mindoc/utils/gopool/gopool.go

100 lines
1.8 KiB
Go

package gopool
import (
"sync"
"errors"
"fmt"
)
var (
HandlerIsExistErr = errors.New("指定的键已存在")
WorkerChanClosedErr = errors.New("队列已关闭")
)
type ChannelHandler func()
type entry struct {
handler ChannelHandler
key string
}
type ChannelPool struct {
maxWorkerNum int
maxPoolNum int
wait *sync.WaitGroup
cache *sync.Map
worker chan *entry
limit chan bool
isClosed bool
once *sync.Once
}
func NewChannelPool(maxWorkerNum, maxPoolNum int) (*ChannelPool) {
if maxWorkerNum <= 0 {
maxWorkerNum = 1
}
if maxPoolNum <= 0 {
maxWorkerNum = 100
}
return &ChannelPool{
maxWorkerNum: maxWorkerNum,
maxPoolNum: maxPoolNum,
wait: &sync.WaitGroup{},
cache: &sync.Map{},
worker: make(chan *entry, maxWorkerNum),
limit: make(chan bool, maxWorkerNum),
isClosed: false,
once: &sync.Once{},
}
}
func (pool *ChannelPool) LoadOrStore(key string,value ChannelHandler) error {
if pool.isClosed {
return WorkerChanClosedErr
}
if _,loaded := pool.cache.LoadOrStore(key,false); loaded {
return HandlerIsExistErr
}else{
pool.worker <- &entry{handler:value,key:key}
return nil
}
}
func (pool *ChannelPool) Start() {
pool.once.Do(func() {
go func() {
for i :=0; i < pool.maxWorkerNum; i ++ {
pool.limit <- true
}
for {
actual, isClosed := <-pool.worker
//当队列被关闭,则跳出循环
if actual == nil && !isClosed {
fmt.Println("工作队列已关闭")
break
}
limit := <-pool.limit
if limit {
pool.wait.Add(1)
go func(actual *entry) {
defer pool.wait.Done()
defer func() {
pool.cache.Delete(actual.key)
pool.limit <- true
}()
actual.handler()
}(actual)
}
}
}()
})
}
func (pool *ChannelPool) Wait() {
close(pool.worker)
pool.wait.Wait()
}