This is a first step towards the structure we discussed here:
https://gist.github.com/stellaraccident/931b068aaf7fa56f34069426740ebf20
There are two primary goals:
1. Separate the core project (C++ dialects and conversions) from the
hard PyTorch dependencies. We move all such things into projects/pt1 as
a starting point since they are presently entangled with PT1-era APIs.
Additional work can be done to disentangle components from that
(specifically LTC is identified as likely ultimately living in a
`projects/ltc`).
2. Create space for native PyTorch2 Dynamo-based infra to be upstreamed
without needing to co-exist with the original TorchScript path.
Very little changes in this path with respect to build layering or
options. These can be updated in a followup without commingling
directory structure changes.
This also takes steps toward a couple of other layering enhancements:
* Removes the llvm-external-projects/torch-mlir-dialects sub-project,
collapsing it into the main tree.
* Audits and fixes up the core C++ build to account for issues found
while moving things. This is just an opportunistic pass through but
roughly ~halves the number of build actions for the project from the
high 4000's to the low 2000's.
It deviates from the discussed plan by having a `projects/` tree instead
of `compat/`. As I was thinking about it, this will better accommodate
the follow-on code movement.
Once things are roughly in place and the CI passing, followups will
focus on more in-situ fixes and cleanups.
`llvm::makeArrayRef` is now deprecated and can be
replaced by the newly introduced `ArrayRef` deduction guides.
Fixes: #1808
Co-authored-by: Victor Guerra <vm.guerramoran@criteo.com>
Summary of changes:
- LLVM now includes <optional> instead of "llvm/ADT/Optional.h" in most
(although not all) places
(https://reviews.llvm.org/rG541ef3d61e9341cd38420c0dbca9250c4d0ea04c).
This patch replaces the affected instances of `llvm::Optional` with
`std::optional`.
- In the usages of llvm::Optional that remain, llvm::Optional::value()
is deprecated, so this patch replaces them with a dereference.
Summary of changes:
- Replace `llvm::None` with `std::nullopt`, since the former is deprecated
(https://reviews.llvm.org/D139763)
- Use setter for symbol visibility instead of passing string attribute when
creating FuncOp
* Fix c10::prim::Constant conversion; Added CAPI for passes; Added passes to base lazy backend
* Update ivalue_importer to use ImportOptions; Added tests for non-value/value tensor types
* Added tests for scalar Constant import; Updated MB::importFunction to use ImportOptions
* Test updates
* Move back module variable name
* Remove RefineTypes from TorchMlirLoweringContext::Build()
* Rename pass; Remove passes from base lazy backend
* Rename pass to VerifyBackendContractPass
* Aligned cmd pass name; Fixed TorchConversion passes registration
Summary of changes:
- Switch to C++17 (similar to https://reviews.llvm.org/D131348)
- Update MHLO to build with LLVM commit hash 061e0189
- Replace deprecated `hasValue()` and `getValue()` with `has_value()`
and `value()` respectively (https://reviews.llvm.org/D131349)
- Use `TypedAttr` (https://reviews.llvm.org/D130092)
- Use updated assembly format of `mhlo.compare` op (commit
d03ef01e70fbf9afd0fa1976fbb7ed31838929b3 in MHLO repo)
Rather than a per-global-slot initializer region, we now have one for
the whole module. For example, it might look like this:
```
torch.global_slot "private" @tensor : !torch.tensor
torch.global_slot "private" @list : !torch.list<tensor>
torch.global_slot.module_initializer {
%0 = torch.tensor.literal(dense<0.0> : tensor<f32>) : !torch.tensor
%1 = torch.prim.ListConstruct %0 : (!torch.tensor) -> !torch.list<tensor>
torch.initialize.global_slots [
@tensor(%0 : !torch.tensor)
@list(%1 : !torch.list<tensor>)
]
}
```
This new structure allows GlobalizeObjectGraph to create the initializer in a
much simpler way, avoiding the need to reason about whether different slots
alias each other. Reasoning about whether slots alias each other now is the
responsibility of InlineGlobalSlots, which has to do a much more complicated
analysis, implemented using MLIR's dataflow analysis framework.
Recommended review order:
- Check out the new IR constructs in the .mlir files of various passes
- Op definitions (*.td)
- Changes to GlobalizeObjectGraph pass.
- InlineGlobalSlots pass (~total rewrite)
- Misc changes:
- Moving torchMlirAdjustStaticInformation for sharing with C++ code.
- EraseModuleInitializer pass
To make this a bit nicer, it would be good to have a `torch.module` op
with an initializer region attached. That would be more invasive though.
This change has highlighted certain aspects of our project layering
which are worth calling out. None of our backends can handle global
slots, so we enforce that there are no global slots before backend
lowering. At an earlier stage in the project, we had aspirations of
transparently handling mutable global state and such, but for reasons
described below, that is no longer a goal. So really global slots should
be seen as a progressive lowering step as part of inlining all the
IValue's in the original program (GlobalizeObjectGraph is also one such
step).
Over time, with insights from work like IREE-JAX, it has become clear
that there isn't a reliable programming model we can compile for users
where we just transparently handle mutable global state (and some other
things, like lists and dictionaries). There is a need for an "outer
program" that orchestrates more restricted subroutines of the kind we
can handle in our compile flow here. The benefit of that is that it
decouples considerations like shapes, dtypes, etc. from the program
constructs used in the outer program. As long as the outer program can
efficiently invoke (pipelining/async/etc.) high-performance
data-parallel numerical subroutines of the kind we compile in our flow
here, then there is a complete programming model. This is also
consistent with the direction of upstream PyTorch which is becoming more
tracing-based (which inherently loses a lot of program structure, which
then has to be applied back with an "outer program" orchestrating the
traced subroutines).
* Assume zero rank tensors are scalar
* Run RefineTypes pass on JIT Graph
* Rollback assumption that zero rank tensors are scalar
* Set numSizes to -1 for non-ranked tensors
* Rename RefineTypes to RefineTupleTypes
In the interest of merging upstream LLVM quickly, a previous patch
(7f08169) updated the torch-mlir build to register all dialects and
passes through Python bindings. This patch limits the dialects and
passes to only those that are used in torch-mlir.
Key to this change are the removal of
`MLIRPythonExtension.RegisterEverything` and the introduction of a new
Python module (`_mlir_libs/_site_initialize_0.py`), where we register
the dialects and passes used by torch-mlir.
This also has a fix for the adjustment of types of TupleConstruct
inputs, which I found when using this new functionality on a model.
Some scenarios in tracing create situations where the output of
TupleConstruct has a more refined type than the inputs.
This introduces a helper `adjustStaticInformationForValues` which
subsumes the `derefineValues` helper and the tensor static information
adjustment we were doing.
A recent PyTorch commit made ConstantPad2d call a helper function with a
`Union[int, float]` type annotated. This commit adds minimal support for
representing and dealing with that.
https://github.com/pytorch/pytorch/pull/73287
Changes:
- Adding support for `!torch.union<T1, T2, T3>`/`Torch::UnionType`,
along with the importer and CAPI code.
- Add support in isValidSubtype for union types.
- Adding a canonicalizer for `torch.derefine` to help simplify some code
that derefines to a UnionType (this also fixes#664).
There is still more work to do for really supporting UnionType well,
such as canonicalizing UnionType's so that they can be compared with
pointer equality.
This PR include the following pieces:
- Add torch `Generator` type. `Generator` type is converted to i64 in
refbackend type converter.
- Add seed managment support for the default global generator.
`torch_c.getNextSeed` op is used to get the seed. On refbackend, the
`torch_c.getNextSeed` is lowered to load/store from [0] of global
variable `default_generator` memref<i64> in `InsertRngGlobals` pass.
- Add `aten.uniform_` and testing as an example op for RNG ops. Add
`torch.pseudo.aten.uniform` op. It has the same operands and return as
the `aten.uniform_` from the op registry except for value semantics.
Includes a fix to use `add_mlir_public_c_api_library` for Torch-MLIR's CAPI library, which is now required (note: upstream sample has it the right way).
Disabled a TOSA test per discussion: https://github.com/llvm/torch-mlir/issues/379
This commit (with approval from all contributors) dual licenses
the torch-mlir project under both the standard LLVM license and the
standard PyTorch license. This will facilitate moving code between
torch-mlir and the two upstream projects.
The standard file comment is now:
```
// This file is licensed under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
// Also available under a BSD-style license. See LICENSE.
```
See `LICENSE` in the project root for the terms of both licenses.
This moves the bulk of the Python code (including the Torch interop)
from `frontends/pytorch` into `torch-mlir/TorchPlugin`. This also
required reconciling a bunch of other Python-related stuff, like the
`torch` dialects.
As I did this, it was simpler to just remove all the old numpy/basicpy
stuff because we were going to delete it anyway and it was faster than
debugging an intermediate state that would only last O(days) anyway.
torch-mlir has two top-level python packages (built into the
`python_packages` directory):
- `torch_mlir_dialects`: `torch` dialect Python bindings (does not
depend on PyTorch). This also involves building the aggregate CAPI for
`torch-mlir`.
- `torch_mlir`: bindings to the part of the code that links against
PyTorch (or C++ code that transitively does).
Additionally, there remain two more Python packages in npcomp (but
outside `torch-mlir`):
- `npcomp_torch`: Contains the e2e test framework and testing configs
that plug into RefBackend and IREE.
- `npcomp_core`: Contains the low-level interfaces to RefBackend and
IREE that `npcomp_torch` uses, along with its own
`MLIR_PYTHON_PACKAGE_PREFIX=npcomp.` aggregation of the core MLIR
python bindings. (all other functionality has been stripped out)
After all the basicpy/numpy deletions, the `npcomp` C++ code is now very
tiny. It basically just contains RefBackend and the `TorchConversion`
dialect/passes (e.g. `TorchToLinalg.cpp`).
Correspondingly, there are now 4 main testing targets paralleling the
Python layering (which is reflective of the deeper underlying dependency
structure)
- `check-torch-mlir`: checks the `torch-mlir` pure MLIR C++ code.
- `check-torch-mlir-plugin`: checks the code in `TorchPlugin` (e.g.
TorchScript import)
- `check-frontends-pytorch`: Checks the little code we have in
`frontends/pytorch` -- mainly things related to the e2e framework
itself.
- `check-npcomp`: Checks the pure MLIR C++ code inside npcomp.
There is a target `check-npcomp-all` that runs all of them.
The `torch-mlir/build_standalone.sh` script does a standalone build of
`torch-mlir`.
The e2e tests (`tools/torchscript_e2e_test.sh`) are working too.
The update_torch_ods script now lives in
`torch-mlir/build_tools/update_torch_ods.sh` and expects a standalone
build.
This change also required a fix upstream related to cross-shlib Python
dependencies, so we also update llvm-project to
8dca953dd39c0cd8c80decbeb38753f58a4de580 to get
https://reviews.llvm.org/D109776 (no other fixes were needed for the
integrate, thankfully).
This completes most of the large source code changes. Next will be
bringing the CI/packaging/examples back to life.
This creates the `external/torch-mlir` directory as an
LLVM_EXTERNAL_PROJECTS-compatible project (analogous to
`iree-dialects`) and completes movement/rename of all pure MLIR C/C++
compiler code into there. The next step will be to move all the Python
code / code that links/includes PyTorch C++ code (which currently lives
in `frontends/pytorch`) into a subdirectory here.
I call this "earthmoving" because it is mostly mechanical changes and
renames. As a quick summary (we can change this down the road easily)
- C++ `mlir::NPCOMP::Torch -> mlir::torch::Torch`
- CAPI `npcompTorchListTypeGet -> torchMlirTorchListTypeGet`
- preprocessor `#ifndef NPCOMP_ -> #ifndef TORCHMLIR_`
- CMake `NPCOMPFoo -> TorchMLIRFoo`
The goal of this is to create a standalone project creating a center of
mass for entry into the MLIR ecosystem from PyTorch, suitable in scope
for eventual inclusion/ownership in PyTorch. The idea is that
`external/torch-mlir` will some day be pulled out into its own
repository, and then npcomp will simply pull it in as a submodule.
Layering-wise, what lives in `torch-mlir` lowers code from PyTorch
(currently TorchScript, but TorchFX or pytorch/xla-style tracing are
possible extensions) down to what we have been calling the "Torch
backend contract" which is cleaned up IR (inlining, simplifcation,
conversion to value tensors, ...) entirely in the `torch` dialect. This
is the branching off point for further lowering, of which npcomp takes
one opinion (outside `torch-mlir` of course!), namely the
`TorchConversion` dialect/transforms which lower to IR suitable for IREE
and other linalg-on-tensors based lower-level compilers.
Summary of changes:
- move `{include,lib,test}/Dialect/Torch` into `torch-mlir`
- move relevant parts of CAPI into `torch-mlir`.
- leave a few things related to the `torch-mlir` Python build commented
out, which should be resolved in a subsequent change.
This includes the following changes to import MT model into MLIR. There
are still a lot of work to for actual compilation.
- Add `torch.dict<>`, `torch.any`, `torch.number` types
- Add `torch.prim.DictConstruct` op
- Fix `torch.prim.TupleConstruct` op assembly format to include resulting types
This removes the dependence of the `torch` dialect on the low-level
builtin types.
Now the `torch` dialect is a standalone layer, suitable for targeting
from higher-level Python abstractions without any premature lowering to
primitive types.
This replaces the ad-hoc use of `i64` throughout the Torch layer, and
helps to keep it crystal clear the distinction between `!torch.int`
(which is modeling the Python `int` type) and the various types that
serve as dtypes of tensors, which are a totally different type universe.
Changes:
- `!torch.int` type and C bindings.
- Change `torch.constant.int` parser to not need the `: i64` at the end.
- `m_TorchConstantInt` matcher to aid with matching constants.
- BackendTypeConversion changes for `!torch.int` -> `i64` type
conversion.
- Refactor finalizing patterns in FinalizingBackendTypeConversionPass
(they were getting very repetitive).
- Mechanical rewriting of `!torch.int` to `i64` in all the tests, and
`AnyTorchIntType` to `Torch_IntType` in the `.td` files.
This finishes removing the dependence on the basicpy dialect!
Changes:
- Add `!torch.bool` type and replace use of `!basicpy.BoolType` in
Torch-related code.
- Rename BuiltinTensorize to BackendTypeConversion since now it handles
bool conversions (and, when we add !torch.int and !torch.float, it
will handle those as well), and generalize the related utilities (I
also moved them to Torch/Transforms since they aren't really part of
Torch/IR).
- Add `torch.to_i1` and `torch.from_i1` ops for materializations
- [cleanup] Reorganize `torch.constant.*` ops in TorchOps.td
- Remove dependency of `torch` dialect on `basicpy` dialect and also
`std` dialect. For `std`, we use some call related ops, but the
`torch` dialect itself never produces them (we have passes that do
though).
This is fairly mechanical. Recommended review order:
- New stuff in Torch/IR
- New BuiltinTypeConversion files.
- Mechnical fixups elsewhere.
- Make consistent with MLIR Core
- Use `//` or `///` comments.
- Use `bool` type for booleans
- No duplicated comments in .cpp files
- Split types into separate files `{Basicpy,Numpy,Torch}Types.h`
- Add dialect prefix consistently to C API symbols. We have lots of
similarly named types (e.g. "list" type in basicpy and torch).
- Add `torch.constant.none` op to construct it (naming is chosen to be
analogous to Torch's representation of a prim::Constant with
NoneType, rather than using the "singleton" terminology of Basicpy).
This removes our reliance on the numpy dialect and avoids our off-label
use of the builtin tnesor type for modeling unknown dtypes. The
`!torch.vtensor` (`ValueTensorType`) type is a value-semantic tensor.
The `!torch.tensor` (`NonValueTensorType`) type is a non-value-semantic
tensor. The new types look as follows syntactically:
```
// Least-static-information, non-value-semantic tensor.
!torch.tensor
// Explicit form of least-static-information variant.
!torch.tensor<*,unk>
// Least-static-information, value-semantic tensor.
!torch.vtensor
// Explicit form of least-static-information variant.
!torch.vtensor<*,unk>
// Fixed-set of allowable element types, with first-class support for
// Torch's frontend signedness semantics.
!torch.tensor<*,si32>
// First-class support for unknown dtypes.
!torch.tensor<[?,?,?],unk>
// Standard MLIR representation of `?` for unknown dimensions.
!torch.tensor<[?,2,?,4],unk>
// Statically shaped / dtyped example.
!torch.vtensor<[1,2,3,4],f32>
```
This required fairly significant changes throughout the compiler, but
overall it is a big cleanup. We now have a much clearer layering of "the
Torch frontend lowering" vs "lowering to std + linalg + etc.".
At the C++ level, there is `ValueTensorType`, `NonValueTensorType`.
We also have a helper `BaseTensorType` (kind of like ShapedType) which
interoperates with those two.
Included changes:
- New `torch.tensor(dense<0.0> : tensor<5xf32>) : !torch.tensor` op for
creating torch tensor literals in the frontend.
- Consistently use signedness for the types (except i1 which I didn't
touch -- we need to sort out the situation with !basicpy.BoolType
there anyway so will be attending to that soon)
- Frontend can annotate whether an argument to the function has value
semantics. We currently require this, as our backend contract does not
currently allow us to even model the non-value-semantic case. Before,
the value-semantic assumption was randomly injected in the middle of
the pass pipeline.
- Move ArrayToTensor (now called MaximizeValueSemantics) and
RefinePublicReturn passes to torch dialect.
- The TorchToStd and TorchToLinalg passes are now type conversions from
`!torch.vtensor` to `tensor` and use the dialect conversion infra.
The overall conversion pipeline is set up following the best practices
of the "Type Conversions the Not-So-Hard Way" talk. This required
introducing `torch-func-builtin-tensorize` and
`torch-finalizing-builtin-tensorize` passes analogous to the upstream
bufferization passes with the corresponding names (mostly just
copypasta from there).
- Misc Torch-level canonicalizations -- we now cleanly layer the
lowering to std later in the pipeline, so we are gradually lessening
our reliance on random std constant folding before we get to that
point.
Recommended review order:
- New types in TorchTypes.td/TorchTypes.h/TorchDialect.cpp
- New ops in TorchOps.td / TorchOps.cpp
- Less important / more mechanical stuff
- Frontend changes.
- Pass changes/additions in `Torch/Transforms` and `Conversion/`
This is enough to import the program and get it through the compilation
pipeline. It of course fails at the VerifyBackendContract pass since
there is a lot missing, but the final IR for a simple quantized MLP is
looking pretty decent already:
[IR](https://gist.github.com/silvasean/f76bccd76e9b193d396cfb2f9a11f54d)
Main changes:
- Add support for importing torch quantized tensors, including
`torch.per_tensor_affine.create` op and `!torch.qint8` element type.
- Add support for importing `LinearPackedParamsBase` (basically a weight
+ optional bias, but requires `torch.linear_params.create` op +
`!torch.LinearParams` type to model it). This was less painful than I
expected, as it has the necessary methods to opaquely unpack itself. I
factored things so it should be easy to extend to other custom classes
like `ConvPackedParamsBase`.
- Add minimal boilerplate for importing `quantized::*` ops, with
`quantized::linear` being a motivating example.
- Add e2e test with simple quantized MLP (courtesy of @phoenix-meadowlark).
This is somewhat of an abuse of `!numpy.ndarray` / `tensor`, as
really the proper semantics of `!torch.qint8` dtype on a Torch tensor is
"check the quantizer object of the tensor for side data (scale/offset,
possibly per-channel) that defines the full semantics of the tensor". We
don't have any such notion of "side data" for `!numpy.ndarray` /
`tensor`, let alone anything that would have the associated behavior of
keying off the dtype to determine if the side data is present.
This will be fixed by a proper `!torch.tensor` type.
This pass verifies that a given module satisfies the contract that we
have for backends. This is phrased as an "allowlist", because we want to
keep this interface tight. Also, this gives much better diagnostics than
a backend randomly crashing or failing to compile would (though they
could still be improved).
This was especially painful because if we had
`tensor<?x!numpy.any_dtype>` slip through, at some point RefBackend
would convert it to a memref type and trip the "verify type invariants"
assertion which gives no location or anything and crashed the process,
which was very unpleasant.
We implement this with the dialect conversion framework, which works
reasonably well and was quick to put together and familiar, but is still
very "op oriented". We probably want to make this hand-rolled
eventually, especially the error reporting (the most useful kind of
error for a dialect conversion user is not necessarily the best for this
use case). Also, in production, these error will go to users, and need
to be surfaced carefully such as "the compiler needs a type annotation
on this function parameter" which in general requires some special
analysis, wordsmithing, and overall awareness of the e2e use case (such
as how much we can lean into certain source locations) to provide a
meaningful user-level diagnostic.
Also, add `inline` to the current frontend lowering pass pipeline to
allow slightly more complicated programs that otherwise would fail on
shape inference.
Recommended review order:
- Changes in frontends/pytorch/examples/
- Changes in python/npcomp/compiler/pytorch/backend/
- Boilerplate for the `npcomp-iree-backend-lower-linkage` pass.
This change separates out a
`npcomp.compiler.pytorch.backend.frontend_lowering` module that does the
common lowering for all backends. The individual compiler backends
`npcomp.compiler.pytorch.backend.{refjit,iree}` now accept a loosely
defined "TCP + scalar code" IR mix that will be formalized in the
future as the interface to codegen backends.
This also required adding a small pass
`npcomp-iree-backend-lower-linkage` which adds `iree.module.export` onto
functions, and layering that into the frontend flow. The pass doesn't
require a C++-level dependency on IREE, which is nice for now. TBD how
we are going to handle lists (we hope we can get away with sneakerneting
some td files and relying on loose IR compatibility).
Running through IREE requires the ability to import `iree.compiler` and
`iree.runtime`, which can be obtained as follows:
```
python3 -m pip install iree-compiler-snapshot iree-runtime-snapshot -f https://github.com/google/iree/releases/tag/snapshot-20210406.200
PYTHONPATH="${PYTHONPATH}:${MY_IREE_BUILD}/bindings/python/"
```
This patch makes it painfully clear that we don't have any e2e testing
harness to really plug into, and also don't have a usable Python API to
our compiler stack (something usable in a jupyter notebook).
That will be addressed in subsequent commits. We've been flying by the
seat of our pants with this `examples` directory that isn't subject to
any kind of testing or real usability concerns.
This required restructuring of how we model TorchScript on import. The
main difference is that now we split out a `torch.class_type` that holds
methods and declarations of the types of each slot. This is more
consistent with TorchScript (our previous representation was
"denormalized").
Recommended reading order:
1. check out the description of `torch.class_type` in `TorchOps.td` and
look at `test/Dialect/Torch/ops.mlir` and
`frontends/pytorch/test/module_import/` to familiarize with the new
representation.
- Just look at the new IR. The diff between the old names and new
names is confusing.
2. check out `test/Dialect/Torch/globalize-object-graph*.mlir`
and read along with the pass description in
`include/npcomp/Dialect/Torch/Transforms/Passes.td`
3. Read the code in `GlobalizeObjectGraph.cpp` and miscellaneous changes
in `ivalue_importer.cpp`, `TorchOps.cpp`, etc.
It turns out that this was easiest to structure as a general IValue
importer, since torch module are just one of the possible IValue's.
We import the IValue object graph in a braindead fashion into basicpy
ops and a new `torch.nn_module` op that is used to model the
attributes/methods of a torch::jit::Module IValue. See `Torch/ops.mlir`
for an example, and also check out the .py import tests in
`frontends/pytorch/test/module_import`.
As part of this change, a few housekeeping tasks:
- extract some helpers from graph_importer.cpp
- more helpers around the C API
- misc touchups
* Most updates are mechanical except:
* python/npcomp/__init__.py and python/NpcompModule.cpp: New init/registration bits to replace some automatic things being done in the old bindings. Also an annoying linkage hack that I'll need to triage next.
* NpcompModule.cpp: New python helpers for custom types and other hard to reach items (for the new bindings).
* PybindUtils.h: Extended type casting so that the local extension can directly exchange Mlir* C types.
* python/npcomp/dialects/*: Build support and ODS bindings for local dialects.
* mlir_utils.py: Defines an ImportContext to replace the old/bad "Helper" class that tracked locations, and insertion points. This has a number of methods on it that would be good candidates to think about better ways to do them upstream.
* Also hoisted a few stand-alone samples to dedicated unit tests as they covered important things.
* More cleanup can be done, but keeping this patch as mechanical as possible to stay in NFC land (this is big enough).