After noticing a number of commits with unrelated formatting changes,
I think something was changed with clang-format at one point and we're
seeing a number of unrelated changes. Doing a refresh can help avoid
this.
The changes made here came from
```
find lib -iname *.h -o -iname *.cpp | xargs clang-format -i --style=llvm
find include -iname *.h -o -iname *.cpp | xargs clang-format -i --style=llvm
find projects -iname *.h -o -iname *.cpp | xargs clang-format -i --style=llvm
```
This is a first step towards the structure we discussed here:
https://gist.github.com/stellaraccident/931b068aaf7fa56f34069426740ebf20
There are two primary goals:
1. Separate the core project (C++ dialects and conversions) from the
hard PyTorch dependencies. We move all such things into projects/pt1 as
a starting point since they are presently entangled with PT1-era APIs.
Additional work can be done to disentangle components from that
(specifically LTC is identified as likely ultimately living in a
`projects/ltc`).
2. Create space for native PyTorch2 Dynamo-based infra to be upstreamed
without needing to co-exist with the original TorchScript path.
Very little changes in this path with respect to build layering or
options. These can be updated in a followup without commingling
directory structure changes.
This also takes steps toward a couple of other layering enhancements:
* Removes the llvm-external-projects/torch-mlir-dialects sub-project,
collapsing it into the main tree.
* Audits and fixes up the core C++ build to account for issues found
while moving things. This is just an opportunistic pass through but
roughly ~halves the number of build actions for the project from the
high 4000's to the low 2000's.
It deviates from the discussed plan by having a `projects/` tree instead
of `compat/`. As I was thinking about it, this will better accommodate
the follow-on code movement.
Once things are roughly in place and the CI passing, followups will
focus on more in-situ fixes and cleanups.
Rename BlockAndValueMapping to IRMapping
Moved PrimTupleConstructOp type validation to its own verifier as the
tablegen version does not work for a combination of variadic input and
non-variadic output.
Summary of changes:
- LLVM now includes <optional> instead of "llvm/ADT/Optional.h" in most
(although not all) places
(https://reviews.llvm.org/rG541ef3d61e9341cd38420c0dbca9250c4d0ea04c).
This patch replaces the affected instances of `llvm::Optional` with
`std::optional`.
- In the usages of llvm::Optional that remain, llvm::Optional::value()
is deprecated, so this patch replaces them with a dereference.
A circular dependency was introduced in e7edcc62fd.
Specifically, the `makeShapeLLVMCompatible` and `makeShapeTorchCompatible` utilities were being called from `lib/Dialect/Torch/IR/TorchTypes.cpp` and `lib/Dialect/Torch/IR/TorchOps.cpp` defined under the `:TorchMLIRTorchDialect` bazel target, leading it to take a dependency on `:TorchMLIRConversionUtils` which already depends on `:TorchMLIRTorchDialect`, hence creating a circular dependency.
This commit resolves the same by moving said utilities from `lib/Conversion/Utils/Utils.cpp` to `lib/Dialect/Torch/Utils/Utils.cpp`. Please LMK if there's a better way to fix this and I will update the code.
This commit also adds the required targets to support building the new conversions from Torch to ML Program dialect that was introduced in f416953600.
Bazel build GHA triggered manually to verify: https://github.com/sjain-stanford/torch-mlir/actions/runs/3645944517
Summary of changes:
- Replace call to `MemoryEffectOpInterface::hasNoEffect`
with `isMemoryEffectFree`.
- Make fix for the dynamic dims, since
`kDynamicSize` value changed to
`std::numeric_limits<int64_t>::min()` from `-1` in llvm
- `makeShapeLLVMCompatible` and `makeShapeTorchCompatible`
utilities convert shapes in order to remain consistent
with the Torch and MLIR semantics.
- Update tags
llvm: 147fe9de29dc13c14835127b35280c4d95c8e8ba
mhlo: 1944b5fa6062ec4c065d726c9c5d64f1487ee8c5
Signed-Off By: Vivek Khandelwal<vivek@nod-labs.com>
Summary of changes:
- Updated references to the Arith dialect
(https://reviews.llvm.org/D134762)
- Switched to prefixed accessors for MemRef dialect
(https://reviews.llvm.org/D134995)
- Fixed warnings about signed/unsigned comparisons, ignored return
values, and unused variables
This commit adds verifiers to the ops `ToBuiltinTensorOp` and
`FromBuiltinTensorOp` that make sure that the input and output have
the same shape and data type.
* [MLIR][TORCH] Add folder for torch_c.from_i64 & torch_c.to_i64
* add unit tests for each individual fold
* fix failure of NumelZeroRankModule & TestMultipleTensorAndPrimitiveTypesReturn
This commit (with approval from all contributors) dual licenses
the torch-mlir project under both the standard LLVM license and the
standard PyTorch license. This will facilitate moving code between
torch-mlir and the two upstream projects.
The standard file comment is now:
```
// This file is licensed under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
// Also available under a BSD-style license. See LICENSE.
```
See `LICENSE` in the project root for the terms of both licenses.
Also contains the following changes:
- Remove derefineOp canonicalizer because it's not safe.
- Support for optional tensor and list tensors in reduceOpVariant. This
only works for some special detected and easy to handle cases. For list,
it covers the case list is got from a `ListConstruct`. For optional, it
covers the case optional is constructed from a `DerefineOp`.
- Remove the `inferReturnTypes` for `FromBuiltinTensorOp` because it's
not safe to deduce types from the input. For example, a built-in tensor
of i8 could be converted to si8 or ui8. It's better to let the user
specify the return type explicitly.
This creates the `external/torch-mlir` directory as an
LLVM_EXTERNAL_PROJECTS-compatible project (analogous to
`iree-dialects`) and completes movement/rename of all pure MLIR C/C++
compiler code into there. The next step will be to move all the Python
code / code that links/includes PyTorch C++ code (which currently lives
in `frontends/pytorch`) into a subdirectory here.
I call this "earthmoving" because it is mostly mechanical changes and
renames. As a quick summary (we can change this down the road easily)
- C++ `mlir::NPCOMP::Torch -> mlir::torch::Torch`
- CAPI `npcompTorchListTypeGet -> torchMlirTorchListTypeGet`
- preprocessor `#ifndef NPCOMP_ -> #ifndef TORCHMLIR_`
- CMake `NPCOMPFoo -> TorchMLIRFoo`
The goal of this is to create a standalone project creating a center of
mass for entry into the MLIR ecosystem from PyTorch, suitable in scope
for eventual inclusion/ownership in PyTorch. The idea is that
`external/torch-mlir` will some day be pulled out into its own
repository, and then npcomp will simply pull it in as a submodule.
Layering-wise, what lives in `torch-mlir` lowers code from PyTorch
(currently TorchScript, but TorchFX or pytorch/xla-style tracing are
possible extensions) down to what we have been calling the "Torch
backend contract" which is cleaned up IR (inlining, simplifcation,
conversion to value tensors, ...) entirely in the `torch` dialect. This
is the branching off point for further lowering, of which npcomp takes
one opinion (outside `torch-mlir` of course!), namely the
`TorchConversion` dialect/transforms which lower to IR suitable for IREE
and other linalg-on-tensors based lower-level compilers.
Summary of changes:
- move `{include,lib,test}/Dialect/Torch` into `torch-mlir`
- move relevant parts of CAPI into `torch-mlir`.
- leave a few things related to the `torch-mlir` Python build commented
out, which should be resolved in a subsequent change.
This converts a basic list op (torch.prim.ListConstruct) to the IREE
dialect.
```
def forward(self, x: float):
return [x, x]
```
turns into:
```
builtin.func @forward(%arg0: !torch.float) -> !torch.list<!torch.float> {
%0 = torch.prim.ListConstruct %arg0, %arg0 : (!torch.float, !torch.float) -> !torch.list<!torch.float>
return %0 : !torch.list<!torch.float>
}
```
which turns into:
```
builtin.func @forward(%arg0: f64) -> !iree.list<f64> {
%c1 = constant 1 : index
%c0 = constant 0 : index
%c2 = constant 2 : index
%0 = iree.list.create %c2 : !iree.list<f64>
iree.list.set %0[%c0], %arg0 : !iree.list<f64>, f64
iree.list.set %0[%c1], %arg0 : !iree.list<f64>, f64
return %0 : !iree.list<f64>
}
```
As part of doing this, I realized that it was time to formalize the IR
form that we reach right before running TorchTo{Linalg,Std,...}. We now
call it the "Torch backend contract". We then lower the "Torch backend
contract" to the "npcomp backend contract", which involves the new
TorchConversion (`torch_c`) dialect, which holds ops that need to
operate on both the npcomp backend types (e.g. builtin tensors, i1, IREE
list, etc.) and the `!torch` types.
This made more sense, as I realized that if I didn't factor out
`torch_c` then the Torch dialect would have a dependency on IREE
dialect (we previously didn't notice this was an issue because we only
depended on `builtin` types), which seemed wrong to me.
Recommended review order:
- TorchToIREE.cpp / `TorchToIREE/basic.mlir`
- Look at the new structure of createTorchScriptToNpcompBackendPipeline.
It now lives in TorchConversion/Transforms/Passes.cpp and cleanly
calls into `Torch::createTorchScriptToTorchBackendPipeline` for the
frontend lowering to the Torch backend contract.
- Mechanical change extracting
`torch_c.{to,from}_{i1,i64,f64,builtin_tensor,iree_list}` into a new
TorchConversion dialect, and a few passes specific to the lowering
from the Torch backend contract to the npcomp backend contract.
- Minor fixes to TorchToLinalg.cpp to use unconverted operands (now that
we convert lists as part of operand materialization, we need to use
the original operands). Also added test for AtenMaxPool2dOp and fixed
m_TorchConstantIntList.
- TmpDeleteDeadIREELists pass. Temporary pass for deleting dead IREE lists that
are created as part of operand materialization for conv/max pool/avg pool ops
in TorchToLinalg.