This commit adds lowering of `aten.squeeze.dim` op into
`linalg.TensorCollapseShape` op. Here, the dim(th) dimension of the
input tensor is not supposed to be dynamic.
Signed-Off-by: Gaurav Shukla <gaurav@nod-labs.com>
This commit adds lowering of `aten.Squeeze` op into
`linalg.TensorCollapseShape` op. The size 1 dynamic dimensions are not
handled as a part of this commit.
Signed-Off-by: Gaurav Shukla <gaurav@nod-labs.com>
The lowering of aten.fill.Scalar has been added.
The changes have been made as a part of -torch-convert-to-linalg pass.
Signed-off-by: Prashant Kumar <prashant@nod-labs.com>
- This commit adds lowering of `aten.View` to `linalg.TensorExpandShape`.
- This lowering will be successful only when one or more static
dimensions are expanded.
- It also fixes a typo in `ConvertAtenFlattenUsingIntsOp` conversion
pattern.
Signed-Off-by: Gaurav Shukla <gaurav@nod-labs.com>
- Added a DecomposeComplexOps pass to decompose complex torchOps.
- Refactored `visitAtenArgmaxOp` and `visitAtenAnyDimOp` to
`visitReductionAlongDimIntOp`.
- Moved some helper functions into
torch-mlir/Dialect/Torch/Utils/Utils.h to be shared by multiple files.
- Added support for f64 tensor as argument and return types.
This commit (with approval from all contributors) dual licenses
the torch-mlir project under both the standard LLVM license and the
standard PyTorch license. This will facilitate moving code between
torch-mlir and the two upstream projects.
The standard file comment is now:
```
// This file is licensed under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
// Also available under a BSD-style license. See LICENSE.
```
See `LICENSE` in the project root for the terms of both licenses.
This creates the `external/torch-mlir` directory as an
LLVM_EXTERNAL_PROJECTS-compatible project (analogous to
`iree-dialects`) and completes movement/rename of all pure MLIR C/C++
compiler code into there. The next step will be to move all the Python
code / code that links/includes PyTorch C++ code (which currently lives
in `frontends/pytorch`) into a subdirectory here.
I call this "earthmoving" because it is mostly mechanical changes and
renames. As a quick summary (we can change this down the road easily)
- C++ `mlir::NPCOMP::Torch -> mlir::torch::Torch`
- CAPI `npcompTorchListTypeGet -> torchMlirTorchListTypeGet`
- preprocessor `#ifndef NPCOMP_ -> #ifndef TORCHMLIR_`
- CMake `NPCOMPFoo -> TorchMLIRFoo`
The goal of this is to create a standalone project creating a center of
mass for entry into the MLIR ecosystem from PyTorch, suitable in scope
for eventual inclusion/ownership in PyTorch. The idea is that
`external/torch-mlir` will some day be pulled out into its own
repository, and then npcomp will simply pull it in as a submodule.
Layering-wise, what lives in `torch-mlir` lowers code from PyTorch
(currently TorchScript, but TorchFX or pytorch/xla-style tracing are
possible extensions) down to what we have been calling the "Torch
backend contract" which is cleaned up IR (inlining, simplifcation,
conversion to value tensors, ...) entirely in the `torch` dialect. This
is the branching off point for further lowering, of which npcomp takes
one opinion (outside `torch-mlir` of course!), namely the
`TorchConversion` dialect/transforms which lower to IR suitable for IREE
and other linalg-on-tensors based lower-level compilers.
Summary of changes:
- move `{include,lib,test}/Dialect/Torch` into `torch-mlir`
- move relevant parts of CAPI into `torch-mlir`.
- leave a few things related to the `torch-mlir` Python build commented
out, which should be resolved in a subsequent change.
We plumb through e2e a fair number of interesting cases:
- unary, binary, ternary elementwise ops
- ops like `torch.aten.add.Tensor` that also take a scalar parameter
- static size-1 broadcasting
We allow the static size-1 broadcasting case, but emit a runtime error
in the case of dynamic size-1 broadcasting. This seems like a sweet spot
subset of things that can be lowered directly to linalg, while not being
overly constraining to users. This is consistent with what IREE is doing
for CHLO->Linalg lowering as well
([code](50bf7a87e4/iree/compiler/InputConversion/MHLO/BroadcastingToLinalgPatterns.cpp (L1))).
To test the static size-1 case, we added support for the
`torch.aten.unsqueeze` op and lowering for it through
`linalg.tensor_expand_shape`. This involved a generalization of
`MaximizeValueSemantics` able to handle it (the solution there also
works for `torch.aten.flatten.using_ints` which we need for ResNet
anyway)
Also, a few minor additional changes:
- Add `VerifyInvariantsBeforeBackendLowering` pass, which catches a
large class of errors before we get to backend lowering (now that we
are doing dialect conversion, the errors are way nicer if we just emit
them up front rather than in the guts of a random pattern).
- Minor change to RefBackend to allow `linalg.tensor_expand_shape`.
Recommended review order:
- e2e tests in elementwise.py
- `ConvertElementwiseOp` in TorchToLinalg.cpp + elementwise.mlir test
- `ConvertAtenUnsqueezeOp` in TorchToLinalg.cpp + unsqueeze.mlir test
- RefineTypes.cpp + tests
- MaximizeValueSemantics changes + test
- VerifyInvariantsBeforeBackendLowering pass + test
This adds a pattern to MaximizeValueSemantics which does a simple
abstract interpretation within a block, which handles simple cases of
`torch.overwrite_tensor`, enough to remove all the unnecessary uses of
non-value tensors in ResNet right now.
Before/after IR:
[gist](https://gist.github.com/silvasean/a3e1ef625b19dfc63579f73cd3b543b6)
Also,
- Split `torch.copy.tensor` into `torch.copy.to_tensor` and
`torch.copy.to_vtensor` which convert between value and non-value
semantic tensors. This is a much cleaner factorization as they have
very separate use cases and properties (e.g. different side effects)
- Remove the various canonicalization patterns they had, which were
confusing because they resulted in limited forms of maximizing value
semantics throughout the pipeline. We should structure our compilation
pipeline such that only MaximizeValueSemantics should be maximizing
value semantics.
- Adjust pass pipeline to only run MaximizeValueSemantics once.
- Make OverwriteTensorOp `$value` always be a value tensor and
`$overwritten` be a non-value tensor.
This finishes removing the dependence on the basicpy dialect!
Changes:
- Add `!torch.bool` type and replace use of `!basicpy.BoolType` in
Torch-related code.
- Rename BuiltinTensorize to BackendTypeConversion since now it handles
bool conversions (and, when we add !torch.int and !torch.float, it
will handle those as well), and generalize the related utilities (I
also moved them to Torch/Transforms since they aren't really part of
Torch/IR).
- Add `torch.to_i1` and `torch.from_i1` ops for materializations
- [cleanup] Reorganize `torch.constant.*` ops in TorchOps.td
- Remove dependency of `torch` dialect on `basicpy` dialect and also
`std` dialect. For `std`, we use some call related ops, but the
`torch` dialect itself never produces them (we have passes that do
though).
This is fairly mechanical. Recommended review order:
- New stuff in Torch/IR
- New BuiltinTypeConversion files.
- Mechnical fixups elsewhere.
This removes our reliance on the numpy dialect and avoids our off-label
use of the builtin tnesor type for modeling unknown dtypes. The
`!torch.vtensor` (`ValueTensorType`) type is a value-semantic tensor.
The `!torch.tensor` (`NonValueTensorType`) type is a non-value-semantic
tensor. The new types look as follows syntactically:
```
// Least-static-information, non-value-semantic tensor.
!torch.tensor
// Explicit form of least-static-information variant.
!torch.tensor<*,unk>
// Least-static-information, value-semantic tensor.
!torch.vtensor
// Explicit form of least-static-information variant.
!torch.vtensor<*,unk>
// Fixed-set of allowable element types, with first-class support for
// Torch's frontend signedness semantics.
!torch.tensor<*,si32>
// First-class support for unknown dtypes.
!torch.tensor<[?,?,?],unk>
// Standard MLIR representation of `?` for unknown dimensions.
!torch.tensor<[?,2,?,4],unk>
// Statically shaped / dtyped example.
!torch.vtensor<[1,2,3,4],f32>
```
This required fairly significant changes throughout the compiler, but
overall it is a big cleanup. We now have a much clearer layering of "the
Torch frontend lowering" vs "lowering to std + linalg + etc.".
At the C++ level, there is `ValueTensorType`, `NonValueTensorType`.
We also have a helper `BaseTensorType` (kind of like ShapedType) which
interoperates with those two.
Included changes:
- New `torch.tensor(dense<0.0> : tensor<5xf32>) : !torch.tensor` op for
creating torch tensor literals in the frontend.
- Consistently use signedness for the types (except i1 which I didn't
touch -- we need to sort out the situation with !basicpy.BoolType
there anyway so will be attending to that soon)
- Frontend can annotate whether an argument to the function has value
semantics. We currently require this, as our backend contract does not
currently allow us to even model the non-value-semantic case. Before,
the value-semantic assumption was randomly injected in the middle of
the pass pipeline.
- Move ArrayToTensor (now called MaximizeValueSemantics) and
RefinePublicReturn passes to torch dialect.
- The TorchToStd and TorchToLinalg passes are now type conversions from
`!torch.vtensor` to `tensor` and use the dialect conversion infra.
The overall conversion pipeline is set up following the best practices
of the "Type Conversions the Not-So-Hard Way" talk. This required
introducing `torch-func-builtin-tensorize` and
`torch-finalizing-builtin-tensorize` passes analogous to the upstream
bufferization passes with the corresponding names (mostly just
copypasta from there).
- Misc Torch-level canonicalizations -- we now cleanly layer the
lowering to std later in the pipeline, so we are gradually lessening
our reliance on random std constant folding before we get to that
point.
Recommended review order:
- New types in TorchTypes.td/TorchTypes.h/TorchDialect.cpp
- New ops in TorchOps.td / TorchOps.cpp
- Less important / more mechanical stuff
- Frontend changes.
- Pass changes/additions in `Torch/Transforms` and `Conversion/`