// Copyright 2015 Daniel Theophanes. // Use of this source code is governed by a zlib-style // license that can be found in the LICENSE file. package service import ( "errors" "fmt" "os" "os/exec" "os/signal" "strings" "text/template" "time" ) func isUpstart() bool { if _, err := os.Stat("/sbin/upstart-udev-bridge"); err == nil { return true } if _, err := os.Stat("/sbin/init"); err == nil { if out, err := exec.Command("/sbin/init", "--version").Output(); err == nil { if strings.Contains(string(out), "init (upstart") { return true } } } return false } type upstart struct { i Interface *Config } func newUpstartService(i Interface, c *Config) (Service, error) { s := &upstart{ i: i, Config: c, } return s, nil } func (s *upstart) String() string { if len(s.DisplayName) > 0 { return s.DisplayName } return s.Name } // Upstart has some support for user services in graphical sessions. // Due to the mix of actual support for user services over versions, just don't bother. // Upstart will be replaced by systemd in most cases anyway. var errNoUserServiceUpstart = errors.New("User services are not supported on Upstart.") func (s *upstart) configPath() (cp string, err error) { if s.Option.bool(optionUserService, optionUserServiceDefault) { err = errNoUserServiceUpstart return } cp = "/etc/init/" + s.Config.Name + ".conf" return } func (s *upstart) template() *template.Template { return template.Must(template.New("").Funcs(tf).Parse(upstartScript)) } func (s *upstart) Install() error { confPath, err := s.configPath() if err != nil { return err } _, err = os.Stat(confPath) if err == nil { return fmt.Errorf("Init already exists: %s", confPath) } f, err := os.Create(confPath) if err != nil { return err } defer f.Close() path, err := s.execPath() if err != nil { return err } var to = &struct { *Config Path string }{ s.Config, path, } return s.template().Execute(f, to) } func (s *upstart) Uninstall() error { cp, err := s.configPath() if err != nil { return err } if err := os.Remove(cp); err != nil { return err } return nil } func (s *upstart) Logger(errs chan<- error) (Logger, error) { if system.Interactive() { return ConsoleLogger, nil } return s.SystemLogger(errs) } func (s *upstart) SystemLogger(errs chan<- error) (Logger, error) { return newSysLogger(s.Name, errs) } func (s *upstart) Run() (err error) { err = s.i.Start(s) if err != nil { return err } s.Option.funcSingle(optionRunWait, func() { var sigChan = make(chan os.Signal, 3) signal.Notify(sigChan, os.Interrupt, os.Kill) <-sigChan })() return s.i.Stop(s) } func (s *upstart) Start() error { return run("initctl", "start", s.Name) } func (s *upstart) Stop() error { return run("initctl", "stop", s.Name) } func (s *upstart) Restart() error { err := s.Stop() if err != nil { return err } time.Sleep(50 * time.Millisecond) return s.Start() } // The upstart script should stop with an INT or the Go runtime will terminate // the program before the Stop handler can run. const upstartScript = `# {{.Description}} {{if .DisplayName}}description "{{.DisplayName}}"{{end}} kill signal INT {{if .ChRoot}}chroot {{.ChRoot}}{{end}} {{if .WorkingDirectory}}chdir {{.WorkingDirectory}}{{end}} start on filesystem or runlevel [2345] stop on runlevel [!2345] {{if .UserName}}setuid {{.UserName}}{{end}} respawn respawn limit 10 5 umask 022 console none pre-start script test -x {{.Path}} || { stop; exit 0; } end script # Start exec {{.Path}}{{range .Arguments}} {{.|cmd}}{{end}} `