationsPass());
}