kubernetes-handbook/node_modules/prismjs/components/prism-sqf.js

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JavaScript
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2021-04-13 00:24:28 +08:00
Prism.languages.sqf = Prism.languages.extend('clike', {
'string': {
pattern: /"(?:(?:"")?[^"])*"(?!")|'(?:[^'])*'/,
greedy: true
},
'keyword': /\b(?:breakOut|breakTo|call|case|catch|default|do|echo|else|execVM|execFSM|exitWith|for|forEach|forEachMember|forEachMemberAgent|forEachMemberTeam|from|goto|if|nil|preprocessFile|preprocessFileLineNumbers|private|scopeName|spawn|step|switch|then|throw|to|try|while|with)\b/i,
'magic-variable': {
pattern: /\b(?:_exception|_fnc_scriptName|_fnc_scriptNameParent|_forEachIndex|_this|_thisEventHandler|_thisFSM|_thisScript|_x|this|thisList|thisTrigger)\b/i,
alias: 'keyword'
},
'boolean': /\b(?:true|false)\b/i,
'function': /\b(?:abs|accTime|acos|action|actionIDs|actionKeys|actionKeysImages|actionKeysNames|actionKeysNamesArray|actionName|actionParams|activateAddons|activatedAddons|activateKey|add3DENConnection|add3DENEventHandler|add3DENLayer|addAction|addBackpack|addBackpackCargo|addBackpackCargoGlobal|addBackpackGlobal|addCamShake|addCuratorAddons|addCuratorCameraArea|addCuratorEditableObjects|addCuratorEditingArea|addCuratorPoints|addEditorObject|addEventHandler|addForce|addForceGeneratorRTD|addGoggles|addGroupIcon|addHandgunItem|addHeadgear|addItem|addItemCargo|addItemCargoGlobal|addItemPool|addItemToBackpack|addItemToUniform|addItemToVest|addLiveStats|addMagazine|addMagazineAmmoCargo|addMagazineCargo|addMagazineCargoGlobal|addMagazineGlobal|addMagazinePool|addMagazines|addMagazineTurret|addMenu|addMenuItem|addMissionEventHandler|addMPEventHandler|addMusicEventHandler|addOwnedMine|addPlayerScores|addPrimaryWeaponItem|addPublicVariableEventHandler|addRating|addResources|addScore|addScoreSide|addSecondaryWeaponItem|addSwitchableUnit|addTeamMember|addToRemainsCollector|addTorque|addUniform|addVehicle|addVest|addWaypoint|addWeapon|addWeaponCargo|addWeaponCargoGlobal|addWeaponGlobal|addWeaponItem|addWeaponPool|addWeaponTurret|admin|agent|agents|AGLToASL|aimedAtTarget|aimPos|airDensityCurveRTD|airDensityRTD|airplaneThrottle|airportSide|AISFinishHeal|alive|all3DENEntities|allAirports|allControls|allCurators|allCutLayers|allDead|allDeadMen|allDisplays|allGroups|allMapMarkers|allMines|allMissionObjects|allow3DMode|allowCrewInImmobile|allowCuratorLogicIgnoreAreas|allowDamage|allowDammage|allowFileOperations|allowFleeing|allowGetIn|allowSprint|allPlayers|allSimpleObjects|allSites|allTurrets|allUnits|allUnitsUAV|allVariables|ammo|ammoOnPylon|animate|animateBay|animateDoor|animatePylon|animateSource|animationNames|animationPhase|animationSourcePhase|animationState|append|apply|armoryPoints|arrayIntersect|asin|ASLToAGL|ASLToATL|assert|assignAsCargo|assignAsCargoIndex|assignAsCommander|assignAsDriver|assignAsGunner|assignAsTurret|assignCurator|assignedCargo|assignedCommander|assignedDriver|assignedGunner|assignedItems|assignedTarget|assignedTeam|assignedVehicle|assignedVehicleRole|assignItem|assignTeam|assignToAirport|atan|atan2|atg|ATLToASL|attachedObject|attachedObjects|attachedTo|attachObject|attachTo|attackEnabled|backpack|backpackCargo|backpackContainer|backpackItems|backpackMagazines|backpackSpaceFor|behaviour|benchmark|binocular|blufor|boundingBox|boundingBoxReal|boundingCenter|briefingName|buildingExit|buildingPos|buldozer_EnableRoadDiag|buldozer_IsEnabledRoadDiag|buldozer_LoadNewRoads|buldozer_reloadOperMap|buttonAction|buttonSetAction|cadetMode|callExtension|camCommand|camCommit|camCommitPrepared|camCommitted|camConstuctionSetParams|camCreate|camDestroy|cameraEffect|cameraEffectEnableHUD|cameraInterest|cameraOn|cameraView|campaignConfigFile|camPreload|camPreloaded|camPrepareBank|camPrepareDir|camPrepareDive|camPrepareFocus|camPrepareFov|camPrepareFovRange|camPreparePos|camPrepareRelPos|camPrepareTarget|camSetBank|camSetDir|camSetDive|camSetFocus|camSetFov|camSetFovRange|camSetPos|camSetRelPos|camSetTarget|camTarget|camUseNVG|canAdd|canAddItemToBackpack|canAddItemToUniform|canAddItemToVest|cancelSimpleTaskDestination|canFire|canMove|canSlingLoad|canStand|canSuspend|canTriggerDynamicSimulation|canUnloadInCombat|canVehicleCargo|captive|captiveNum|cbChecked|cbSetChecked|ceil|channelEnabled|cheatsEnabled|checkAIFeature|checkVisibility|civilian|className|clear3DENAttribute|clear3DENInventory|clearAllItemsFromBackpack|clearBackpackCargo|clearBackpackCargoGlobal|clearForcesRTD|clearGroupIcons|clearItemCargo|clearItemCargoGlobal|clearItemPool|clearMagazineCargo|clearMagazineCargoGlobal|clearMagazinePool|clearOverlay|clearRadio|clearVehicleInit|clearWeaponCargo|clearWeaponCargoGlobal|clearWeaponPool|clientOwner|closeDialog|closeDisplay|closeOverlay|collapseObjectTree|collect3DENHistory|collectiveRTD|combatMode|commandArtilleryFire|commandChat|commander|commandFire|commandFollow|commandFSM|commandGetOut|commandingMenu|commandMove|commandR
'number': /(?:\$|\b0x)[\da-f]+\b|(?:\B\.\d+|\b\d+(?:\.\d+)?)(?:e[+-]?\d+)?\b/i,
'operator': /##|>>|&&|\|\||[!=<>]=?|[-+*/%#^]|\b(?:and|mod|not|or)\b/i,
'constant': /\bDIK(?:_[a-z\d]+)+\b/i
});
Prism.languages.insertBefore('sqf', 'string', {
'macro': {
pattern: /(^\s*)#[a-z]+(?:[^\r\n\\]|\\(?:\r\n|[\s\S]))*/im,
lookbehind: true,
greedy: true,
alias: 'property',
inside: {
'directive': {
pattern: /#[a-z]+\b/i,
alias: 'keyword'
},
'comment': Prism.languages.sqf.comment
}
}
});
delete Prism.languages.sqf['class-name'];