Allow pausing after upgrade but before uncordon (#8530)

* Allow pausing after upgrade but before uncordon

* Expand docs for upgrade pausing vars

Signed-off-by: Mac Chaffee <me@macchaffee.com>
pull/8548/head
Mac Chaffee 2022-02-15 19:39:02 -05:00 committed by GitHub
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3 changed files with 26 additions and 3 deletions

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@ -58,10 +58,17 @@ Client Version: version.Info{Major:"1", Minor:"19", GitVersion:"v1.19.7", GitCom
Server Version: version.Info{Major:"1", Minor:"19", GitVersion:"v1.19.7", GitCommit:"1dd5338295409edcfff11505e7bb246f0d325d15", GitTreeState:"clean", BuildDate:"2021-01-13T13:15:20Z", GoVersion:"go1.15.5", Compiler:"gc", Platform:"linux/amd64"} Server Version: version.Info{Major:"1", Minor:"19", GitVersion:"v1.19.7", GitCommit:"1dd5338295409edcfff11505e7bb246f0d325d15", GitTreeState:"clean", BuildDate:"2021-01-13T13:15:20Z", GoVersion:"go1.15.5", Compiler:"gc", Platform:"linux/amd64"}
``` ```
If you want to manually control the upgrade procedure, you can use the variables `upgrade_node_confirm` or `upgrade_node_pause_seconds`: ### Pausing the upgrade
`upgrade_node_confirm: true` - waiting to confirmation to upgrade next node If you want to manually control the upgrade procedure, you can set some variables to pause the upgrade playbook. Pausing *before* upgrading each upgrade may be useful for inspecting pods running on that node, or performing manual actions on the node:
`upgrade_node_pause_seconds: 60` - pause 60 seconds before upgrade next node
* `upgrade_node_confirm: true` - This will pause the playbook execution prior to upgrading each node. The play will resume when manually approved by typing "yes" at the terminal.
* `upgrade_node_pause_seconds: 60` - This will pause the playbook execution for 60 seconds prior to upgrading each node. The play will resume automatically after 60 seconds.
Pausing *after* upgrading each node may be useful for rebooting the node to apply kernel updates, or testing the still-cordoned node:
* `upgrade_node_post_upgrade_confirm: true` - This will pause the playbook execution after upgrading each node, but before the node is uncordoned. The play will resume when manually approved by typing "yes" at the terminal.
* `upgrade_node_post_upgrade_pause_seconds: 60` - This will pause the playbook execution for 60 seconds after upgrading each node, but before the node is uncordoned. The play will resume automatically after 60 seconds.
## Node-based upgrade ## Node-based upgrade

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@ -1,3 +1,5 @@
--- ---
# how long to wait for cilium after upgrade before uncordoning # how long to wait for cilium after upgrade before uncordoning
upgrade_post_cilium_wait_timeout: 120s upgrade_post_cilium_wait_timeout: 120s
upgrade_node_post_upgrade_confirm: false
upgrade_node_post_upgrade_pause_seconds: 0

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@ -11,6 +11,20 @@
--timeout={{ upgrade_post_cilium_wait_timeout }} --timeout={{ upgrade_post_cilium_wait_timeout }}
delegate_to: "{{ groups['kube_control_plane'][0] }}" delegate_to: "{{ groups['kube_control_plane'][0] }}"
- name: Confirm node uncordon
pause:
echo: yes
prompt: "Ready to uncordon node?"
when:
- upgrade_node_post_upgrade_confirm
- name: Wait before uncordoning node
pause:
seconds: "{{ upgrade_node_post_upgrade_pause_seconds }}"
when:
- not upgrade_node_post_upgrade_confirm
- upgrade_node_post_upgrade_pause_seconds != 0
- name: Uncordon node - name: Uncordon node
command: "{{ kubectl }} uncordon {{ kube_override_hostname|default(inventory_hostname) }}" command: "{{ kubectl }} uncordon {{ kube_override_hostname|default(inventory_hostname) }}"
delegate_to: "{{ groups['kube_control_plane'][0] }}" delegate_to: "{{ groups['kube_control_plane'][0] }}"